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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/server/actanimating.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'game/server/actanimating.h')
-rw-r--r--game/server/actanimating.h35
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diff --git a/game/server/actanimating.h b/game/server/actanimating.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef ACTANIMATING_H
+#define ACTANIMATING_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+
+#include "baseanimating.h"
+
+class CActAnimating : public CBaseAnimating
+{
+public:
+ DECLARE_CLASS( CActAnimating, CBaseAnimating );
+
+ void SetActivity( Activity act );
+ inline Activity GetActivity( void ) { return m_Activity; }
+
+ virtual int ObjectCaps( void ) { return BaseClass::ObjectCaps() & ~FCAP_ACROSS_TRANSITION; }
+
+ DECLARE_DATADESC();
+
+private:
+ Activity m_Activity;
+};
+
+
+
+#endif // ACTANIMATING_H