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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/server/NavUI/SelectionTool.cpp
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Diffstat (limited to 'game/server/NavUI/SelectionTool.cpp')
-rw-r--r--game/server/NavUI/SelectionTool.cpp242
1 files changed, 242 insertions, 0 deletions
diff --git a/game/server/NavUI/SelectionTool.cpp b/game/server/NavUI/SelectionTool.cpp
new file mode 100644
index 0000000..1969fc5
--- /dev/null
+++ b/game/server/NavUI/SelectionTool.cpp
@@ -0,0 +1,242 @@
+//--------------------------------------------------------------------------------------------------------
+//========= Copyright Valve Corporation, All rights reserved. ============//
+
+#include "cbase.h"
+
+#include "SelectionTool.h"
+#include "nav_mesh.h"
+#include "nav_pathfind.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+#ifdef SERVER_USES_VGUI
+
+using namespace vgui;
+
+
+//--------------------------------------------------------------------------------------------------------
+SelectionToolPanel::SelectionToolPanel( vgui::Panel *parent, const char *toolName ) : CNavUIToolPanel( parent, toolName )
+{
+ LoadControlSettings( "Resource/UI/NavTools/SelectionTool.res" );
+}
+
+
+//--------------------------------------------------------------------------------------------------------
+void SelectionToolPanel::Init( void )
+{
+ m_dragType = DRAG_NONE;
+}
+
+
+//--------------------------------------------------------------------------------------------------------
+void SelectionToolPanel::Shutdown( void )
+{
+}
+
+
+//--------------------------------------------------------------------------------------------------------
+void SelectionToolPanel::PerformLayout( void )
+{
+ Panel *parent = GetParent();
+ if ( parent )
+ {
+ int w, h;
+ parent->GetSize( w, h );
+ SetBounds( 0, 0, w, h );
+ }
+
+ BaseClass::PerformLayout();
+}
+
+
+//--------------------------------------------------------------------------------------------------------
+void SelectionToolPanel::OnCommand( const char *command )
+{
+ if ( FStrEq( "FloodSelect", command ) )
+ {
+ TheNavUI()->SetLeftClickAction( "Selection::Flood", "Flood Select" );
+ }
+
+ BaseClass::OnCommand( command );
+}
+
+
+//--------------------------------------------------------------------------------------------------------
+void SelectionToolPanel::OnCursorMoved( int x, int y )
+{
+ CNavArea *area = TheNavMesh->GetSelectedArea();
+ if ( area )
+ {
+ bool selected = TheNavMesh->IsInSelectedSet( area );
+
+ if ( selected && m_dragType == DRAG_UNSELECT )
+ {
+ TheNavMesh->RemoveFromSelectedSet( area );
+ TheNavUI()->PlaySound( "EDIT_END_AREA.Creating" );
+ }
+ else if ( !selected && m_dragType == DRAG_SELECT )
+ {
+ TheNavMesh->AddToSelectedSet( area );
+ TheNavUI()->PlaySound( "EDIT_END_AREA.Creating" );
+ }
+ }
+
+ BaseClass::OnCursorMoved( x, y );
+}
+
+
+//--------------------------------------------------------------------------------------------------------
+class FloodSelectionCollector
+{
+public:
+ FloodSelectionCollector( SelectionToolPanel *panel )
+ {
+ m_count = 0;
+ m_panel = panel;
+ }
+
+ bool operator() ( CNavArea *area )
+ {
+ // already selected areas terminate flood select
+ if ( TheNavMesh->IsInSelectedSet( area ) )
+ return false;
+
+ if ( !m_panel->IsFloodSelectable( area ) )
+ return false;
+
+ TheNavMesh->AddToSelectedSet( area );
+ ++m_count;
+
+ return true;
+ }
+
+ int m_count;
+
+private:
+ SelectionToolPanel *m_panel;
+};
+
+
+//--------------------------------------------------------------------------------------------------------
+bool SelectionToolPanel::IsFloodSelectable( CNavArea *area )
+{
+ if ( IsCheckButtonChecked( "Place" ) )
+ {
+ if ( m_floodStartArea->GetPlace() != area->GetPlace() )
+ {
+ return false;
+ }
+ }
+
+ if ( IsCheckButtonChecked( "Jump" ) )
+ {
+ if ( (m_floodStartArea->GetAttributes() & NAV_MESH_JUMP) != (area->GetAttributes() & NAV_MESH_JUMP) )
+ {
+ return false;
+ }
+ }
+
+ return true;
+}
+
+
+//--------------------------------------------------------------------------------------------------------
+void SelectionToolPanel::FloodSelect( void )
+{
+ m_floodStartArea = TheNavMesh->GetSelectedArea();
+ if ( m_floodStartArea )
+ {
+ TheNavUI()->PlaySound( "EDIT_DELETE" );
+
+ int connections = INCLUDE_BLOCKED_AREAS;
+
+ if ( IsCheckButtonChecked( "Incoming" ) )
+ {
+ connections = connections | INCLUDE_INCOMING_CONNECTIONS;
+ }
+
+ if ( !IsCheckButtonChecked( "Outgoing" ) )
+ {
+ connections = connections | EXCLUDE_OUTGOING_CONNECTIONS;
+ }
+
+ // collect all areas connected to this area
+ FloodSelectionCollector collector( this );
+ SearchSurroundingAreas( m_floodStartArea, m_floodStartArea->GetCenter(), collector, -1, connections );
+
+ Msg( "Selected %d areas.\n", collector.m_count );
+ }
+ m_floodStartArea = NULL;
+
+ TheNavMesh->SetMarkedArea( NULL ); // unmark the mark area
+}
+
+
+//--------------------------------------------------------------------------------------------------------
+void SelectionToolPanel::StartLeftClickAction( const char *actionName )
+{
+ if ( FStrEq( actionName, "Selection::Flood" ) )
+ {
+ TheNavUI()->SetLeftClickAction( "", "" );
+ FloodSelect();
+ }
+ else if ( FStrEq( actionName, "Selection::Select" ) )
+ {
+ CNavArea *area = TheNavMesh->GetSelectedArea();
+ if ( area )
+ {
+ if ( TheNavMesh->IsInSelectedSet( area ) )
+ {
+ TheNavMesh->RemoveFromSelectedSet( area );
+ m_dragType = DRAG_UNSELECT;
+ }
+ else
+ {
+ TheNavMesh->AddToSelectedSet( area );
+ m_dragType = DRAG_SELECT;
+ }
+ TheNavUI()->PlaySound( "EDIT_END_AREA.Creating" );
+ }
+ }
+}
+
+
+//--------------------------------------------------------------------------------------------------------
+void SelectionToolPanel::FinishLeftClickAction( const char *actionName )
+{
+ m_dragType = DRAG_NONE;
+}
+
+
+//--------------------------------------------------------------------------------------------------------
+void SelectionToolPanel::StartRightClickAction( const char *actionName )
+{
+ if ( m_dragType != DRAG_NONE )
+ {
+ TheNavUI()->PlaySound( "EDIT_END_AREA.Creating" );
+ m_dragType = DRAG_NONE;
+ return;
+ }
+
+ if ( FStrEq( actionName, "Selection::ClearSelection" ) )
+ {
+ if ( FStrEq( TheNavUI()->GetLeftClickAction(), "Selection::Select" ) )
+ {
+ if ( TheNavMesh->GetSelecteSetSize() > 0 )
+ {
+ TheNavUI()->PlaySound( "EDIT_END_AREA.Creating" );
+ }
+ TheNavMesh->ClearSelectedSet();
+ }
+ else
+ {
+ TheNavUI()->SetLeftClickAction( "", "" );
+ }
+ }
+}
+
+#endif // SERVER_USES_VGUI
+
+
+//--------------------------------------------------------------------------------------------------------