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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/server/CRagdollMagnet.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'game/server/CRagdollMagnet.h')
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diff --git a/game/server/CRagdollMagnet.h b/game/server/CRagdollMagnet.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: Used to influence the initial force for a dying NPC's ragdoll.
+// Passive entity. Just represents position in the world, radius, force
+//
+// $NoKeywords: $
+//=============================================================================//
+#pragma once
+
+#ifndef CRAGDOLLMAGNET_H
+#define CRAGDOLLMAGNET_H
+
+#define SF_RAGDOLLMAGNET_BAR 0x00000002 // this is a bar magnet.
+
+class CRagdollMagnet : public CPointEntity
+{
+public:
+ DECLARE_CLASS( CRagdollMagnet, CPointEntity );
+ DECLARE_DATADESC();
+
+ Vector GetForceVector( CBaseEntity *pNPC );
+ float GetRadius( void ) { return m_radius; }
+ Vector GetAxisVector( void ) { return m_axis - GetAbsOrigin(); }
+ float DistToPoint( const Vector &vecPoint );
+
+ bool IsEnabled( void ) { return !m_bDisabled; }
+
+ int IsBarMagnet( void ) { return (m_spawnflags & SF_RAGDOLLMAGNET_BAR); }
+
+ static CRagdollMagnet *FindBestMagnet( CBaseEntity *pNPC );
+
+ void Enable( bool bEnable ) { m_bDisabled = !bEnable; }
+
+ // Inputs
+ void InputEnable( inputdata_t &inputdata );
+ void InputDisable( inputdata_t &inputdata );
+
+private:
+ bool m_bDisabled;
+ float m_radius;
+ float m_force;
+ Vector m_axis;
+};
+
+#endif //CRAGDOLLMAGNET_H \ No newline at end of file