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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/client/tf2/vgui_healthbar.cpp | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/client/tf2/vgui_healthbar.cpp')
| -rw-r--r-- | game/client/tf2/vgui_healthbar.cpp | 134 |
1 files changed, 134 insertions, 0 deletions
diff --git a/game/client/tf2/vgui_healthbar.cpp b/game/client/tf2/vgui_healthbar.cpp new file mode 100644 index 0000000..83e9768 --- /dev/null +++ b/game/client/tf2/vgui_healthbar.cpp @@ -0,0 +1,134 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $Workfile: $ +// $Date: $ +// $NoKeywords: $ +//=============================================================================// +#include "cbase.h" +#include "vgui_HealthBar.h" +#include "CommanderOverlay.h" +#include <vgui_controls/Controls.h> +#include <vgui/ISurface.h> + +//----------------------------------------------------------------------------- +// Purpose: +// Output : +//----------------------------------------------------------------------------- +CHealthBarPanel::CHealthBarPanel( vgui::Panel *pParent ) : vgui::Panel(pParent, "CHealthBarPanel" ) +{ + SetHealth( 0.0f ); + SetPaintBackgroundEnabled( false ); + SetVertical( false ); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +CHealthBarPanel::~CHealthBarPanel( void ) +{ +} + +//----------------------------------------------------------------------------- +// Purpose: Parse values from the file +//----------------------------------------------------------------------------- +bool CHealthBarPanel::Init( KeyValues* pInitData ) +{ + if (!pInitData) + return false; + + if (!ParseRGBA(pInitData, "okcolor", m_Ok )) + return false; + + if (!ParseRGBA(pInitData, "badcolor", m_Bad )) + return false; + + int x, y, w, h; + if (!ParseRect(pInitData, "position", x, y, w, h )) + return false; + SetPos( x, y ); + SetSize( w, h ); + SetCursor( NULL ); + + return true; +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CHealthBarPanel::SetGoodColor( int r, int g, int b, int a ) +{ + m_Ok.SetColor( r,g,b,a ); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CHealthBarPanel::SetBadColor( int r, int g, int b, int a ) +{ + m_Bad.SetColor( r,g,b,a ); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CHealthBarPanel::SetHealth( float health ) +{ + m_Health = health; +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CHealthBarPanel::SetVertical( bool bVertical ) +{ + m_bVertical = bVertical; +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CHealthBarPanel::Paint( void ) +{ + int w, h; + GetSize( w, h ); + + float frac; + frac = MIN( 1.0, m_Health ); + frac = MAX( 0.0, m_Health ); + + vgui::surface()->DrawSetColor( 255,255,255,255 ); + vgui::surface()->DrawOutlinedRect( 0,0, w,h ); + + int drawwidth = frac * w; + int drawheight = frac * h; + + // Draw the Ok section + vgui::surface()->DrawSetColor( m_Ok[0], m_Ok[1], m_Ok[2], m_Ok[3] ); + if ( m_bVertical ) + { + vgui::surface()->DrawFilledRect( 0, h - drawheight, w, h ); + } + else + { + vgui::surface()->DrawFilledRect( 0, 0, drawwidth, h ); + } + + vgui::surface()->DrawSetColor( m_Bad[0], m_Bad[1], m_Bad[2], m_Bad[3] ); + // Draw the Bad section + if ( m_bVertical ) + { + if (h != drawheight) + { + vgui::surface()->DrawFilledRect( 0, 0, w, h - drawheight ); + } + } + else + { + if (w != drawwidth) + { + vgui::surface()->DrawFilledRect( drawwidth, 0, w, h ); + } + } +}
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