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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/client/tf2/playeroverlayname.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'game/client/tf2/playeroverlayname.h')
-rw-r--r--game/client/tf2/playeroverlayname.h59
1 files changed, 59 insertions, 0 deletions
diff --git a/game/client/tf2/playeroverlayname.h b/game/client/tf2/playeroverlayname.h
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+++ b/game/client/tf2/playeroverlayname.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $Workfile: $
+// $Date: $
+//
+//-----------------------------------------------------------------------------
+// $Log: $
+//
+// $NoKeywords: $
+//=============================================================================//
+#if !defined( PLAYEROVERLAYNAME_H )
+#define PLAYEROVERLAYNAME_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include <vgui_controls/Label.h>
+
+class KeyValues;
+class CHudPlayerOverlay;
+class CHudPlayerOverlayName : public vgui::Label
+{
+public:
+ typedef vgui::Label BaseClass;
+
+ CHudPlayerOverlayName( CHudPlayerOverlay *baseOverlay, const char *name );
+ virtual ~CHudPlayerOverlayName( void );
+
+ bool Init( KeyValues* pInitData );
+
+ void SetName( const char *name );
+
+ virtual void ApplySchemeSettings( vgui::IScheme *pScheme );
+ virtual void Paint();
+
+ virtual void SetReflectMouse( bool reflect );
+ // If reflect mouse is true, then pass these up to parent
+ virtual void OnCursorMoved(int x,int y);
+ virtual void OnMousePressed(vgui::MouseCode code);
+ virtual void OnMouseDoublePressed(vgui::MouseCode code);
+ virtual void OnMouseReleased(vgui::MouseCode code);
+ virtual void OnMouseWheeled(int delta);
+
+ virtual void OnCursorEntered();
+ virtual void OnCursorExited();
+private:
+
+ char m_szName[ 64 ];
+ Color m_fgColor;
+ Color m_bgColor;
+
+ CHudPlayerOverlay *m_pBaseOverlay;
+
+ bool m_bReflectMouse;
+};
+
+#endif // PLAYEROVERLAYNAME_H \ No newline at end of file