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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/client/tf2/playeroverlayclass.h | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/client/tf2/playeroverlayclass.h')
| -rw-r--r-- | game/client/tf2/playeroverlayclass.h | 72 |
1 files changed, 72 insertions, 0 deletions
diff --git a/game/client/tf2/playeroverlayclass.h b/game/client/tf2/playeroverlayclass.h new file mode 100644 index 0000000..ab4483d --- /dev/null +++ b/game/client/tf2/playeroverlayclass.h @@ -0,0 +1,72 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $Workfile: $ +// $Date: $ +// $NoKeywords: $ +//=============================================================================// + +#if !defined( PLAYEROVERLAYCLASS_H ) +#define PLAYEROVERLAYCLASS_H +#ifdef _WIN32 +#pragma once +#endif + +#include "vgui_basepanel.h" + +class BitmapImage; +class KeyValues; +class CHudPlayerOverlay; + +class CHudPlayerOverlayClass : public CBasePanel +{ +public: + DECLARE_CLASS( CHudPlayerOverlayClass, CBasePanel ); + + CHudPlayerOverlayClass( CHudPlayerOverlay *baseOverlay ); + virtual ~CHudPlayerOverlayClass( void ); + + bool Init( KeyValues* pKeyValues ); + + void SetColor( int r, int g, int b, int a ); + void SetImage( BitmapImage *pImage ); + void SetTeamAndClass( int team, int playerclass ); + + // Keeps the image size correct + virtual void SetSize( int w, int h ); + + virtual void Paint( void ); + + virtual void OnCursorEntered(); + virtual void OnCursorExited(); + +private: + class CMapClassColors + { + public: + CMapClassColors() : m_pClassImage(0) {} + + BitmapImage *m_pClassImage; + Color m_clrClass; + }; + + // Initialize class info only once + static bool InitClassInfo( KeyValues* pKeyValues ); + static bool ParseTeamClassInfo( KeyValues *pClassIcons, const char *classname, CMapClassColors *pClassColors ); + static bool ParseTeamClassIcons( CMapClassColors *pT, KeyValues *pTeam ); + + static CMapClassColors** s_ppClassInfo; + + int m_r, m_g, m_b, m_a; + BitmapImage *m_pImage; + + Color m_fgColor; + Color m_bgColor; + + CHudPlayerOverlay *m_pBaseOverlay; + + friend class CCleanupPlayerOverlayClass; +}; + +#endif // PLAYEROVERLAYCLASS_H
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