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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/client/tf2/hud_orders.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'game/client/tf2/hud_orders.h')
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diff --git a/game/client/tf2/hud_orders.h b/game/client/tf2/hud_orders.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: Order window
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef ORDERS_H
+#define ORDERS_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include <vgui_controls/Panel.h>
+#include <vgui_controls/Label.h>
+#include "c_order.h"
+#include "hudelement.h"
+
+class CHudLabel;
+
+#define MAX_HUD_ORDERS 1 // Number of orders to show in the HUD
+
+//-----------------------------------------------------------------------------
+// Purpose: Panel used to display the status for an order
+//-----------------------------------------------------------------------------
+class CHudOrder : public vgui::Panel
+{
+public:
+ CHudOrder( int x,int y,int wide,int tall );
+ ~CHudOrder( void );
+
+ virtual void Init( void );
+ virtual void Paint( void );
+
+ // Order handling
+ virtual void SetOrder( C_Order *pOrder );
+ virtual C_Order *GetOrder( void );
+ virtual void UpdateOrder( void );
+ virtual void OrderRemoved( void );
+ virtual void ApplySchemeSettings( vgui::IScheme *pScheme );
+
+private:
+ C_Order *m_pOrder; // Order that this panel holds
+};
+
+//-----------------------------------------------------------------------------
+// Purpose: Panel that holds all the individual order panels
+//-----------------------------------------------------------------------------
+class CHudOrderList : public CHudElement, public vgui::Panel
+{
+ DECLARE_CLASS_SIMPLE( CHudOrderList, vgui::Panel );
+public:
+ DECLARE_MULTIPLY_INHERITED();
+
+ CHudOrderList( const char *pElementName );
+ ~CHudOrderList( void );
+
+ virtual void LevelInit( void );
+ virtual void LevelShutdown( void );
+ virtual void OnThink( void );
+ virtual void Paint( void );
+
+ // Order handling
+ void RecalculateOrderList( void );
+ void InsertOrder( C_Order *pOrder, int iSlot );
+
+private:
+ CHudOrder *m_pOrderPanels[ MAX_HUD_ORDERS ];
+ CHudLabel *m_pOrderLabels[ MAX_HUD_ORDERS ];
+};
+
+extern CHudOrderList *GetHudOrderList( void );
+
+// Position & Size
+// X
+#define ORDERS_LEFT (ScreenWidth() - 5 - XRES(112))
+#define ORDERS_RIGHT (ScreenWidth() - 5 )
+#define ORDERS_WIDTH (ORDERS_RIGHT - ORDERS_LEFT)
+#define ORDERS_ELEMENT_LEFT XRES(32)
+#define ORDERS_ELEMENT_WIDTH (ORDERS_RIGHT - ORDERS_ELEMENT_LEFT)
+// Y
+#define ORDERS_BOTTOM YRES(412)
+#define ORDERS_ELEMENT_HEIGHT YRES(32)
+#define ORDERS_TOP (ORDERS_BOTTOM - (ORDERS_ELEMENT_HEIGHT * MAX_HUD_ORDERS))
+#define ORDERS_HEIGHT (ORDERS_BOTTOM - ORDERS_TOP)
+
+#endif // ORDER_H