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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/client/tf2/c_order.cpp | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/client/tf2/c_order.cpp')
| -rw-r--r-- | game/client/tf2/c_order.cpp | 462 |
1 files changed, 462 insertions, 0 deletions
diff --git a/game/client/tf2/c_order.cpp b/game/client/tf2/c_order.cpp new file mode 100644 index 0000000..4309e63 --- /dev/null +++ b/game/client/tf2/c_order.cpp @@ -0,0 +1,462 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: Client Side COrder class +// +// $NoKeywords: $ +//=============================================================================// +#include "cbase.h" +#include "hud_orders.h" +#include "c_order.h" +#include <vgui_controls/Controls.h> +#include <vgui/ISurface.h> +#include "minimap_trace.h" +#include "VGuiMatSurface/IMatSystemSurface.h" +#include "c_func_resource.h" +#include "tf_shareddefs.h" +#include "c_baseobject.h" +#include "tf_hints.h" +#include "hud.h" +#include "c_basetfplayer.h" +#include "c_tf_hintmanager.h" +#include "clientmode_tfnormal.h" + +#define NEW_ORDER_ANIM_DURATION 1.0f +#define NEW_ORDERS_RIGHT XRES(640-8) +#define NEW_ORDERS_LEFT XRES(8) +#define NEW_ORDERS_WIDTH (ORDERS_RIGHT - NEW_ORDERS_LEFT) //(NEW_ORDERS_RIGHT - ORDERS_LEFT) + + +class COrderLabel : public vgui::Label +{ +public: + COrderLabel( vgui::Panel *pParent, const char *pPanelName, const char *pText ) + : vgui::Label( pParent, pPanelName, pText ) + { + } + + virtual void OnThink() + { + BaseClass::OnThink(); + + // Resize? + int x, y, w, h; + if( m_flAnimCounter < NEW_ORDER_ANIM_DURATION ) + { + int wantedWidth, dummy; + GetContentSize( wantedWidth, dummy ); + wantedWidth += 10; + + float flPercent = m_flAnimCounter / NEW_ORDER_ANIM_DURATION; + int newWidth = (int)(NEW_ORDERS_WIDTH + (wantedWidth - NEW_ORDERS_WIDTH) * flPercent); + + GetBounds( x, y, w, h ); + + m_flAnimCounter += gpGlobals->frametime; + if( m_flAnimCounter >= NEW_ORDER_ANIM_DURATION ) + { + SetBounds( ORDERS_RIGHT - wantedWidth, y, wantedWidth, h ); + } + else + { + SetBounds( ORDERS_RIGHT - newWidth, y, newWidth, h ); + } + } + } + + virtual void PaintBackground() + { + // BaseClass::PaintBackground(); + + // Draw our background. + int x, y, w, h; + GetBounds( x, y, w, h ); + + vgui::surface()->DrawSetColor( Color( 0, 0, 0, 160 ) ); + vgui::surface()->DrawFilledRect( 0, 0, w, h ); + + vgui::surface()->DrawSetColor( Color( 63, 63, 63, 255 ) ); + vgui::surface()->DrawOutlinedRect( 0, 0, w, h ); + } + +public: + float m_flAnimCounter; +}; + + +class CMinimapOrderPanel : public CMinimapTraceBitmapPanel +{ + DECLARE_CLASS( CMinimapOrderPanel, CMinimapTraceBitmapPanel ); + +public: + CMinimapOrderPanel( vgui::Panel *parent, const char *panelName ) + : BaseClass( parent, "CMinimapOrderPanel" ) + { + } + virtual bool Init( KeyValues* pKeyValues, MinimapInitData_t* pInitData ); + virtual void OnTick(); + virtual void Paint( ); + +private: + C_Order *m_pOrder; +}; + + +DECLARE_MINIMAP_FACTORY( CMinimapOrderPanel, "minimap_order_panel" ); + +bool CMinimapOrderPanel::Init( KeyValues* pKeyValues, MinimapInitData_t* pInitData ) +{ + m_pOrder = dynamic_cast<C_Order*>(pInitData->m_pEntity); + if (!m_pOrder) + return false; + + if (!BaseClass::Init( pKeyValues, pInitData )) + return false; + + return true; +} + +//----------------------------------------------------------------------------- +// called when we're ticked... +//----------------------------------------------------------------------------- +void CMinimapOrderPanel::OnTick() +{ + // NOTE: Do *not* chain down the the base OnTick; it's going to do + // a totally different computation that will conflict with ours + Assert( m_pOrder ); + if( m_pOrder->GetTarget() <= 0 ) + { + SetVisible(false); + return; + } + + C_BaseEntity *pTarget = ClientEntityList().GetEnt( m_pOrder->GetTarget() ); + if( !pTarget ) + { + SetVisible(false); + return; + } + + SetEntity( pTarget ); + + // Now that we're attached to the correct target, compute position! + BaseClass::OnTick(); +} + + +void CMinimapOrderPanel::Paint( ) +{ + Assert( m_pOrder ); + + if( m_pOrder->GetTarget() <= 0 ) + return; + + C_BaseEntity *pTarget = ClientEntityList().GetEnt( m_pOrder->GetTarget() ); + if( !pTarget ) + return; + + g_pMatSystemSurface->DisableClipping( true ); + + static float flStrobeDuration = 0.5; + float flShade = sin( gpGlobals->curtime * M_PI / flStrobeDuration ) * 0.5f + 0.5f; + + Color color(255*flShade, 0, 0, 255); + m_Image.SetColor( color ); + m_Image.Paint(); + + g_pMatSystemSurface->DisableClipping( false ); +} + + + +enum GetTargetDescriptionType_t +{ + GETDESC_RESOURCEZONE=0, + GETDESC_OBJECT +}; + +char* GetTargetDescription( int entindex, GetTargetDescriptionType_t type ) +{ + static char szDesc[128]; + szDesc[0]=0; + + // Order target + if ( entindex ) + { + C_BaseEntity *pEnt = cl_entitylist->GetEnt( entindex ); + if ( pEnt ) + { + if( type == GETDESC_RESOURCEZONE ) + { + C_ResourceZone *pZone = dynamic_cast<C_ResourceZone*>(pEnt); + if ( pZone ) + Q_strncpy( szDesc, pZone->GetTargetDescription(), sizeof( szDesc ) ); + } + else if( type == GETDESC_OBJECT ) + { + C_BaseObject *pObj = dynamic_cast<C_BaseObject*>( pEnt ); + if( pObj ) + Q_strncpy( szDesc, pObj->GetTargetDescription(), sizeof( szDesc ) ); + } + } + } + + return szDesc; +} + + +IMPLEMENT_CLIENTCLASS_DT(C_Order, DT_Order, COrder) + RecvPropInt( RECVINFO(m_iPriority) ), + RecvPropInt( RECVINFO(m_iOrderType) ), + RecvPropInt( RECVINFO(m_iTargetEntIndex) ), +END_RECV_TABLE() + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +C_Order::C_Order( void ) +{ + m_nHintID = TF_HINT_UNDEFINED; + + m_pNameLabel = NULL; + + CONSTRUCT_MINIMAP_PANEL( "minimap_order", MINIMAP_PERSONAL_ORDERS ); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +C_Order::~C_Order( void ) +{ + RemoveOrder(); + + if( C_BaseTFPlayer::GetLocalPlayer() ) + C_BaseTFPlayer::GetLocalPlayer()->RemoveOrderTarget(); + + + if ( m_nHintID != TF_HINT_UNDEFINED ) + { + DestroyGlobalHint( m_nHintID ); + } +} + +void C_Order::ClientThink( void ) +{ + BaseClass::ClientThink(); + + if ( m_nHintID != TF_HINT_UNDEFINED ) + { + switch ( m_iOrderType ) + { + case ORDER_REPAIR: + m_nHintID = TF_HINT_REPAIROBJECT; + break; + default: + break; + } + } + + if ( m_nHintID != TF_HINT_UNDEFINED ) + { + CreateGlobalHint_Panel( m_pNameLabel, m_nHintID, NULL, index ); + } +} + + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void C_Order::OnDataChanged( DataUpdateType_t updateType ) +{ + BaseClass::OnDataChanged( updateType ); + + C_BaseTFPlayer *pPlayer = C_BaseTFPlayer::GetLocalPlayer(); + pPlayer->SetPersonalOrder( this ); + + // Update us if we've changed + if( updateType == DATA_UPDATE_CREATED ) + { + CreateStatus( GetClientModeNormal()->GetViewport() ); + } + else + { + GetHudOrderList()->RecalculateOrderList(); + UpdateStatus(); + } + + if( m_iTargetEntIndex > 0 ) + { + C_BaseEntity *pTarget = ClientEntityList().GetEnt( m_iTargetEntIndex ); + m_OverlayPanel.Activate( pTarget, "personal_order", true ); + } + + if ( (updateType == DATA_UPDATE_CREATED) && ( m_nHintID != TF_HINT_UNDEFINED ) ) + { + // Wait for animation to fly all the way in + SetNextClientThink( gpGlobals->curtime + NEW_ORDER_ANIM_DURATION + 0.25f ); + } +} + + +//----------------------------------------------------------------------------- +// Purpose: Clean up a removed order +//----------------------------------------------------------------------------- +void C_Order::RemoveOrder( void ) +{ + m_OverlayPanel.RemoveOverlay(); + + DestroyStatus(); + + if ( m_pNameLabel ) + { + delete m_pNameLabel; + m_pNameLabel = NULL; + } +} + +//----------------------------------------------------------------------------- +// Purpose: Get a text description of this order +//----------------------------------------------------------------------------- +void C_Order::GetDescription( char *pDest, int bufferSize ) +{ + char targetDesc[512]; + GetTargetDescription( targetDesc, sizeof( targetDesc ) ); + + switch ( m_iOrderType ) + { + case ORDER_ATTACK: + Q_snprintf( pDest, bufferSize, "Attack %s", targetDesc ); + break; + + case ORDER_DEFEND: + Q_snprintf( pDest, bufferSize, "Defend %s", targetDesc ); + break; + + case ORDER_CAPTURE: + Q_snprintf( pDest, bufferSize, "Capture %s", targetDesc ); + break; + + default: + Q_snprintf( pDest, bufferSize, "INVALID" ); + break; + } +} + +//----------------------------------------------------------------------------- +// Purpose: Get a text description for the target of this order +//----------------------------------------------------------------------------- +void C_Order::GetTargetDescription( char *pDest, int bufferSize ) +{ + pDest[0] = 0; + + if ( !m_iTargetEntIndex ) + return; + + C_BaseEntity *pEnt = cl_entitylist->GetEnt( m_iTargetEntIndex ); + if ( !pEnt ) + return; + + C_ResourceZone *pZone = dynamic_cast<C_ResourceZone*>(pEnt); + if ( pZone ) + { + Q_strncpy( pDest, pZone->GetTargetDescription(), bufferSize ); + } + else + { + C_BaseObject *pObj = dynamic_cast<C_BaseObject*>( pEnt ); + if( pObj ) + Q_strncpy( pDest, pObj->GetTargetDescription(), bufferSize ); + } +} + + +//----------------------------------------------------------------------------- +// Purpose: Create all elements needed in a status panel for this order +//----------------------------------------------------------------------------- +void C_Order::CreateStatus( vgui::Panel *pParent ) +{ + // If we already have our elements, we're just moving. + if ( m_pNameLabel ) + { + m_pNameLabel->SetParent( pParent ); + } + else + { + m_pNameLabel = new COrderLabel( pParent, "NameLabel", "Temp" ); + m_pNameLabel->SetBounds( ORDERS_LEFT, ORDERS_TOP, NEW_ORDERS_WIDTH, ORDERS_ELEMENT_HEIGHT ); + m_pNameLabel->SetAutoDelete( false ); + m_pNameLabel->SetPaintBackgroundEnabled( true ); + m_pNameLabel->SetFgColor( Color( 0, 0, 0, 255 ) ); + m_pNameLabel->SetContentAlignment( vgui::Label::a_east ); + m_pNameLabel->SetTextInset( -2, 0 ); + } + + UpdateStatus(); +} + +//----------------------------------------------------------------------------- +// Purpose: Destroy all elements in the status panel for this order +//----------------------------------------------------------------------------- +void C_Order::DestroyStatus( void ) +{ + if ( m_pNameLabel ) + { + delete m_pNameLabel; + m_pNameLabel = NULL; + } +} + +//----------------------------------------------------------------------------- +// Purpose: Update all elements in the status panel for this order +//----------------------------------------------------------------------------- +void C_Order::UpdateStatus( void ) +{ + if ( m_pNameLabel ) + { + char desc[512]; + GetDescription( desc, sizeof( desc ) ); + + m_pNameLabel->SetText( desc ); + m_pNameLabel->m_flAnimCounter = 0; + } +} + +//----------------------------------------------------------------------------- +// Purpose: Return true if this order wants a target reticle created around it's target +//----------------------------------------------------------------------------- +bool C_Order::ShouldDrawReticle( void ) +{ + return true; +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +int C_Order::GetPriority( void ) +{ + return m_iPriority; +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +int C_Order::GetType( void ) +{ + return m_iOrderType; +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +int C_Order::GetTarget( void ) +{ + return m_iTargetEntIndex; +} + +//----------------------------------------------------------------------------- +// Purpose: Return true if this order is a personal one for this player +//----------------------------------------------------------------------------- +bool C_Order::IsPersonalOrder( void ) +{ + return (GetPriority() == 0); +} + |