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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/client/tf2/c_hint_events.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
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Diffstat (limited to 'game/client/tf2/c_hint_events.h')
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diff --git a/game/client/tf2/c_hint_events.h b/game/client/tf2/c_hint_events.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef C_HINT_EVENTS_H
+#define C_HINT_EVENTS_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+
+class CHintData;
+
+
+typedef enum
+{
+ HINTEVENT_OBJECT_BUILT_BY_LOCAL_PLAYER=0 // C_HintEvent_ObjectBuiltByLocalPlayer
+} HintEventType;
+
+
+// All hint events derive from this.
+class C_HintEvent_Base
+{
+public:
+ // Find out what kind of event this is.
+ virtual HintEventType GetType() = 0;
+};
+
+
+// Fire a global hint event. It goes to all hint types so they can determine if
+// they want to react.
+void GlobalHintEvent( C_HintEvent_Base *pEvent );
+
+
+// Hint callbacks for each type of hint.
+void HintEventFn_BuildObject( CHintData *pData, C_HintEvent_Base *pEvent );
+
+
+
+// This notifies the hint system that an object has been built by the local player so
+// it can disable all further hints referring to objects of this type.
+class C_BaseObject;
+
+class C_HintEvent_ObjectBuiltByLocalPlayer : public C_HintEvent_Base
+{
+public:
+ C_HintEvent_ObjectBuiltByLocalPlayer( C_BaseObject *pObj )
+ {
+ m_pObject = pObj;
+ }
+
+ virtual HintEventType GetType() { return HINTEVENT_OBJECT_BUILT_BY_LOCAL_PLAYER; }
+
+public:
+ C_BaseObject *m_pObject; // The object just built.
+};
+
+
+#endif // C_HINT_EVENTS_H