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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/client/tf2/c_grenade_limpetmine.cpp
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'game/client/tf2/c_grenade_limpetmine.cpp')
-rw-r--r--game/client/tf2/c_grenade_limpetmine.cpp109
1 files changed, 109 insertions, 0 deletions
diff --git a/game/client/tf2/c_grenade_limpetmine.cpp b/game/client/tf2/c_grenade_limpetmine.cpp
new file mode 100644
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--- /dev/null
+++ b/game/client/tf2/c_grenade_limpetmine.cpp
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+#include "cbase.h"
+#include "basegrenade_shared.h"
+#include "minimap_trace.h"
+#include "particles_simple.h"
+
+//-----------------------------------------------------------------------------
+// Purpose: Client side entity for the ferry target items
+//-----------------------------------------------------------------------------
+class C_LimpetMine : public C_BaseGrenade
+{
+ DECLARE_CLASS( C_LimpetMine, C_BaseGrenade );
+public:
+ DECLARE_CLIENTCLASS();
+ DECLARE_MINIMAP_PANEL();
+
+ C_LimpetMine();
+
+ virtual void OnDataChanged( DataUpdateType_t updateType );
+ virtual void ClientThink( void );
+
+public:
+ C_LimpetMine( const C_LimpetMine & );
+
+private:
+ bool m_bLive;
+};
+
+IMPLEMENT_CLIENTCLASS_DT(C_LimpetMine, DT_LimpetMine, CLimpetMine)
+ RecvPropInt(RECVINFO(m_bLive)),
+END_RECV_TABLE()
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+C_LimpetMine::C_LimpetMine( void )
+{
+ CONSTRUCT_MINIMAP_PANEL( "minimap_limpet", MINIMAP_OBJECTS );
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void C_LimpetMine::OnDataChanged( DataUpdateType_t updateType )
+{
+ BaseClass::OnDataChanged( updateType );
+
+ // Only think when live
+ if ( m_bLive )
+ {
+ SetNextClientThink( CLIENT_THINK_ALWAYS );
+ }
+ else
+ {
+ SetNextClientThink( CLIENT_THINK_NEVER );
+ }
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: Spawn effects if I'm live
+//-----------------------------------------------------------------------------
+void C_LimpetMine::ClientThink( void )
+{
+ if ( !InLocalTeam() )
+ return;
+
+ Vector up;
+ GetVectors( NULL, NULL, &up );
+ up *= 8.0f;
+ Vector vecOrg = GetAbsOrigin() + up;
+
+ // Make a single sprite
+ CSmartPtr<CSimpleEmitter> pSmokeEmitter = CSimpleEmitter::Create( "C_LimpetMine::Effect" );
+ pSmokeEmitter->SetSortOrigin( vecOrg );
+ PMaterialHandle hSphereMaterial = g_Mat_DustPuff[0];
+ SimpleParticle *pParticle = (SimpleParticle *) pSmokeEmitter->AddParticle( sizeof(SimpleParticle), hSphereMaterial, vecOrg );
+ if ( pParticle == NULL )
+ return;
+
+ pParticle->m_flLifetime = 0.0f;
+ pParticle->m_flDieTime = 0.1f;
+ pParticle->m_uchStartSize = RandomInt(4,6);
+ pParticle->m_uchEndSize = pParticle->m_uchStartSize;
+ pParticle->m_vecVelocity = vec3_origin;
+ pParticle->m_uchStartAlpha = 255;
+ pParticle->m_uchEndAlpha = 255;
+ pParticle->m_flRoll = random->RandomFloat( 180, 360 );
+ pParticle->m_flRollDelta = random->RandomFloat( -1, 1 );
+
+ if ( InLocalTeam() )
+ {
+ pParticle->m_uchColor[0] = 0;
+ pParticle->m_uchColor[1] = 255;
+ pParticle->m_uchColor[2] = 0;
+ }
+ else
+ {
+ pParticle->m_uchColor[0] = 255;
+ pParticle->m_uchColor[1] = 50;
+ pParticle->m_uchColor[2] = 50;
+ }
+}
+
+