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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/client/tf/vgui/tf_lobby_container_frame_mvm.h | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/client/tf/vgui/tf_lobby_container_frame_mvm.h')
| -rw-r--r-- | game/client/tf/vgui/tf_lobby_container_frame_mvm.h | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/game/client/tf/vgui/tf_lobby_container_frame_mvm.h b/game/client/tf/vgui/tf_lobby_container_frame_mvm.h new file mode 100644 index 0000000..0ed0548 --- /dev/null +++ b/game/client/tf/vgui/tf_lobby_container_frame_mvm.h @@ -0,0 +1,49 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#ifndef TF_LOBBY_CONTAINER_FRAME_MVM_H +#define TF_LOBBY_CONTAINER_FRAME_MVM_H + + +#include "cbase.h" +//#include "tf_pvelobbypanel.h" +#include "tf_lobby_container_frame.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include <tier0/memdbgon.h> + + +class CBaseLobbyPanel; + +// This is a big fat kludge so I can use the PropertyPage +class CLobbyContainerFrame_MvM : public CBaseLobbyContainerFrame +{ + DECLARE_CLASS_SIMPLE( CLobbyContainerFrame_MvM, CBaseLobbyContainerFrame ); +public: + CLobbyContainerFrame_MvM(); + ~CLobbyContainerFrame_MvM(); + + // + // PropertyDialog overrides + // + virtual void ApplySchemeSettings( vgui::IScheme *pScheme ) OVERRIDE; + virtual void OnKeyCodePressed(vgui::KeyCode code) OVERRIDE; + virtual void OnCommand( const char *command ) OVERRIDE; + +private: + + virtual const char* GetResFile() const OVERRIDE { return "Resource/UI/LobbyContainerFrame_MvM.res"; } + virtual TF_MatchmakingMode GetHandledMode() const { return TF_Matchmaking_MVM; } + virtual bool VerifyPartyAuthorization() const OVERRIDE; + virtual void WriteControls() OVERRIDE; + virtual void HandleBackPressed() OVERRIDE; + + vgui::Button *m_pStartPartyButton; + vgui::Button *m_pPlayNowButton; + vgui::Button *m_pPracticeButton; +}; + +#endif //TF_LOBBY_CONTAINER_FRAME_MVM_H
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