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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/client/tf/vgui/tf_arenateammenu.cpp | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/client/tf/vgui/tf_arenateammenu.cpp')
| -rw-r--r-- | game/client/tf/vgui/tf_arenateammenu.cpp | 426 |
1 files changed, 426 insertions, 0 deletions
diff --git a/game/client/tf/vgui/tf_arenateammenu.cpp b/game/client/tf/vgui/tf_arenateammenu.cpp new file mode 100644 index 0000000..c5ff4c3 --- /dev/null +++ b/game/client/tf/vgui/tf_arenateammenu.cpp @@ -0,0 +1,426 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//============================================================================= + +#include "cbase.h" + +#include <vgui_controls/Label.h> +#include <vgui_controls/Button.h> +#include <vgui_controls/ImagePanel.h> +#include <vgui_controls/RichText.h> +#include <vgui_controls/Frame.h> +#include <vgui/IScheme.h> +#include <game/client/iviewport.h> +#include <vgui/IVGui.h> +#include <KeyValues.h> +#include <filesystem.h> + +#include "vguicenterprint.h" +#include "tf_controls.h" +#include "basemodelpanel.h" +#include "tf_arenateammenu.h" +#include <convar.h> +#include "IGameUIFuncs.h" // for key bindings +#include "hud.h" // for gEngfuncs +#include "c_tf_player.h" +#include "tf_gamerules.h" +#include "c_team.h" +#include "tf_hud_notification_panel.h" +#include "inputsystem/iinputsystem.h" + +using namespace vgui; + +//----------------------------------------------------------------------------- +// Purpose: Constructor +//----------------------------------------------------------------------------- +CTFArenaTeamMenu::CTFArenaTeamMenu( IViewPort *pViewPort ) : CTeamMenu( pViewPort ) +{ + SetMinimizeButtonVisible( false ); + SetMaximizeButtonVisible( false ); + SetCloseButtonVisible( false ); + SetVisible( false ); + SetKeyBoardInputEnabled( true ); + + m_iTeamMenuKey = BUTTON_CODE_INVALID; + + m_pAutoTeamButton = new CTFTeamButton( this, "teambutton2" ); + m_pSpecTeamButton = new CTFTeamButton( this, "teambutton3" ); + m_pSpecLabel = new CExLabel( this, "TeamMenuSpectate", "" ); + +#ifdef _X360 + m_pFooter = new CTFFooter( this, "Footer" ); +#else + m_pCancelButton = new CExButton( this, "CancelButton", "#TF_Cancel" ); + m_pJoinAutoHintIcon = m_pJoinSpectatorsHintIcon = m_pCancelHintIcon = nullptr; +#endif + + vgui::ivgui()->AddTickSignal( GetVPanel() ); + + m_bRedDisabled = false; + m_bBlueDisabled = false; + + if ( ::input->IsSteamControllerActive() ) + { + LoadControlSettings( "Resource/UI/HudArenaTeamMenu_SC.res" ); + } + else + { + LoadControlSettings( "Resource/UI/HudArenaTeamMenu.res" ); + } +} + +//----------------------------------------------------------------------------- +// Purpose: Destructor +//----------------------------------------------------------------------------- +CTFArenaTeamMenu::~CTFArenaTeamMenu() +{ +} + +//----------------------------------------------------------------------------- +// Purpose: Destructor +//----------------------------------------------------------------------------- +void CTFArenaTeamMenu::ApplySchemeSettings( IScheme *pScheme ) +{ + BaseClass::ApplySchemeSettings( pScheme ); + + if ( ::input->IsSteamControllerActive() ) + { + LoadControlSettings( "Resource/UI/HudArenaTeamMenu_SC.res" ); + + m_pCancelHintIcon = dynamic_cast< CSCHintIcon* >( FindChildByName( "CancelHintIcon" ) ); + m_pJoinAutoHintIcon = dynamic_cast< CSCHintIcon* >( FindChildByName( "JoinAutoHintIcon" ) ); + m_pJoinSpectatorsHintIcon = dynamic_cast< CSCHintIcon* >( FindChildByName( "JoinSpectatorsHintIcon" ) ); + + SetMouseInputEnabled( false ); + } + else + { + LoadControlSettings( "Resource/UI/HudArenaTeamMenu.res" ); + SetMouseInputEnabled( true ); + + m_pCancelHintIcon = m_pJoinAutoHintIcon = m_pJoinSpectatorsHintIcon = nullptr; + } + + Update(); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CTFArenaTeamMenu::ShowPanel( bool bShow ) +{ + if ( BaseClass::IsVisible() == bShow ) + return; + + if ( !gameuifuncs || !gViewPortInterface || !engine ) + return; + + if ( bShow ) + { + if ( !C_TFPlayer::GetLocalTFPlayer() ) + return; + + if ( TFGameRules()->State_Get() == GR_STATE_TEAM_WIN && + C_TFPlayer::GetLocalTFPlayer() && + C_TFPlayer::GetLocalTFPlayer()->GetTeamNumber() != TFGameRules()->GetWinningTeam() + && C_TFPlayer::GetLocalTFPlayer()->GetTeamNumber() != TEAM_SPECTATOR + && C_TFPlayer::GetLocalTFPlayer()->GetTeamNumber() != TEAM_UNASSIGNED ) + { + SetVisible( false ); + + CHudNotificationPanel *pNotifyPanel = GET_HUDELEMENT( CHudNotificationPanel ); + if ( pNotifyPanel ) + { + pNotifyPanel->SetupNotifyCustom( "#TF_CantChangeTeamNow", "ico_notify_flag_moving", C_TFPlayer::GetLocalTFPlayer()->GetTeamNumber() ); + } + + return; + } + + gViewPortInterface->ShowPanel( PANEL_CLASS_RED, false ); + gViewPortInterface->ShowPanel( PANEL_CLASS_BLUE, false ); + + engine->CheckPoint( "TeamMenu" ); + + InvalidateLayout( true, true ); + + Activate(); + + // get key bindings if shown + m_iTeamMenuKey = gameuifuncs->GetButtonCodeForBind( "changeteam" ); + m_iScoreBoardKey = gameuifuncs->GetButtonCodeForBind( "showscores" ); + + GetFocusNavGroup().SetCurrentFocus( m_pAutoTeamButton->GetVPanel(), m_pAutoTeamButton->GetVPanel() ); + ActivateSelectIconHint( GetFocusNavGroup().GetCurrentFocus() ? GetFocusNavGroup().GetCurrentFocus()->GetTabPosition() : -1 ); + } + else + { + SetVisible( false ); + + if ( IsConsole() ) + { + // Close the door behind us + CTFArenaTeamMenu *pButton = dynamic_cast< CTFArenaTeamMenu *> ( GetFocusNavGroup().GetCurrentFocus() ); + if ( pButton ) + { + pButton->OnCursorExited(); + } + } + } +} + +//----------------------------------------------------------------------------- +// Purpose: Activate the right selection hint icon, depending on the focus group number selected +//----------------------------------------------------------------------------- +void CTFArenaTeamMenu::ActivateSelectIconHint( int focus_group_number ) +{ + if ( m_pJoinAutoHintIcon ) m_pJoinAutoHintIcon->SetVisible( false ); + if ( m_pJoinSpectatorsHintIcon ) m_pJoinSpectatorsHintIcon->SetVisible( false ); + + CSCHintIcon* icon = nullptr; + switch ( focus_group_number ) + { + case 1: icon = m_pJoinAutoHintIcon; break; + case 2: icon = m_pJoinSpectatorsHintIcon; break; + } + + if ( icon ) + { + icon->SetVisible( true ); + } +} + +//----------------------------------------------------------------------------- +// Purpose: called to update the menu with new information +//----------------------------------------------------------------------------- +void CTFArenaTeamMenu::Update( void ) +{ + BaseClass::Update(); + + C_TFPlayer *pLocalPlayer = C_TFPlayer::GetLocalTFPlayer(); + + if ( pLocalPlayer && ( pLocalPlayer->GetTeamNumber() != TEAM_UNASSIGNED ) ) + { +#ifdef _X360 + if ( m_pFooter ) + { + m_pFooter->ShowButtonLabel( "cancel", true ); + } +#else + if ( m_pCancelButton ) + { + m_pCancelButton->SetVisible( true ); + if ( m_pCancelHintIcon ) + { + m_pCancelHintIcon->SetVisible( true ); + } + } +#endif + } + else + { +#ifdef _X360 + if ( m_pFooter ) + { + m_pFooter->ShowButtonLabel( "cancel", false ); + } +#else + if ( m_pCancelButton && m_pCancelButton->IsVisible() ) + { + m_pCancelButton->SetVisible( false ); + if ( m_pCancelHintIcon ) + { + m_pCancelHintIcon->SetVisible( false ); + } + } +#endif + } +} + +#ifdef _X360 +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CTFArenaTeamMenu::Join_Team( const CCommand &args ) +{ + if ( args.ArgC() > 1 ) + { + char cmd[256]; + Q_snprintf( cmd, sizeof( cmd ), "jointeam_nomenus %s", args.Arg( 1 ) ); + OnCommand( cmd ); + } +} +#endif + +//----------------------------------------------------------------------------- +// Purpose: chooses and loads the text page to display that describes mapName map +//----------------------------------------------------------------------------- +void CTFArenaTeamMenu::LoadMapPage( const char *mapName ) +{ + +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CTFArenaTeamMenu::OnKeyCodePressed( KeyCode code ) +{ + if ( ( m_iTeamMenuKey != BUTTON_CODE_INVALID && m_iTeamMenuKey == code ) || + code == KEY_XBUTTON_BACK || + code == KEY_XBUTTON_B || + code == STEAMCONTROLLER_B ) + { + C_TFPlayer *pLocalPlayer = C_TFPlayer::GetLocalTFPlayer(); + + if ( pLocalPlayer && ( pLocalPlayer->GetTeamNumber() != TEAM_UNASSIGNED ) ) + { + ShowPanel( false ); + } + } + else if( code == KEY_SPACE || code == STEAMCONTROLLER_Y ) + { + engine->ClientCmd( "jointeam auto" ); + + ShowPanel( false ); + OnClose(); + } + else if( code == KEY_XBUTTON_A || code == KEY_XBUTTON_RTRIGGER || code == STEAMCONTROLLER_A ) + { + // select the active focus + if ( GetFocusNavGroup().GetCurrentFocus() ) + { + ipanel()->SendMessage( GetFocusNavGroup().GetCurrentFocus()->GetVPanel(), new KeyValues( "PressButton" ), GetVPanel() ); + } + } + else if( code == KEY_XBUTTON_RIGHT || code == KEY_XSTICK1_RIGHT || code == STEAMCONTROLLER_DPAD_RIGHT ) + { + CTFTeamButton *pButton; + + pButton = dynamic_cast< CTFTeamButton *> ( GetFocusNavGroup().GetCurrentFocus() ); + if ( pButton ) + { + pButton->OnCursorExited(); + GetFocusNavGroup().RequestFocusNext( pButton->GetVPanel() ); + } + else + { + GetFocusNavGroup().RequestFocusNext( NULL ); + } + + pButton = dynamic_cast< CTFTeamButton * > ( GetFocusNavGroup().GetCurrentFocus() ); + if ( pButton ) + { + pButton->OnCursorEntered(); + } + + ActivateSelectIconHint( GetFocusNavGroup().GetCurrentFocus() ? GetFocusNavGroup().GetCurrentFocus()->GetTabPosition() : -1 ); + } + else if( code == KEY_XBUTTON_LEFT || code == KEY_XSTICK1_LEFT || code == STEAMCONTROLLER_DPAD_LEFT ) + { + CTFTeamButton *pButton; + + pButton = dynamic_cast< CTFTeamButton *> ( GetFocusNavGroup().GetCurrentFocus() ); + if ( pButton ) + { + pButton->OnCursorExited(); + GetFocusNavGroup().RequestFocusPrev( pButton->GetVPanel() ); + } + else + { + GetFocusNavGroup().RequestFocusPrev( NULL ); + } + + pButton = dynamic_cast< CTFTeamButton * > ( GetFocusNavGroup().GetCurrentFocus() ); + if ( pButton ) + { + pButton->OnCursorEntered(); + } + + ActivateSelectIconHint( GetFocusNavGroup().GetCurrentFocus() ? GetFocusNavGroup().GetCurrentFocus()->GetTabPosition() : -1 ); + } + else if ( m_iScoreBoardKey != BUTTON_CODE_INVALID && m_iScoreBoardKey == code ) + { + gViewPortInterface->ShowPanel( PANEL_SCOREBOARD, true ); + gViewPortInterface->PostMessageToPanel( PANEL_SCOREBOARD, new KeyValues( "PollHideCode", "code", code ) ); + } + else + { + BaseClass::OnKeyCodePressed( code ); + } +} + +//----------------------------------------------------------------------------- +// Purpose: Called when the user picks a team +//----------------------------------------------------------------------------- +void CTFArenaTeamMenu::OnCommand( const char *command ) +{ + C_TFPlayer *pLocalPlayer = C_TFPlayer::GetLocalTFPlayer(); + + if ( Q_stricmp( command, "vguicancel" ) ) + { + // we're selecting a team, so make sure it's not the team we're already on before sending to the server + if ( pLocalPlayer && ( Q_strstr( command, "jointeam " ) ) ) + { + engine->ClientCmd( command ); + } + else if ( pLocalPlayer && ( Q_strstr( command, "jointeam_nomenus " ) ) ) + { + engine->ClientCmd( command ); + } + } + + BaseClass::OnCommand( command ); + ShowPanel( false ); + OnClose(); +} + +//----------------------------------------------------------------------------- +// Frame-based update +//----------------------------------------------------------------------------- +void CTFArenaTeamMenu::OnTick() +{ + // update the number of players on each team + + // enable or disable buttons based on team limit + + C_Team *pRed = GetGlobalTeam( TF_TEAM_RED ); + C_Team *pBlue = GetGlobalTeam( TF_TEAM_BLUE ); + + if ( !pRed || !pBlue ) + return; + + C_TFPlayer *pLocalPlayer = C_TFPlayer::GetLocalTFPlayer(); + + if ( !pLocalPlayer ) + return; + + CTFGameRules *pRules = TFGameRules(); + + if ( !pRules ) + return; + + if ( m_pSpecTeamButton && m_pSpecLabel ) + { + { + if ( mp_allowspectators.GetBool() ) + { + if ( !m_pSpecTeamButton->IsVisible() ) + { + m_pSpecTeamButton->SetVisible( true ); + m_pSpecLabel->SetVisible( true ); + } + } + else + { + if ( m_pSpecTeamButton->IsVisible() ) + { + m_pSpecTeamButton->SetVisible( false ); + m_pSpecLabel->SetVisible( false ); + } + } + } + } +}
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