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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/client/tf/vgui/crafting_panel.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'game/client/tf/vgui/crafting_panel.h')
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diff --git a/game/client/tf/vgui/crafting_panel.h b/game/client/tf/vgui/crafting_panel.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef CRAFTING_PANEL_H
+#define CRAFTING_PANEL_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "backpack_panel.h"
+#include "vgui_controls/ScrollableEditablePanel.h"
+#include "tf_gcmessages.h"
+#include "econ_gcmessages.h"
+#include "tf_imagepanel.h"
+#include "tf_controls.h"
+#include "item_selection_panel.h"
+
+class CImageButton;
+
+// Crafting slots on crafting page
+#define CRAFTING_SLOTS_INPUT_ROWS 3
+#define CRAFTING_SLOTS_INPUT_COLUMNS 4
+#define CRAFTING_SLOTS_INPUTPANELS (CRAFTING_SLOTS_INPUT_ROWS * CRAFTING_SLOTS_INPUT_COLUMNS)
+#define CRAFTING_SLOTS_OUTPUT_ROWS 1
+#define CRAFTING_SLOTS_OUTPUT_COLUMNS 4
+#define CRAFTING_SLOTS_COUNT (CRAFTING_SLOTS_INPUTPANELS + (CRAFTING_SLOTS_OUTPUT_ROWS * CRAFTING_SLOTS_OUTPUT_COLUMNS))
+
+#define RECIPE_CUSTOM -2
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+class CRecipeButton : public CExButton
+{
+private:
+ DECLARE_CLASS_SIMPLE( CRecipeButton, CExButton );
+
+public:
+ CRecipeButton( vgui::Panel *parent, const char *name, const char *text, vgui::Panel *pActionSignalTarget = NULL, const char *cmd = NULL )
+ : CExButton( parent, name, text, pActionSignalTarget, cmd )
+ {
+ }
+
+ virtual void ApplySettings( KeyValues *inResourceData )
+ {
+ BaseClass::ApplySettings( inResourceData );
+ SetEnabled( m_iRecipeDefIndex != -1 );
+ }
+
+ void SetDefIndex( int iIndex )
+ {
+ m_iRecipeDefIndex = iIndex;
+ SetEnabled( m_iRecipeDefIndex != -1 );
+ }
+
+ void OnCursorEntered( void )
+ {
+ PostActionSignal( new KeyValues("RecipePanelEntered") );
+ BaseClass::OnCursorEntered();
+ }
+
+ void OnCursorExited( void )
+ {
+ PostActionSignal( new KeyValues("RecipePanelExited") );
+ BaseClass::OnCursorExited();
+ }
+
+
+public:
+ int m_iRecipeDefIndex;
+};
+
+//-----------------------------------------------------------------------------
+// An inventory screen that handles displaying the crafting screen
+//-----------------------------------------------------------------------------
+class CCraftingPanel : public CBaseLoadoutPanel
+{
+ DECLARE_CLASS_SIMPLE( CCraftingPanel, CBaseLoadoutPanel );
+public:
+ CCraftingPanel( vgui::Panel *parent, const char *panelName );
+ ~CCraftingPanel( void );
+
+ virtual const char *GetResFile( void ) { return "Resource/UI/CraftingPanel.res"; }
+ virtual void ApplySchemeSettings( vgui::IScheme *pScheme );
+ virtual void ApplySettings( KeyValues *inResourceData );
+ virtual void PerformLayout( void );
+ virtual void OnShowPanel( bool bVisible, bool bReturningFromArmory );
+ virtual void OnCommand( const char *command );
+
+ void CreateRecipeFilterButtons( void );
+ void UpdateRecipeFilter( void );
+
+ virtual int GetNumItemPanels( void ) { return CRAFTING_SLOTS_COUNT; };
+
+ bool IsInputItemPanel( int iSlot ) { return (iSlot < CRAFTING_SLOTS_INPUTPANELS); }
+ virtual void PositionItemPanel( CItemModelPanel *pPanel, int iIndex );
+ int GetItemPanelIndex( CItemModelPanel *pItemPanel );
+
+ void UpdateSelectedRecipe( bool bClearInputItems );
+ void UpdateRecipeItems( bool bClearInputItems );
+ void UpdateCraftButton( void );
+
+ const char *GetItemTextForCriteria( const CItemSelectionCriteria *pCriteria );
+ CEconItemDefinition *GetItemDefFromCriteria( const CItemSelectionCriteria *pCriteria );
+ virtual void AddNewItemPanel( int iPanelIndex );
+ virtual void UpdateModelPanels( void );
+ void SetButtonToRecipe( int iButton, int iDefIndex, wchar_t *pszText );
+
+ bool CheckForUntradableItems( void );
+ void Craft( void );
+ void OnCraftResponse( EGCMsgResponse eResponse, CUtlVector<uint64> *vecCraftedIndices, int iRecipeUsed );
+ void ShowCraftFinish( void );
+ virtual void OnTick( void );
+ void CleanupPostCraft( bool bClearInputItems );
+
+ MESSAGE_FUNC_PTR( OnItemPanelMousePressed, "ItemPanelMousePressed", panel );
+ MESSAGE_FUNC_PTR( OnRecipePanelEntered, "RecipePanelEntered", panel );
+ MESSAGE_FUNC_PTR( OnRecipePanelExited, "RecipePanelExited", panel );
+ MESSAGE_FUNC( OnCancelSelection, "CancelSelection" );
+ MESSAGE_FUNC_PARAMS( OnSelectionReturned, "SelectionReturned", data );
+
+ MESSAGE_FUNC( OnClosing, "Closing" );
+
+ virtual ConVar *GetExplanationConVar( void );
+
+private:
+ // Items in the input model panels
+ itemid_t m_InputItems[CRAFTING_SLOTS_INPUTPANELS];
+ const CItemSelectionCriteria *m_ItemPanelCriteria[CRAFTING_SLOTS_INPUTPANELS];
+
+ CExButton *m_pCraftButton;
+ CExButton *m_pUpgradeButton;
+ CExLabel *m_pFreeAccountLabel;
+ vgui::EditablePanel *m_pRecipeListContainer;
+ vgui::ScrollableEditablePanel *m_pRecipeListContainerScroller;
+ vgui::EditablePanel *m_pSelectedRecipeContainer;
+
+ KeyValues *m_pRecipeButtonsKV;
+ CUtlVector<CRecipeButton*> m_pRecipeButtons;
+ KeyValues *m_pRecipeFilterButtonsKV;
+ CUtlVector<CImageButton*> m_pRecipeFilterButtons;
+
+ int m_iCurrentlySelectedRecipe;
+ int m_iCurrentRecipeTotalInputs;
+ int m_iCurrentRecipeTotalOutputs;
+ recipecategories_t m_iRecipeCategoryFilter;
+
+ CUtlVector<itemid_t> m_vecNewlyCraftedItems;
+ double m_flAbortCraftingAt;
+ bool m_bWaitingForCraftItems;
+ int m_iRecipeIndexTried;
+ int m_iNewRecipeIndex;
+ bool m_bEventLogging;
+ int m_iCraftingAttempts;
+
+ CTFTextToolTip *m_pToolTip;
+ vgui::EditablePanel *m_pToolTipEmbeddedPanel;
+
+ CCraftingItemSelectionPanel *m_pSelectionPanel;
+ int m_iSelectingForSlot;
+
+ CPanelAnimationVarAliasType( int, m_iItemCraftingOffcenterX, "item_crafting_offcenter_x", "0", "proportional_int" );
+ CPanelAnimationVarAliasType( int, m_iFilterOffcenterX, "filter_xoffset", "0", "proportional_int" );
+ CPanelAnimationVarAliasType( int, m_iFilterYPos, "filter_ypos", "0", "proportional_int" );
+ CPanelAnimationVarAliasType( int, m_iFilterDeltaX, "filter_xdelta", "0", "proportional_int" );
+ CPanelAnimationVarAliasType( int, m_iFilterDeltaY, "filter_ydelta", "0", "proportional_int" );
+
+ CPanelAnimationVarAliasType( int, m_iOutputItemYPos, "output_item_ypos", "0", "proportional_int" );
+};
+
+//-----------------------------------------------------------------------------
+// Purpose: A dialog used to show the current state of a crafting request.
+//-----------------------------------------------------------------------------
+class CCraftingStatusDialog : public vgui::EditablePanel
+{
+ DECLARE_CLASS_SIMPLE( CCraftingStatusDialog, vgui::EditablePanel );
+
+public:
+ CCraftingStatusDialog( vgui::Panel *pParent, const char *pElementName );
+
+ virtual void ApplySchemeSettings( vgui::IScheme *scheme );
+ virtual void OnCommand( const char *command );
+ virtual void OnTick( void );
+ void UpdateSchemeForVersion( bool bRecipe );
+ void ShowStatusUpdate( bool bAnimateEllipses, bool bAllowed, bool bShowOnExit );
+
+private:
+ bool m_bShowOnExit;
+ bool m_bAnimateEllipses;
+ int m_iNumEllipses;
+ bool m_bShowNewRecipe;
+ CItemModelPanel *m_pRecipePanel;
+};
+CCraftingStatusDialog *OpenCraftingStatusDialog( vgui::Panel *pParent, const char *pszText, bool bAnimateEllipses, bool bAllowClose, bool bShowOnExit );
+CCraftingStatusDialog *OpenNewRecipeFoundDialog( vgui::Panel *pParent, const CEconCraftingRecipeDefinition *pRecipeDef );
+void CloseCraftingStatusDialog( void );
+
+#endif // CRAFTING_PANEL_H