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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/client/tf/tf_hud_tournament.h | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/client/tf/tf_hud_tournament.h')
| -rw-r--r-- | game/client/tf/tf_hud_tournament.h | 165 |
1 files changed, 165 insertions, 0 deletions
diff --git a/game/client/tf/tf_hud_tournament.h b/game/client/tf/tf_hud_tournament.h new file mode 100644 index 0000000..c650f4f --- /dev/null +++ b/game/client/tf/tf_hud_tournament.h @@ -0,0 +1,165 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//============================================================================= + + +#ifndef TF_HUD_TOURNAMENT_H +#define TF_HUD_TOURNAMENT_H +#ifdef _WIN32 +#pragma once +#endif + +#include "tf_clientscoreboard.h" +#include "tf_playerpanel.h" +#include "basemodelpanel.h" + +class CTFHudTimeStatus; + +class CHudTournament : public CHudElement, public EditablePanel +{ + DECLARE_CLASS_SIMPLE( CHudTournament, EditablePanel ); + +public: + CHudTournament( const char *pElementName ); + ~CHudTournament(); + + virtual void Init( void ); + virtual void OnTick( void ); + virtual void LevelInit( void ); + virtual void ApplySettings( KeyValues *inResourceData ); + virtual void ApplySchemeSettings( IScheme *scheme ); + virtual void SetVisible( bool state ); + virtual void PerformLayout( void ); + + virtual void FireGameEvent( IGameEvent * event ); + + void PreparePanel( void ); + void PlaySounds( int nTime ); + + virtual bool ShouldDraw( void ) { return m_bShouldBeVisible; } + +private: + void RecalculatePlayerPanels( void ); + void UpdatePlayerPanels( void ); + void SetPlayerPanelsVisible( bool bVisible ); + CTFPlayerPanel *GetOrAddPanel( int iPanelIndex ); + + void InitPlayerList( SectionedListPanel *pPlayerList, int nTeam ); + static bool TFPlayerSortFunc( vgui::SectionedListPanel *list, int itemID1, int itemID2 ); + void UpdatePlayerList(); + void UpdatePlayerAvatar( int playerIndex, KeyValues *kv ); + + void UpdateTeamInfo(); + +private: + Label *m_pTournamentLabel; + Label *m_pReasonLabel; + bool m_bShouldBeVisible; + + float m_flNextUpdate; + + bool m_bTeamReady[MAX_TEAMS]; + + bool m_bReadyStatusMode; + bool m_bCompetitiveMode; + bool m_bReadyTextBlinking; + bool m_bCountDownVisible; + + CUtlVector<CTFPlayerPanel*> m_PlayerPanels; + KeyValues *m_pPlayerPanelKVs; + bool m_bReapplyPlayerPanelKVs; + + vgui::DHANDLE< CTFClientScoreBoardDialog > m_pScoreboard; + + vgui::ScalableImagePanel *m_pCountdownBG; + CExLabel *m_pCountdownLabel; + CExLabel *m_pCountdownLabelShadow; + vgui::ImagePanel *m_pModeImage; + + vgui::ScalableImagePanel *m_pHudTournamentBG; + CExLabel *m_pTournamentConditionLabel; + + CPanelAnimationVarAliasType( int, m_iTeam1PlayerBaseOffsetX, "team1_player_base_offset_x", "0", "proportional_int" ); + CPanelAnimationVarAliasType( int, m_iTeam1PlayerBaseX, "team1_player_base_x", "0", "proportional_int" ); + CPanelAnimationVarAliasType( int, m_iTeam1PlayerBaseY, "team1_player_base_y", "0", "proportional_int" ); + CPanelAnimationVarAliasType( int, m_iTeam2PlayerBaseX, "team2_player_base_x", "0", "proportional_int" ); + CPanelAnimationVarAliasType( int, m_iTeam2PlayerBaseOffsetX, "team2_player_base_offset_x", "0", "proportional_int" ); + CPanelAnimationVarAliasType( int, m_iTeam2PlayerBaseY, "team2_player_base_y", "0", "proportional_int" ); + CPanelAnimationVarAliasType( int, m_iTeam1PlayerDeltaX, "team1_player_delta_x", "0", "proportional_int" ); + CPanelAnimationVarAliasType( int, m_iTeam1PlayerDeltaY, "team1_player_delta_y", "0", "proportional_int" ); + CPanelAnimationVarAliasType( int, m_iTeam2PlayerDeltaX, "team2_player_delta_x", "0", "proportional_int" ); + CPanelAnimationVarAliasType( int, m_iTeam2PlayerDeltaY, "team2_player_delta_y", "0", "proportional_int" ); + CPanelAnimationVarAliasType( int, m_iTeamsPlayerDeltaXComp, "teams_player_delta_x_comp", "0", "proportional_int" ); +}; + +class CHudTournamentSetup : public CHudElement, public EditablePanel +{ + DECLARE_CLASS_SIMPLE( CHudTournamentSetup, EditablePanel ); + +public: + CHudTournamentSetup( const char *pElementName ); + + virtual void Init( void ); + virtual void OnTick( void ); + virtual void LevelInit( void ); + virtual void ApplySchemeSettings( IScheme *scheme ); + virtual bool ShouldDraw( void ); + + virtual void FireGameEvent( IGameEvent * event ); + void EnableInput( void ); + void DisableInput( void ); + bool ToggleState( ButtonCode_t code ); + virtual void OnCommand( const char *command ); + + virtual void OnKeyCodeTyped(vgui::KeyCode code) + { + if ( code == KEY_ESCAPE || code == KEY_F4 || code == KEY_ENTER ) + { + ToggleState( code ); + } + else + { + BaseClass::OnKeyCodeTyped( code ); + } + } + +private: + TextEntry *m_pNameEntry; + CTFImagePanel *m_pEntryBG; + CExButton *m_pReadyButton; + CExButton *m_pNotReadyButton; + vgui::Label *m_pTeamNameLabel; + + + float m_flNextThink; +}; + +class CHudStopWatch : public CHudElement, public EditablePanel +{ + DECLARE_CLASS_SIMPLE( CHudStopWatch, EditablePanel ); + +public: + CHudStopWatch( const char *pElementName ); + + virtual void LevelInit( void ); + virtual void ApplySchemeSettings( IScheme *pScheme ); + virtual void OnTick( void ); + virtual bool ShouldDraw( void ); + virtual void FireGameEvent( IGameEvent * event ); + +private: + + CTFHudTimeStatus *m_pTimePanel; + CExLabel *m_pStopWatchLabel; + CExLabel *m_pStopWatchScore; + CExLabel *m_pStopWatchPointsLabel; + ImagePanel *m_pStopWatchImage; + CExLabel *m_pStopWatchDescriptionLabel; + Panel *m_pStopWatchDescriptionBG; + bool m_bShouldBeVisible; +}; + +#endif // TF_HUD_TOURNAMENT_H |