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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/client/tf/tf_hud_pve_winpanel.h | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/client/tf/tf_hud_pve_winpanel.h')
| -rw-r--r-- | game/client/tf/tf_hud_pve_winpanel.h | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/game/client/tf/tf_hud_pve_winpanel.h b/game/client/tf/tf_hud_pve_winpanel.h new file mode 100644 index 0000000..4662962 --- /dev/null +++ b/game/client/tf/tf_hud_pve_winpanel.h @@ -0,0 +1,64 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef TF_HUD_PVE_WINPANEL_H +#define TF_HUD_PVE_WINPANEL_H +#ifdef _WIN32 +#pragma once +#endif + +#include <vgui_controls/EditablePanel.h> +#include <game/client/iviewport.h> +#include <vgui/IScheme.h> +#include "hud.h" +#include "hudelement.h" +#include "tf_shareddefs.h" + +using namespace vgui; + +class CCreditDisplayPanel; + + +class CTFPVEWinPanel : public EditablePanel, public CGameEventListener, public IViewPortPanel +{ +private: + DECLARE_CLASS_SIMPLE( CTFPVEWinPanel, EditablePanel ); + +public: + CTFPVEWinPanel( IViewPort *pViewPort ); + + virtual void ApplySchemeSettings( vgui::IScheme *pScheme ); + virtual void ApplySettings( KeyValues *inResourceData ); + virtual void FireGameEvent( IGameEvent * event ); + virtual void OnTick(); + + virtual int GetRenderGroupPriority() { return 70; } + + virtual void SetParent( vgui::VPANEL parent ) { BaseClass::SetParent( parent ); } + virtual const char *GetName( void ){ return PANEL_PVE_WIN; } + virtual void SetData( KeyValues *data ){ return; } + virtual void Reset(); + virtual void Update(); + virtual bool NeedsUpdate( void ) { return false; } + virtual bool HasInputElements( void ) { return true; } + virtual void ShowPanel( bool bShow ){ }; + vgui::VPANEL GetVPanel( void ) { return BaseClass::GetVPanel(); } + virtual bool IsVisible() { return BaseClass::IsVisible(); } + + virtual GameActionSet_t GetPreferredActionSet() { return GAME_ACTION_SET_NONE; } + +private: + + vgui::ScalableImagePanel *m_pRespecBackground; + vgui::EditablePanel *m_pRespecContainerPanel; + vgui::Label *m_pRespecTextLabel; + vgui::Label *m_pRespecCountLabel; + + bool m_bShouldBeVisible; +}; + +#endif //TF_HUD_PVE_WINPANEL_H |