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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/client/tf/tf_hud_arena_player_count.cpp | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/client/tf/tf_hud_arena_player_count.cpp')
| -rw-r--r-- | game/client/tf/tf_hud_arena_player_count.cpp | 140 |
1 files changed, 140 insertions, 0 deletions
diff --git a/game/client/tf/tf_hud_arena_player_count.cpp b/game/client/tf/tf_hud_arena_player_count.cpp new file mode 100644 index 0000000..76f1162 --- /dev/null +++ b/game/client/tf/tf_hud_arena_player_count.cpp @@ -0,0 +1,140 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//============================================================================= + +#include "cbase.h" +#include "hud.h" +#include "hud_macros.h" +#include "c_tf_player.h" +#include "c_tf_team.h" +#include "c_tf_playerresource.h" +#include "iclientmode.h" +#include "ienginevgui.h" +#include "tf_gamerules.h" +#include <vgui/ILocalize.h> +#include <vgui/ISurface.h> +#include <vgui/IVGui.h> +#include <vgui_controls/EditablePanel.h> +#include "c_tf_playerresource.h" +#include "tf_hud_arena_player_count.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +using namespace vgui; + + +DECLARE_HUDELEMENT( CHudArenaPlayerCount ); + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +CHudArenaPlayerCount::CHudArenaPlayerCount( const char *pElementName ) : CHudElement( pElementName ), BaseClass( NULL, "HudArenaPlayerCount" ) +{ + Panel *pParent = g_pClientMode->GetViewport(); + SetParent( pParent ); + + vgui::SETUP_PANEL( this ); + + vgui::ivgui()->AddTickSignal( GetVPanel(), 100 ); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CHudArenaPlayerCount::ApplySchemeSettings( IScheme *pScheme ) +{ + // load control settings... + LoadControlSettings( "resource/UI/HudArenaPlayerCount.res" ); + + BaseClass::ApplySchemeSettings( pScheme ); + + m_pBlueTeam = dynamic_cast<EditablePanel *>( FindChildByName( "blueteam" ) ); + if ( m_pBlueTeam ) + { + m_pBlueTeam->SetDialogVariable( "blue_alive", "0" ); + } + + m_pRedTeam = dynamic_cast<EditablePanel *>( FindChildByName( "redteam" ) ); + if ( m_pRedTeam ) + { + m_pRedTeam->SetDialogVariable( "red_alive", "0" ); + } +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +bool CHudArenaPlayerCount::ShouldDraw( void ) +{ + C_TFPlayer *pLocalTFPlayer = C_TFPlayer::GetLocalTFPlayer(); + if ( !pLocalTFPlayer ) + return false; + + if ( pLocalTFPlayer->GetObserverMode() == OBS_MODE_FREEZECAM ) + return false; + + if ( TFGameRules() && TFGameRules()->IsInArenaMode() && TFGameRules()->IsInWaitingForPlayers() == false ) + { + if ( TFGameRules()->State_Get() != GR_STATE_PREROUND ) + { + return CHudElement::ShouldDraw(); + } + } + + return false; +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CHudArenaPlayerCount::UpdateCounts( void ) +{ + // update the team sections in the scoreboard + for ( int teamIndex = TF_TEAM_RED; teamIndex <= TF_TEAM_BLUE; teamIndex++ ) + { + EditablePanel *pPanel = NULL; + + // choose dialog variables to set depending on team + const char *pDialogVar = NULL; + switch ( teamIndex ) + { + case TF_TEAM_RED: + pDialogVar = "red_alive"; + pPanel = m_pRedTeam; + break; + case TF_TEAM_BLUE: + pDialogVar = "blue_alive"; + pPanel = m_pBlueTeam; + break; + default: + Assert( false ); + break; + } + + if ( pPanel ) + { + // update # of living players on each team + wchar_t wNumPlayers[6]; + int nCount = g_TF_PR ? g_TF_PR->GetNumPlayersForTeam( teamIndex, true ) : 0; + + _snwprintf( wNumPlayers, ARRAYSIZE( wNumPlayers ), L"%i", nCount ); + + pPanel->SetDialogVariable( pDialogVar, wNumPlayers ); + } + } +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CHudArenaPlayerCount::OnTick( void ) +{ + if ( !ShouldDraw() ) + return; + + UpdateCounts(); +} |