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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/client/tf/c_obj_dispenser.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'game/client/tf/c_obj_dispenser.h')
-rw-r--r--game/client/tf/c_obj_dispenser.h95
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diff --git a/game/client/tf/c_obj_dispenser.h b/game/client/tf/c_obj_dispenser.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef C_OBJ_DISPENSER_H
+#define C_OBJ_DISPENSER_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "c_baseobject.h"
+#include "ObjectControlPanel.h"
+#include "vgui_controls/RotatingProgressBar.h"
+
+class C_ObjectDispenser : public C_BaseObject
+{
+ DECLARE_CLASS( C_ObjectDispenser, C_BaseObject );
+public:
+ DECLARE_CLIENTCLASS();
+
+ C_ObjectDispenser();
+ ~C_ObjectDispenser();
+
+ int GetMetalAmmoCount() { return m_iAmmoMetal; }
+
+ CUtlVector< CHandle<C_TFPlayer> > m_hHealingTargets;
+
+ virtual void OnDataChanged( DataUpdateType_t updateType );
+ virtual void ClientThink() OVERRIDE;
+
+ virtual void SetInvisibilityLevel( float flValue );
+ void UpdateEffects( void );
+ void StopEffects( bool bRemoveAll = false );
+
+ virtual void UpdateDamageEffects( BuildingDamageLevel_t damageLevel );
+
+ virtual int GetMaxMetal( void );
+
+ bool m_bUpdateHealingTargets;
+
+private:
+
+
+ int m_iState;
+ int m_iAmmoMetal;
+ int m_iMiniBombCounter;
+
+ bool m_bPlayingSound;
+
+ struct healingtargeteffects_t
+ {
+ C_BaseEntity *pTarget;
+ CNewParticleEffect *pEffect;
+ };
+ CUtlVector<healingtargeteffects_t> m_hHealingTargetEffects;
+
+ C_ObjectDispenser( const C_ObjectDispenser & ); // not defined, not accessible
+};
+
+
+class CDispenserControlPanel : public CObjectControlPanel
+{
+ DECLARE_CLASS( CDispenserControlPanel, CObjectControlPanel );
+
+public:
+ CDispenserControlPanel( vgui::Panel *parent, const char *panelName );
+
+protected:
+ virtual void OnTickActive( C_BaseObject *pObj, C_TFPlayer *pLocalPlayer );
+ virtual bool IsVisible() OVERRIDE;
+
+private:
+ vgui::RotatingProgressBar *m_pAmmoProgress;
+ CHandle< C_ObjectDispenser > m_hDispenser;
+};
+
+class CDispenserControlPanel_Red : public CDispenserControlPanel
+{
+ DECLARE_CLASS( CDispenserControlPanel_Red, CDispenserControlPanel );
+
+public:
+ CDispenserControlPanel_Red( vgui::Panel *parent, const char *panelName ) : CDispenserControlPanel( parent, panelName ) {}
+};
+
+
+class C_ObjectCartDispenser : public C_ObjectDispenser
+{
+ DECLARE_CLASS( C_ObjectCartDispenser, C_ObjectDispenser );
+public:
+ DECLARE_CLIENTCLASS();
+};
+#endif //C_OBJ_DISPENSER_H \ No newline at end of file