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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/client/replay/vgui/replayrenderoverlay.h | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/client/replay/vgui/replayrenderoverlay.h')
| -rw-r--r-- | game/client/replay/vgui/replayrenderoverlay.h | 73 |
1 files changed, 73 insertions, 0 deletions
diff --git a/game/client/replay/vgui/replayrenderoverlay.h b/game/client/replay/vgui/replayrenderoverlay.h new file mode 100644 index 0000000..a6dbdab --- /dev/null +++ b/game/client/replay/vgui/replayrenderoverlay.h @@ -0,0 +1,73 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +//=======================================================================================// + +#ifndef REPLAY_RENDEROVERLAY_H +#define REPLAY_RENDEROVERLAY_H +#ifdef _WIN32 +#pragma once +#endif + +//----------------------------------------------------------------------------- + +#include "vgui_controls/Frame.h" +#include "vgui_controls/ProgressBar.h" +#include "replay/rendermovieparams.h" + +//----------------------------------------------------------------------------- + +class CExButton; +class CExLabel; +class IQuickTimeMovieMaker; +class CReplay; +class CReplayRenderer; + +//----------------------------------------------------------------------------- + +class CReplayRenderOverlay : public vgui::Frame +{ + DECLARE_CLASS_SIMPLE( CReplayRenderOverlay, vgui::Frame ); +public: + CReplayRenderOverlay( Panel *pParent ); + ~CReplayRenderOverlay(); + + void Show(); + void Hide(); + + CReplayRenderer *m_pRenderer; + +private: + virtual void ApplySchemeSettings( vgui::IScheme *pScheme ); + virtual void PerformLayout(); + virtual void OnTick(); + virtual void OnMousePressed( vgui::MouseCode nCode ); + virtual void OnKeyCodeTyped( vgui::KeyCode nCode ); + virtual void OnCommand( const char *pCommand ); + +private: + MESSAGE_FUNC_PTR( OnCheckButtonChecked, "CheckButtonChecked", pPanel ); + +#if _DEBUG + bool m_bReloadScheme; +#endif + + int m_unNumFrames; + float m_flStartTime; + float m_flPreviousTimeLeft; + EditablePanel *m_pBottom; + vgui::ProgressBar *m_pRenderProgress; + vgui::CheckButton *m_pPreviewCheckButton; + CExButton *m_pCancelButton; + CExLabel *m_pTitleLabel; + CExLabel *m_pFilenameLabel; + CExLabel *m_pProgressLabel; +}; + +//----------------------------------------------------------------------------- + +void ReplayUI_OpenReplayRenderOverlay(); +void ReplayUI_HideRenderOverlay(); + +//----------------------------------------------------------------------------- + +#endif // REPLAY_RENDEROVERLAY_H |