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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/client/replay/vgui/replaybrowserrenderdialog.cpp
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'game/client/replay/vgui/replaybrowserrenderdialog.cpp')
-rw-r--r--game/client/replay/vgui/replaybrowserrenderdialog.cpp639
1 files changed, 639 insertions, 0 deletions
diff --git a/game/client/replay/vgui/replaybrowserrenderdialog.cpp b/game/client/replay/vgui/replaybrowserrenderdialog.cpp
new file mode 100644
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--- /dev/null
+++ b/game/client/replay/vgui/replaybrowserrenderdialog.cpp
@@ -0,0 +1,639 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+//=======================================================================================//
+
+#include "cbase.h"
+
+#if defined( REPLAY_ENABLED )
+
+#include "replaybrowserrenderdialog.h"
+#include "vgui_controls/TextImage.h"
+#include "vgui_controls/CheckButton.h"
+#include "vgui_controls/TextEntry.h"
+#include "vgui/IInput.h"
+#include "replay/genericclassbased_replay.h"
+#include "ienginevgui.h"
+#include "replayrenderoverlay.h"
+#include "replay/ireplaymanager.h"
+#include "replay/ireplaymoviemanager.h"
+#include "video/ivideoservices.h"
+#include "confirm_dialog.h"
+#include "replay/replayrenderer.h"
+
+#include "replay/performance.h"
+#include "replay/replayvideo.h"
+#include "replay_gamestats_shared.h"
+
+#include "econ/econ_controls.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include <tier0/memdbgon.h>
+
+//-----------------------------------------------------------------------------
+
+extern IReplayMovieManager *g_pReplayMovieManager;
+
+//-----------------------------------------------------------------------------
+
+ConVar replay_rendersetting_quitwhendone( "replay_rendersetting_quitwhendone", "0", FCVAR_CLIENTDLL | FCVAR_DONTRECORD, "Quit after rendering is completed.", true, 0.0f, true, 1.0f );
+ConVar replay_rendersetting_exportraw( "replay_rendersetting_exportraw", "0", FCVAR_CLIENTDLL | FCVAR_DONTRECORD | FCVAR_ARCHIVE, "Export raw TGA frames and a .wav file, instead of encoding a movie file.", true, 0.0f, true, 1.0f );
+ConVar replay_rendersetting_motionblurquality( "replay_rendersetting_motionblurquality", "0", FCVAR_CLIENTDLL | FCVAR_DONTRECORD, "Motion blur quality.", true, 0, true, MAX_MOTION_BLUR_QUALITY );
+ConVar replay_rendersetting_motionblurenabled( "replay_rendersetting_motionblurenabled", "1", FCVAR_CLIENTDLL | FCVAR_DONTRECORD, "Motion blur enabled/disabled.", true, 0.0f, true, 1.0f );
+ConVar replay_rendersetting_encodingquality( "replay_rendersetting_encodingquality", "100", FCVAR_CLIENTDLL | FCVAR_DONTRECORD, "Render quality: the higher the quality, the larger the resulting movie file size.", true, 0, true, 100 );
+ConVar replay_rendersetting_motionblur_can_toggle( "replay_rendersetting_motionblur_can_toggle", "0", FCVAR_CLIENTDLL | FCVAR_DONTRECORD, "" );
+ConVar replay_rendersetting_renderglow( "replay_rendersetting_renderglow", "0", FCVAR_CLIENTDLL | FCVAR_DONTRECORD | FCVAR_ARCHIVE, "Glow effect enabled/disabled.", true, 0.0f, true, 1.0f );
+
+//-----------------------------------------------------------------------------
+
+CReplayRenderDialog::CReplayRenderDialog( Panel *pParent, ReplayHandle_t hReplay, bool bSetQuit, int iPerformance )
+: BaseClass( pParent, "RenderDialog" ),
+ m_bShowAdvancedOptions( false ),
+ m_hReplay( hReplay ),
+ m_bSetQuit( bSetQuit ),
+ m_iPerformance( iPerformance ),
+ m_pVideoModesCombo( NULL ),
+ m_pCodecCombo( NULL ),
+ m_pPlayVoiceCheck( NULL ),
+ m_pShowAdvancedOptionsCheck( NULL ),
+ m_pQuitWhenDoneCheck( NULL ),
+ m_pExportRawCheck( NULL ),
+ m_pTitleText( NULL ),
+ m_pResolutionNoteLabel( NULL ),
+ m_pEnterANameLabel( NULL ),
+ m_pVideoModeLabel( NULL ),
+ m_pCodecLabel( NULL ),
+ m_pMotionBlurLabel( NULL ),
+ m_pMotionBlurSlider( NULL ),
+ m_pQualityLabel( NULL ),
+ m_pQualitySlider( NULL ),
+ m_pTitleLabel( NULL ),
+ m_pCancelButton( NULL ),
+ m_pRenderButton( NULL ),
+ m_pBgPanel( NULL ),
+ m_pMotionBlurCheck( NULL ),
+ m_pQualityPresetLabel( NULL ),
+ m_pQualityPresetCombo( NULL ),
+ m_pSeparator( NULL ),
+ m_pGlowEnabledCheck( NULL )
+{
+ m_iQualityPreset = ReplayVideo_GetDefaultQualityPreset();
+}
+
+void CReplayRenderDialog::UpdateControlsValues()
+{
+ ConVarRef replay_voice_during_playback( "replay_voice_during_playback" );
+
+ m_pQuitWhenDoneCheck->SetSelected( replay_rendersetting_quitwhendone.GetBool() );
+ m_pExportRawCheck->SetSelected( replay_rendersetting_exportraw.GetBool() );
+ m_pShowAdvancedOptionsCheck->SetSelected( m_bShowAdvancedOptions );
+ m_pMotionBlurSlider->SetValue( replay_rendersetting_motionblurquality.GetInt() );
+ m_pMotionBlurCheck->SetSelected( replay_rendersetting_motionblurenabled.GetBool() );
+ m_pQualitySlider->SetValue( replay_rendersetting_encodingquality.GetInt() / ReplayVideo_GetQualityInterval() );
+
+ if ( m_pGlowEnabledCheck )
+ {
+ m_pGlowEnabledCheck->SetSelected( replay_rendersetting_renderglow.GetBool() );
+ }
+
+ if ( replay_voice_during_playback.IsValid() )
+ {
+ m_pPlayVoiceCheck->SetSelected( replay_voice_during_playback.GetBool() );
+ }
+ else
+ {
+ m_pPlayVoiceCheck->SetEnabled( false );
+ }
+}
+
+void CReplayRenderDialog::AddControlToAutoLayout( Panel *pPanel, bool bAdvanced )
+{
+ LayoutInfo_t *pNewLayoutInfo = new LayoutInfo_t;
+ pNewLayoutInfo->pPanel = pPanel;
+
+ // Use the positions from the .res file as relative positions for auto-layout
+ pPanel->GetPos( pNewLayoutInfo->nOffsetX, pNewLayoutInfo->nOffsetY );
+
+ pNewLayoutInfo->bAdvanced = bAdvanced;
+
+ // Add to the list
+ m_lstControls.AddToTail( pNewLayoutInfo );
+}
+
+void CReplayRenderDialog::SetValuesFromQualityPreset()
+{
+ const ReplayQualityPreset_t &preset = ReplayVideo_GetQualityPreset( m_iQualityPreset );
+ replay_rendersetting_motionblurquality.SetValue( preset.m_iMotionBlurQuality );
+ replay_rendersetting_motionblurenabled.SetValue( (int)preset.m_bMotionBlurEnabled );
+ replay_rendersetting_encodingquality.SetValue( preset.m_iQuality );
+ for ( int i = 0; i < ReplayVideo_GetCodecCount(); ++i )
+ {
+ const ReplayCodec_t &CurCodec = ReplayVideo_GetCodec( i );
+ if ( CurCodec.m_nCodecId == preset.m_nCodecId )
+ {
+ m_pCodecCombo->ActivateItem( m_pCodecCombo->GetItemIDFromRow( i ) );
+ break;
+ }
+ }
+ UpdateControlsValues();
+ InvalidateLayout();
+}
+
+void CReplayRenderDialog::ApplySchemeSettings( vgui::IScheme *pScheme )
+{
+ int i;
+
+ // Link in TF scheme
+ extern IEngineVGui *enginevgui;
+ vgui::HScheme pTFScheme = vgui::scheme()->LoadSchemeFromFileEx( enginevgui->GetPanel( PANEL_CLIENTDLL ), "resource/ClientScheme.res", "ClientScheme" );
+ SetScheme( pTFScheme );
+ SetProportional( true );
+
+ BaseClass::ApplySchemeSettings( vgui::scheme()->GetIScheme( pTFScheme ) );
+
+ LoadControlSettings( "Resource/UI/replaybrowser/renderdialog.res", "GAME" );
+
+ // retrieve controls
+ m_pPlayVoiceCheck = dynamic_cast< CheckButton * >( FindChildByName( "PlayVoice" ) );
+ m_pShowAdvancedOptionsCheck = dynamic_cast< CheckButton * >( FindChildByName( "ShowAdvancedOptions" ) );
+ m_pQuitWhenDoneCheck = dynamic_cast< CheckButton * >( FindChildByName( "QuitWhenDone" ) );
+ m_pExportRawCheck = dynamic_cast< CheckButton * >( FindChildByName( "ExportRaw" ) );
+ m_pTitleText = dynamic_cast< TextEntry * >( FindChildByName( "TitleInput" ) );
+ m_pResolutionNoteLabel = dynamic_cast< CExLabel * >( FindChildByName( "ResolutionNoteLabel" ) );
+ m_pEnterANameLabel = dynamic_cast< CExLabel * >( FindChildByName( "EnterANameLabel" ) );
+ m_pVideoModeLabel = dynamic_cast< CExLabel * >( FindChildByName( "VideoModeLabel" ) );
+ m_pCodecLabel = dynamic_cast< CExLabel * >( FindChildByName( "CodecLabel" ) );
+ m_pMotionBlurLabel = dynamic_cast< CExLabel * >( FindChildByName( "MotionBlurLabel" ) );
+ m_pMotionBlurSlider = dynamic_cast< Slider * >( FindChildByName( "MotionBlurSlider" ) );
+ m_pQualityLabel = dynamic_cast< CExLabel * >( FindChildByName( "QualityLabel" ) );
+ m_pQualitySlider = dynamic_cast< Slider * >( FindChildByName( "QualitySlider" ) );
+ m_pTitleLabel = dynamic_cast< CExLabel * >( FindChildByName( "TitleLabel" ) );
+ m_pRenderButton = dynamic_cast< CExButton * >( FindChildByName( "RenderButton" ) );
+ m_pCancelButton = dynamic_cast< CExButton * >( FindChildByName( "CancelButton" ) );
+ m_pBgPanel = dynamic_cast< EditablePanel * >( FindChildByName( "BGPanel" ) );
+ m_pMotionBlurCheck = dynamic_cast< CheckButton * >( FindChildByName( "MotionBlurEnabled" ) );
+ m_pQualityPresetLabel = dynamic_cast< CExLabel * >( FindChildByName( "QualityPresetLabel" ) );
+ m_pQualityPresetCombo = dynamic_cast< vgui::ComboBox * >( FindChildByName( "QualityPresetCombo" ) );
+ m_pCodecCombo = dynamic_cast< vgui::ComboBox * >( FindChildByName( "CodecCombo" ) );
+ m_pVideoModesCombo = dynamic_cast< vgui::ComboBox * >( FindChildByName( "VideoModeCombo" ) );
+ m_pEstimateTimeLabel = dynamic_cast< CExLabel * >( FindChildByName( "EstimateTimeLabel" ) );
+ m_pEstimateFileLabel = dynamic_cast< CExLabel * >( FindChildByName( "EstimateFileLabel" ) );
+ m_pSeparator = FindChildByName( "SeparatorLine" );
+ m_pGlowEnabledCheck = dynamic_cast< CheckButton * >( FindChildByName( "GlowEnabled" ) );
+ m_pLockWarningLabel = dynamic_cast< CExLabel * >( FindChildByName( "LockWarningLabel" ) );
+
+#if defined( TF_CLIENT_DLL )
+ if ( m_pBgPanel )
+ {
+ m_pBgPanel->SetPaintBackgroundType( 2 ); // Rounded.
+ }
+#endif
+
+ AddControlToAutoLayout( m_pTitleLabel, false );
+
+ // The replay may be REPLAY_HANDLE_INVALID in the case that we are about to render all unrendered replays
+ if ( m_hReplay != REPLAY_HANDLE_INVALID )
+ {
+ CGenericClassBasedReplay *pReplay = GetGenericClassBasedReplay( m_hReplay );
+ m_pTitleText->SetText( pReplay->m_wszTitle );
+ m_pTitleText->SetVisible( true );
+ m_pTitleLabel->SetText( "#Replay_RenderReplay" );
+ m_pEnterANameLabel->SetVisible( true );
+
+ AddControlToAutoLayout( m_pEnterANameLabel, false );
+ }
+ else
+ {
+ m_pTitleLabel->SetText( "#Replay_RenderReplays" );
+ }
+
+ m_pTitleText->SelectAllOnFocusAlways( true );
+
+ AddControlToAutoLayout( m_pTitleText, false );
+
+ // Update controls based on preset
+ SetValuesFromQualityPreset();
+
+ // Set quit button if necessary
+ if ( m_bSetQuit )
+ {
+ m_pQuitWhenDoneCheck->SetSelected( true );
+ }
+
+ m_pPlayVoiceCheck->SetProportional( false );
+ m_pQuitWhenDoneCheck->SetProportional( false );
+ m_pShowAdvancedOptionsCheck->SetProportional( false );
+ m_pMotionBlurCheck->SetProportional( false );
+ m_pMotionBlurSlider->InvalidateLayout( false, true ); // Without this, the range labels show up with "..." because of an invalid font in TextImage::ApplySchemeSettings().
+ m_pExportRawCheck->SetProportional( false );
+ m_pQualitySlider->InvalidateLayout( false, true ); // Without this, the range labels show up with "..." because of an invalid font in TextImage::ApplySchemeSettings().
+
+ if ( m_pGlowEnabledCheck )
+ {
+ m_pGlowEnabledCheck->SetProportional( false );
+ }
+
+ // Fill in combo box with preset quality levels
+ const int nQualityPresetCount = ReplayVideo_GetQualityPresetCount();
+ m_pQualityPresetCombo->SetNumberOfEditLines( nQualityPresetCount );
+ for ( i = 0; i < nQualityPresetCount; ++i )
+ {
+ const ReplayQualityPreset_t &CurQualityPreset = ReplayVideo_GetQualityPreset( i );
+ m_pQualityPresetCombo->AddItem( CurQualityPreset.m_pName, NULL );
+ m_pQualityPresetCombo->SetItemEnabled( i, true );
+ }
+ m_pQualityPresetCombo->ActivateItem( m_pQualityPresetCombo->GetItemIDFromRow( m_iQualityPreset ) );
+
+ // Fill in combo box with video modes
+ int nScreenW = ScreenWidth();
+ int nScreenH = ScreenHeight();
+ const int nVidModeCount = ReplayVideo_GetVideoModeCount();
+ m_pVideoModesCombo->SetNumberOfEditLines( nVidModeCount );
+ bool bAtLeastOneVideoModeAdded = false;
+ bool bEnable = false;
+ bool bSkipped = false;
+
+ for ( i = 0; i < nVidModeCount; ++i )
+ {
+ // Only offer display modes less than the current window size
+ const ReplayVideoMode_t &CurVideoMode = ReplayVideo_GetVideoMode( i );
+
+ int nMw = CurVideoMode.m_nWidth;
+ int nMh = CurVideoMode.m_nHeight;
+
+ // Only display modes that fit in the current window
+ bEnable = ( nMw <= nScreenW && nMh <= nScreenH );
+ if (!bEnable)
+ bSkipped = true;
+
+ m_pVideoModesCombo->AddItem( CurVideoMode.m_pName, NULL );
+ m_pVideoModesCombo->SetItemEnabled( i, bEnable );
+
+ if (bEnable)
+ bAtLeastOneVideoModeAdded = true;
+ }
+ if ( bAtLeastOneVideoModeAdded )
+ {
+ m_pVideoModesCombo->ActivateItem( m_pVideoModesCombo->GetItemIDFromRow( 0 ) );
+ }
+
+ // fill in the combo box with codecs
+ const int nNumCodecs = ReplayVideo_GetCodecCount();
+ m_pCodecCombo->SetNumberOfEditLines( nNumCodecs );
+ for ( i = 0; i < nNumCodecs; ++i )
+ {
+ const ReplayCodec_t &CurCodec = ReplayVideo_GetCodec( i );
+ m_pCodecCombo->AddItem( CurCodec.m_pName, NULL );
+ m_pCodecCombo->SetItemEnabled( i, true );
+ }
+ m_pCodecCombo->ActivateItem( m_pCodecCombo->GetItemIDFromRow( 0 ) );
+
+ // now layout
+
+ // simplified options
+ AddControlToAutoLayout( m_pVideoModeLabel, false );
+ AddControlToAutoLayout( m_pVideoModesCombo, false );
+ // Show the note about "not all resolutions are available?"
+ if ( bSkipped && m_pResolutionNoteLabel )
+ {
+ m_pResolutionNoteLabel->SetVisible( true );
+ AddControlToAutoLayout( m_pResolutionNoteLabel, false );
+ }
+ // other simplified options
+ AddControlToAutoLayout( m_pQualityPresetLabel, false );
+ AddControlToAutoLayout( m_pQualityPresetCombo, false );
+ AddControlToAutoLayout( m_pEstimateTimeLabel, false );
+ AddControlToAutoLayout( m_pEstimateFileLabel, false );
+ AddControlToAutoLayout( m_pPlayVoiceCheck, false );
+ AddControlToAutoLayout( m_pShowAdvancedOptionsCheck, false );
+ AddControlToAutoLayout( m_pQuitWhenDoneCheck, false );
+
+ AddControlToAutoLayout( m_pLockWarningLabel, false );
+
+ // now advanced options
+ AddControlToAutoLayout( m_pSeparator, true );
+
+ AddControlToAutoLayout( m_pCodecLabel, true );
+ AddControlToAutoLayout( m_pCodecCombo, true );
+
+ if ( replay_rendersetting_motionblur_can_toggle.GetBool() )
+ {
+ AddControlToAutoLayout( m_pMotionBlurCheck, true );
+ }
+ else
+ {
+ m_pMotionBlurCheck->SetVisible( false );
+ }
+ AddControlToAutoLayout( m_pMotionBlurLabel, true );
+ AddControlToAutoLayout( m_pMotionBlurSlider, true );
+
+ AddControlToAutoLayout( m_pQualityLabel, true );
+ AddControlToAutoLayout( m_pQualitySlider, true );
+
+ AddControlToAutoLayout( m_pExportRawCheck, true );
+
+ if ( m_pGlowEnabledCheck )
+ {
+ AddControlToAutoLayout( m_pGlowEnabledCheck, true );
+ }
+
+ // these buttons always show up
+ AddControlToAutoLayout( m_pRenderButton, false );
+ AddControlToAutoLayout( m_pCancelButton, false );
+}
+
+void CReplayRenderDialog::PerformLayout()
+{
+ BaseClass::PerformLayout();
+
+ m_pResolutionNoteLabel->SizeToContents(); // Get the proper height
+
+ int nY = m_nStartY;
+ Panel *pPrevPanel = NULL;
+ int nLastCtrlHeight = 0;
+
+ FOR_EACH_LL( m_lstControls, i )
+ {
+ LayoutInfo_t *pLayoutInfo = m_lstControls[ i ];
+ Panel *pPanel = pLayoutInfo->pPanel;
+
+ // should an advanced option be shown?
+ if ( pLayoutInfo->bAdvanced )
+ {
+ if ( pPanel->IsVisible() != m_bShowAdvancedOptions )
+ {
+ pPanel->SetVisible( m_bShowAdvancedOptions );
+ }
+ }
+
+ if ( !pPanel->IsVisible() )
+ continue;
+
+ if ( pPrevPanel && pLayoutInfo->nOffsetY >= 0 )
+ {
+ nY += pPrevPanel->GetTall() + pLayoutInfo->nOffsetY + m_nVerticalBuffer;
+ }
+
+ pPanel->SetPos( pLayoutInfo->nOffsetX ? pLayoutInfo->nOffsetX : m_nDefaultX, nY );
+
+ pPrevPanel = pPanel;
+ nLastCtrlHeight = pPanel->GetTall();
+ }
+
+ m_pBgPanel->SetTall( nY + nLastCtrlHeight + 2 * m_nVerticalBuffer );
+}
+
+void CReplayRenderDialog::Close()
+{
+ SetVisible( false );
+ MarkForDeletion();
+ TFModalStack()->PopModal( this );
+}
+
+void CReplayRenderDialog::OnCommand( const char *pCommand )
+{
+ if ( FStrEq( pCommand, "cancel" ) )
+ {
+ Close();
+ }
+ else if ( FStrEq( pCommand, "render" ) )
+ {
+ Close();
+ Render();
+ }
+ else
+ {
+ engine->ClientCmd( const_cast<char *>( pCommand ) );
+ }
+
+ BaseClass::OnCommand( pCommand );
+}
+
+void CReplayRenderDialog::Render()
+{
+ // Only complain about QuickTime if we aren't exporting raw TGA's/WAV
+ if ( !m_pExportRawCheck->IsSelected() )
+ {
+#ifndef USE_WEBM_FOR_REPLAY
+ if ( !g_pVideo || !g_pVideo->IsVideoSystemAvailable( VideoSystem::QUICKTIME ) )
+ {
+ ShowMessageBox( "#Replay_QuicktimeTitle", "#Replay_NeedQuicktime", "#GameUI_OK" );
+ return;
+ }
+
+ if ( g_pVideo->GetVideoSystemStatus( VideoSystem::QUICKTIME ) != VideoSystemStatus::OK )
+ {
+ if ( g_pVideo->GetVideoSystemStatus( VideoSystem::QUICKTIME ) == VideoSystemStatus::NOT_CURRENT_VERSION )
+ {
+ ShowMessageBox( "#Replay_QuicktimeTitle", "#Replay_NeedQuicktimeNewer", "#GameUI_OK" );
+ return;
+ }
+
+ ShowMessageBox( "#Replay_QuicktimeTitle", "#Replay_Err_QT_FailedToLoad", "#GameUI_OK" );
+ return;
+ }
+#endif
+ }
+
+ // Update convars from settings
+ const int nMotionBlurQuality = clamp( m_pMotionBlurSlider->GetValue(), 0, MAX_MOTION_BLUR_QUALITY );
+ replay_rendersetting_quitwhendone.SetValue( (int)m_pQuitWhenDoneCheck->IsSelected() );
+ replay_rendersetting_exportraw.SetValue( (int)m_pExportRawCheck->IsSelected() );
+ replay_rendersetting_motionblurquality.SetValue( nMotionBlurQuality );
+ replay_rendersetting_motionblurenabled.SetValue( replay_rendersetting_motionblur_can_toggle.GetBool() ? (int)m_pMotionBlurCheck->IsSelected() : 1 );
+ replay_rendersetting_encodingquality.SetValue( clamp( m_pQualitySlider->GetValue() * ReplayVideo_GetQualityInterval(), 0, 100 ) );
+
+ if ( m_pGlowEnabledCheck )
+ {
+ replay_rendersetting_renderglow.SetValue( m_pGlowEnabledCheck->IsSelected() );
+ }
+
+ ConVarRef replay_voice_during_playback( "replay_voice_during_playback" );
+ if ( replay_voice_during_playback.IsValid() && m_pPlayVoiceCheck->IsEnabled() )
+ {
+ replay_voice_during_playback.SetValue( (int)m_pPlayVoiceCheck->IsSelected() );
+ }
+
+ // Setup parameters for render
+ RenderMovieParams_t params;
+ params.m_hReplay = m_hReplay;
+ params.m_iPerformance = m_iPerformance; // Use performance passed in from details panel
+ params.m_bQuitWhenFinished = m_pQuitWhenDoneCheck->IsSelected();
+ params.m_bExportRaw = m_pExportRawCheck->IsSelected();
+ m_pTitleText->GetText( params.m_wszTitle, sizeof( params.m_wszTitle ) );
+#ifdef USE_WEBM_FOR_REPLAY
+ V_strcpy_safe( params.m_szExtension, ".webm" ); // Use .webm
+#else
+ V_strcpy_safe( params.m_szExtension, ".mov" ); // Use .mov for Quicktime
+#endif
+
+ const int iRes = m_pVideoModesCombo->GetActiveItem();
+ const ReplayVideoMode_t &VideoMode = ReplayVideo_GetVideoMode( iRes );
+
+ params.m_Settings.m_bMotionBlurEnabled = replay_rendersetting_motionblurenabled.GetBool();
+ params.m_Settings.m_bAAEnabled = replay_rendersetting_motionblurenabled.GetBool();
+ params.m_Settings.m_nMotionBlurQuality = nMotionBlurQuality;
+ params.m_Settings.m_nWidth = VideoMode.m_nWidth;
+ params.m_Settings.m_nHeight = VideoMode.m_nHeight;
+ params.m_Settings.m_FPS.SetFPS( VideoMode.m_nBaseFPS, VideoMode.m_bNTSCRate );
+ params.m_Settings.m_Codec = ReplayVideo_GetCodec( m_pCodecCombo->GetActiveItem() ).m_nCodecId;
+ params.m_Settings.m_nEncodingQuality = replay_rendersetting_encodingquality.GetInt();
+ params.m_Settings.m_bRaw = m_pExportRawCheck->IsSelected();
+
+ // Calculate the framerate for the engine - for each engine frame, we need the # of motion blur timesteps,
+ // x 2, since the shutter is open for nNumMotionBlurTimeSteps and closed for nNumMotionBlurTimeSteps,
+ // with the engine frame centered in the shutter open state (ie when we're half way through the motion blur
+ // timesteps). Antialiasing does not factor in here because it doesn't require extra frames - the AA jitter
+ // is interwoven in with the motion sub-frames.
+ const int nNumMotionBlurTimeSteps = ( params.m_Settings.m_bMotionBlurEnabled ) ? CReplayRenderer::GetNumMotionBlurTimeSteps( params.m_Settings.m_nMotionBlurQuality ) : 1;
+
+ if ( params.m_Settings.m_bMotionBlurEnabled )
+ {
+ params.m_flEngineFps = 2 * nNumMotionBlurTimeSteps * params.m_Settings.m_FPS.GetFPS();
+ }
+ else
+ {
+ Assert( nNumMotionBlurTimeSteps == 1 );
+ params.m_flEngineFps = params.m_Settings.m_FPS.GetFPS();
+ }
+
+ // Close the browser
+ extern void ReplayUI_CloseReplayBrowser();
+ ReplayUI_CloseReplayBrowser();
+
+ // Hide the console
+ engine->ExecuteClientCmd( "hideconsole" );
+
+ // Stats tracking.
+ GetReplayGameStatsHelper().SW_ReplayStats_WriteRenderDataStart( params, this );
+
+ // Render the movie
+ g_pReplayMovieManager->RenderMovie( params );
+}
+
+void CReplayRenderDialog::OnKeyCodeTyped( vgui::KeyCode code )
+{
+ if( code == KEY_ENTER )
+ {
+ OnCommand( "render" );
+ }
+ else if ( code == KEY_ESCAPE )
+ {
+ MarkForDeletion();
+ }
+ else
+ {
+ BaseClass::OnKeyCodeTyped( code );
+ }
+}
+
+void CReplayRenderDialog::OnThink()
+{
+ if ( m_pEstimateTimeLabel == NULL || m_pEstimateFileLabel == NULL )
+ return;
+
+ // The replay may be NULL if this dialog is created by 'save all' from the quit confirmation dialog. In this
+ // case, we don't want to a replay-specific time estimate anyway, so we can just early out here.
+ CGenericClassBasedReplay *pReplay = ToGenericClassBasedReplay( g_pReplayManager->GetReplay( m_hReplay) );
+ if ( !pReplay )
+ return;
+
+ const int nMotionBlurQuality = clamp( m_pMotionBlurSlider->GetValue(), 0, MAX_MOTION_BLUR_QUALITY );
+ const int nCodecQuality = clamp( m_pQualitySlider->GetValue(), 0, ReplayVideo_GetQualityRange() );
+ VideoEncodeCodec::EVideoEncodeCodec_t eCodec = ReplayVideo_GetCodec( m_pCodecCombo->GetActiveItem() ).m_nCodecId;
+
+ // fFrameSize is the scale factor based on the size of the rendered frame.
+ const int iRes = m_pVideoModesCombo->GetActiveItem();
+ const ReplayVideoMode_t &VideoMode = ReplayVideo_GetVideoMode( iRes );
+ float fFrameSize = (float)(VideoMode.m_nWidth * VideoMode.m_nHeight)/(float)(640*480);
+
+
+ float flEstimatedFileSize = 0;
+ float flEstimatedRenderTime_Min = 0;
+
+ static float mjpegToMotionBlurMultiplierTable[] = { 2.0f, 3.0f, 5.5f, 12.0f };
+ static float h264ToMotionBlurMultiplierTable[] = { 2.8f, 4.2f, 6.4f, 13.0f };
+ static float webmToMotionBlurMultiplierTable[] = { 2.8f, 4.2f, 6.4f, 13.0f };
+
+ static float mjpegToQualityMultiplierTable[] = { 620.0f, 736.0f, 1284.0f, 2115.0f, 3028.0f };
+ static float h264ToQualityMultiplierTable[] = { 276.0f, 384.0f, 595.0f, 1026.0f, 1873.0f };
+ static float webmToQualityMultiplierTable[] = { 125.0f, 250.0f, 312.0f, 673.0f, 1048.0f };
+
+ switch ( eCodec )
+ {
+ case VideoEncodeCodec::WEBM_CODEC:
+ flEstimatedFileSize = pReplay->m_flLength * webmToQualityMultiplierTable[nCodecQuality]*fFrameSize;
+ flEstimatedRenderTime_Min = pReplay->m_flLength * webmToMotionBlurMultiplierTable[nMotionBlurQuality];
+ break;
+ case VideoEncodeCodec::H264_CODEC:
+ flEstimatedFileSize = pReplay->m_flLength * h264ToQualityMultiplierTable[nCodecQuality];
+ flEstimatedRenderTime_Min = pReplay->m_flLength * h264ToMotionBlurMultiplierTable[nMotionBlurQuality];
+ break;
+ case VideoEncodeCodec::MJPEG_A_CODEC:
+ flEstimatedFileSize = pReplay->m_flLength * mjpegToQualityMultiplierTable[nCodecQuality];
+ flEstimatedRenderTime_Min = pReplay->m_flLength * mjpegToMotionBlurMultiplierTable[nMotionBlurQuality];
+ break;
+ }
+
+ float flEstimatedRenderTime_Max = flEstimatedRenderTime_Min * 3.0f;
+
+ // @todo Tom Bui: if this goes into hours, we are in trouble...
+ wchar_t wzFileSize[64];
+ _snwprintf( wzFileSize, ARRAYSIZE( wzFileSize ), L"%d", (int)flEstimatedFileSize );
+ wchar_t wzTimeMin[64];
+ wchar_t wzTimeMax[64];
+ g_pVGuiLocalize->ConvertANSIToUnicode( CReplayTime::FormatTimeString( flEstimatedRenderTime_Min ), wzTimeMin, sizeof( wzTimeMin ) );
+ g_pVGuiLocalize->ConvertANSIToUnicode( CReplayTime::FormatTimeString( flEstimatedRenderTime_Max ), wzTimeMax, sizeof( wzTimeMax ) );
+
+ wchar_t wzText[256] = L"";
+
+ g_pVGuiLocalize->ConstructString_safe( wzText, g_pVGuiLocalize->Find( "#Replay_RenderEstimate_File" ), 1,
+ wzFileSize,
+ wzTimeMin,
+ wzTimeMax );
+ m_pEstimateFileLabel->SetText( wzText );
+
+ g_pVGuiLocalize->ConstructString_safe( wzText, g_pVGuiLocalize->Find( "#Replay_RenderEstimate_Time" ), 2,
+ wzTimeMin,
+ wzTimeMax );
+ m_pEstimateTimeLabel->SetText( wzText );
+}
+
+void CReplayRenderDialog::OnTextChanged( KeyValues *data )
+{
+ Panel *pPanel = reinterpret_cast<vgui::Panel *>( data->GetPtr("panel") );
+ vgui::ComboBox *pComboBox = dynamic_cast<vgui::ComboBox *>( pPanel );
+
+ if ( pComboBox == m_pQualityPresetCombo )
+ {
+ m_iQualityPreset = m_pQualityPresetCombo->GetActiveItem();
+ SetValuesFromQualityPreset();
+ }
+}
+
+void CReplayRenderDialog::OnCheckButtonChecked( vgui::Panel *panel )
+{
+ if ( panel == m_pShowAdvancedOptionsCheck )
+ {
+ m_bShowAdvancedOptions = m_pShowAdvancedOptionsCheck->IsSelected();
+ InvalidateLayout( true, false );
+ }
+}
+
+void CReplayRenderDialog::OnSetFocus()
+{
+ m_pTitleText->RequestFocus();
+}
+
+void ReplayUI_ShowRenderDialog( Panel* pParent, ReplayHandle_t hReplay, bool bSetQuit, int iPerformance )
+{
+ CReplayRenderDialog *pRenderDialog = vgui::SETUP_PANEL( new CReplayRenderDialog( pParent, hReplay, bSetQuit, iPerformance ) );
+
+ pRenderDialog->SetVisible( true );
+ pRenderDialog->MakePopup();
+ pRenderDialog->MoveToFront();
+ pRenderDialog->SetKeyBoardInputEnabled( true );
+ pRenderDialog->SetMouseInputEnabled( true );
+ TFModalStack()->PushModal( pRenderDialog );
+}
+
+#endif