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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/client/particles_attractor.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
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Diffstat (limited to 'game/client/particles_attractor.h')
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#ifndef PARTICLES_ATTRACTOR_H
+#define PARTICLES_ATTRACTOR_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "particles_simple.h"
+
+class CParticleAttractor : public CSimpleEmitter
+{
+public:
+
+ CParticleAttractor( const char *pDebugName ) : CSimpleEmitter( pDebugName ) {}
+
+ //Create
+ static CParticleAttractor *Create( const Vector &center, const char *pDebugName = "attractor" );
+
+ void UpdateVelocity( SimpleParticle *pParticle, float timeDelta );
+ float UpdateScale( const SimpleParticle *pParticle );
+ float UpdateAlpha( const SimpleParticle *pParticle );
+ void SetAttractorOrigin( const Vector &origin );
+
+private:
+
+ CParticleAttractor( const CParticleAttractor & ); // not defined, not accessible
+
+ Vector m_vecAttractorOrigin;
+};
+
+#endif // PARTICLES_ATTRACTOR_H