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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/client/particles_attractor.h | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/client/particles_attractor.h')
| -rw-r--r-- | game/client/particles_attractor.h | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/game/client/particles_attractor.h b/game/client/particles_attractor.h new file mode 100644 index 0000000..077376f --- /dev/null +++ b/game/client/particles_attractor.h @@ -0,0 +1,36 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#ifndef PARTICLES_ATTRACTOR_H +#define PARTICLES_ATTRACTOR_H +#ifdef _WIN32 +#pragma once +#endif + +#include "particles_simple.h" + +class CParticleAttractor : public CSimpleEmitter +{ +public: + + CParticleAttractor( const char *pDebugName ) : CSimpleEmitter( pDebugName ) {} + + //Create + static CParticleAttractor *Create( const Vector ¢er, const char *pDebugName = "attractor" ); + + void UpdateVelocity( SimpleParticle *pParticle, float timeDelta ); + float UpdateScale( const SimpleParticle *pParticle ); + float UpdateAlpha( const SimpleParticle *pParticle ); + void SetAttractorOrigin( const Vector &origin ); + +private: + + CParticleAttractor( const CParticleAttractor & ); // not defined, not accessible + + Vector m_vecAttractorOrigin; +}; + +#endif // PARTICLES_ATTRACTOR_H |