summaryrefslogtreecommitdiff
path: root/game/client/hudtexturehandle.h
diff options
context:
space:
mode:
authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/client/hudtexturehandle.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'game/client/hudtexturehandle.h')
-rw-r--r--game/client/hudtexturehandle.h59
1 files changed, 59 insertions, 0 deletions
diff --git a/game/client/hudtexturehandle.h b/game/client/hudtexturehandle.h
new file mode 100644
index 0000000..2e1ef79
--- /dev/null
+++ b/game/client/hudtexturehandle.h
@@ -0,0 +1,59 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#ifndef HUDTEXTUREHANDLE_H
+#define HUDTEXTUREHANDLE_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+class CHudTexture;
+
+class CHudTextureHandle
+{
+public:
+ CHudTextureHandle()
+ {
+ m_pValue = NULL;
+ }
+
+ // Assign a value to the handle.
+ const CHudTextureHandle& operator=( const CHudTexture *t )
+ {
+ m_pValue = (CHudTexture *)t;
+ return *this;
+ }
+
+ void Set( CHudTexture *t )
+ {
+ m_pValue = t;
+ }
+
+ CHudTexture *Get()
+ {
+ return m_pValue;
+ }
+
+ operator CHudTexture*()
+ {
+ return m_pValue;
+ }
+
+ operator CHudTexture*() const
+ {
+ return m_pValue;
+ }
+
+ CHudTexture *operator->() const
+ {
+ return m_pValue;
+ }
+
+private:
+ CHudTexture *m_pValue;
+};
+
+#endif // HUDTEXTUREHANDLE_H