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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/client/hl2/hud_hdrdemo.cpp
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'game/client/hl2/hud_hdrdemo.cpp')
-rw-r--r--game/client/hl2/hud_hdrdemo.cpp174
1 files changed, 174 insertions, 0 deletions
diff --git a/game/client/hl2/hud_hdrdemo.cpp b/game/client/hl2/hud_hdrdemo.cpp
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//=============================================================================//
+#include "cbase.h"
+#include "c_baseentity.h"
+#include "hud.h"
+#include "hudelement.h"
+#include "clientmode.h"
+#include <vgui_controls/Panel.h>
+#include <vgui/IScheme.h>
+#include <vgui/ISurface.h>
+#include <vgui/ILocalize.h>
+#include <vgui_controls/AnimationController.h>
+#include "materialsystem/imaterialsystemhardwareconfig.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+class CHudHDRDemo : public CHudElement, public vgui::Panel
+{
+ DECLARE_CLASS_SIMPLE( CHudHDRDemo, vgui::Panel );
+public:
+ CHudHDRDemo( const char *name );
+
+ // vgui overrides
+ virtual void ApplySchemeSettings(vgui::IScheme *pScheme );
+ virtual void Paint( void );
+ virtual bool ShouldDraw( void );
+
+ void SetHDRDemoActive( bool bActive );
+
+private:
+ bool m_bHDRDemoActive;
+
+ // Painting
+ //CPanelAnimationVar( float, m_flAlphaOverride, "Alpha", "0" );
+ CPanelAnimationVar( Color, m_BorderColor, "BorderColor", "0 0 0 255" );
+ CPanelAnimationVar( Color, m_TextColor, "TextColor", "255 255 255 255" );
+ CPanelAnimationVarAliasType( int, m_iBorderLeft, "BorderLeft", "8", "proportional_int" );
+ CPanelAnimationVarAliasType( int, m_iBorderRight, "BorderRight", "8", "proportional_int" );
+ CPanelAnimationVarAliasType( int, m_iBorderTop, "BorderTop", "8", "proportional_int" );
+ CPanelAnimationVarAliasType( int, m_iBorderBottom, "BorderBottom", "8", "proportional_int" );
+ CPanelAnimationVarAliasType( int, m_iBorderCenter, "BorderCenter", "8", "proportional_int" );
+
+ CPanelAnimationVarAliasType( int, m_iLeftY, "LeftTitleY", "8", "proportional_int" );
+ CPanelAnimationVarAliasType( int, m_iRightY, "RightTitleY", "8", "proportional_int" );
+};
+
+DECLARE_HUDELEMENT( CHudHDRDemo );
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+CHudHDRDemo::CHudHDRDemo( const char *name ) : vgui::Panel( NULL, "HudHDRDemo" ), CHudElement( name )
+{
+ vgui::Panel *pParent = g_pClientMode->GetViewport();
+ SetParent( pParent );
+
+ SetPaintBorderEnabled( false );
+ SetPaintBackgroundEnabled( false );
+
+ m_bHDRDemoActive = false;
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void CHudHDRDemo::ApplySchemeSettings( vgui::IScheme *pScheme )
+{
+ BaseClass::ApplySchemeSettings(pScheme);
+ SetSize( ScreenWidth(), ScreenHeight() );
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void CHudHDRDemo::Paint()
+{
+ int x, y, wide, tall;
+ GetBounds( x, y, wide, tall );
+
+ // Draw the borders
+ vgui::surface()->DrawSetColor( m_BorderColor );
+ vgui::surface()->DrawFilledRect( 0, 0, m_iBorderLeft, tall ); // Left
+ vgui::surface()->DrawFilledRect( wide-m_iBorderRight, 0, wide, tall ); // Right
+ vgui::surface()->DrawFilledRect( m_iBorderLeft, 0, wide-m_iBorderRight, m_iBorderTop ); // Top
+ vgui::surface()->DrawFilledRect( m_iBorderLeft, tall-m_iBorderBottom, wide-m_iBorderRight, tall ); // Bottom
+ vgui::surface()->DrawFilledRect( ((wide-m_iBorderCenter)/2), m_iBorderTop, ((wide+m_iBorderCenter)/2), tall-m_iBorderBottom ); // Center
+
+ // Get our scheme and font information
+ vgui::HScheme scheme = vgui::scheme()->GetScheme( "ClientScheme" );
+ vgui::HFont hFont = vgui::scheme()->GetIScheme(scheme)->GetFont( "HDRDemoText" );
+ vgui::surface()->DrawSetTextFont( hFont );
+ vgui::surface()->DrawSetTextColor( m_TextColor );
+
+ // Left Title
+ wchar_t *tempString = g_pVGuiLocalize->Find("#Valve_HDRDEMO_LeftTitle");
+ if (tempString)
+ {
+ int iLength = 0;
+ for ( wchar_t *wch = tempString; *wch != 0; wch++ )
+ {
+ iLength += vgui::surface()->GetCharacterWidth( hFont, *wch );
+ }
+ vgui::surface()->DrawSetTextPos( floor(wide * 0.25) - (iLength / 2), m_iLeftY );
+ vgui::surface()->DrawPrintText(tempString, wcslen(tempString));
+ }
+
+ // Right Title
+ tempString = g_pVGuiLocalize->Find("#Valve_HDRDEMO_RightTitle");
+ if (tempString)
+ {
+ int iLength = 0;
+ for ( wchar_t *wch = tempString; *wch != 0; wch++ )
+ {
+ iLength += vgui::surface()->GetCharacterWidth( hFont, *wch );
+ }
+ vgui::surface()->DrawSetTextPos( ceil(wide * 0.75) - (iLength / 2), m_iRightY );
+ vgui::surface()->DrawPrintText(tempString, wcslen(tempString));
+ }
+
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+bool CHudHDRDemo::ShouldDraw()
+{
+ return (
+ // no split screen hud if not hdr
+ (g_pMaterialSystemHardwareConfig->GetHDRType() != HDR_TYPE_NONE) &&
+ m_bHDRDemoActive
+ ); //&& m_flAlphaOverride > 0 );
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input : bActive -
+//-----------------------------------------------------------------------------
+void CHudHDRDemo::SetHDRDemoActive( bool bActive )
+{
+ if ( bActive && !m_bHDRDemoActive )
+ {
+ ConVarRef pHideHud( "hidehud" );
+ pHideHud.SetValue( 15 );
+ }
+ else if ( !bActive && m_bHDRDemoActive )
+ {
+ ConVarRef pHideHud( "hidehud" );
+ pHideHud.SetValue( 0 );
+ }
+
+ m_bHDRDemoActive = bActive;
+}
+
+//=======================================================================================================
+// CONVAR to toggle this hud element
+void mat_show_ab_hdr_hudelement_changed( IConVar *pConVar, const char *pOldString, float flOldValue )
+{
+ CHudHDRDemo *pHudDemo = (CHudHDRDemo*)GET_HUDELEMENT( CHudHDRDemo );
+ if ( pHudDemo )
+ {
+ ConVarRef var( pConVar );
+ pHudDemo->SetHDRDemoActive( var.GetBool() );
+ }
+}
+ConVar mat_show_ab_hdr_hudelement( "mat_show_ab_hdr_hudelement", "0", FCVAR_CHEAT, "HDR Demo HUD Element toggle.", mat_show_ab_hdr_hudelement_changed );