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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/client/hl2/c_basehelicopter.h | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/client/hl2/c_basehelicopter.h')
| -rw-r--r-- | game/client/hl2/c_basehelicopter.h | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/game/client/hl2/c_basehelicopter.h b/game/client/hl2/c_basehelicopter.h new file mode 100644 index 0000000..6ef2d93 --- /dev/null +++ b/game/client/hl2/c_basehelicopter.h @@ -0,0 +1,33 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#ifndef C_BASEHELICOPTER_H +#define C_BASEHELICOPTER_H +#ifdef _WIN32 +#pragma once +#endif + + +#include "c_ai_basenpc.h" + + +class C_BaseHelicopter : public C_AI_BaseNPC +{ +public: + DECLARE_CLASS( C_BaseHelicopter, C_AI_BaseNPC ); + DECLARE_CLIENTCLASS(); + + C_BaseHelicopter(); + + float StartupTime() const { return m_flStartupTime; } + +private: + C_BaseHelicopter( const C_BaseHelicopter &other ) {} + float m_flStartupTime; +}; + + +#endif // C_BASEHELICOPTER_H |