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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/client/hl2/c_basehelicopter.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'game/client/hl2/c_basehelicopter.h')
-rw-r--r--game/client/hl2/c_basehelicopter.h33
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diff --git a/game/client/hl2/c_basehelicopter.h b/game/client/hl2/c_basehelicopter.h
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+++ b/game/client/hl2/c_basehelicopter.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#ifndef C_BASEHELICOPTER_H
+#define C_BASEHELICOPTER_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+
+#include "c_ai_basenpc.h"
+
+
+class C_BaseHelicopter : public C_AI_BaseNPC
+{
+public:
+ DECLARE_CLASS( C_BaseHelicopter, C_AI_BaseNPC );
+ DECLARE_CLIENTCLASS();
+
+ C_BaseHelicopter();
+
+ float StartupTime() const { return m_flStartupTime; }
+
+private:
+ C_BaseHelicopter( const C_BaseHelicopter &other ) {}
+ float m_flStartupTime;
+};
+
+
+#endif // C_BASEHELICOPTER_H