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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/client/hl1/hl1_c_rpg_rocket.cpp
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'game/client/hl1/hl1_c_rpg_rocket.cpp')
-rw-r--r--game/client/hl1/hl1_c_rpg_rocket.cpp48
1 files changed, 48 insertions, 0 deletions
diff --git a/game/client/hl1/hl1_c_rpg_rocket.cpp b/game/client/hl1/hl1_c_rpg_rocket.cpp
new file mode 100644
index 0000000..c8dc3ee
--- /dev/null
+++ b/game/client/hl1/hl1_c_rpg_rocket.cpp
@@ -0,0 +1,48 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+
+#include "cbase.h"
+#include "dlight.h"
+#include "tempent.h"
+#include "iefx.h"
+#include "c_te_legacytempents.h"
+#include "basegrenade_shared.h"
+
+
+class C_RpgRocket : public C_BaseGrenade
+{
+public:
+ DECLARE_CLASS( C_RpgRocket, C_BaseGrenade );
+ DECLARE_CLIENTCLASS();
+
+public:
+ C_RpgRocket( void ) { }
+ C_RpgRocket( const C_RpgRocket & );
+
+public:
+ void CreateLightEffects( void );
+};
+
+
+IMPLEMENT_CLIENTCLASS_DT( C_RpgRocket, DT_RpgRocket, CRpgRocket )
+END_RECV_TABLE()
+
+
+void C_RpgRocket::CreateLightEffects( void )
+{
+ dlight_t *dl;
+ if ( IsEffectActive(EF_DIMLIGHT) )
+ {
+ dl = effects->CL_AllocDlight ( index );
+ dl->origin = GetAbsOrigin();
+ dl->color.r = dl->color.g = dl->color.b = 100;
+ dl->radius = 200;
+ dl->die = gpGlobals->curtime + 0.001;
+
+ tempents->RocketFlare( GetAbsOrigin() );
+ }
+}