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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/client/dod/dod_hud_playerstatus_tnt.cpp
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'game/client/dod/dod_hud_playerstatus_tnt.cpp')
-rw-r--r--game/client/dod/dod_hud_playerstatus_tnt.cpp133
1 files changed, 133 insertions, 0 deletions
diff --git a/game/client/dod/dod_hud_playerstatus_tnt.cpp b/game/client/dod/dod_hud_playerstatus_tnt.cpp
new file mode 100644
index 0000000..cca78ff
--- /dev/null
+++ b/game/client/dod/dod_hud_playerstatus_tnt.cpp
@@ -0,0 +1,133 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#include "cbase.h"
+#include <KeyValues.h>
+#include <vgui/IScheme.h>
+#include <vgui/ISurface.h>
+#include <vgui/ISystem.h>
+#include <vgui_controls/EditablePanel.h>
+#include <vgui_controls/ImagePanel.h>
+
+#include <vgui/ISurface.h>
+
+#include "c_dod_player.h"
+
+#include "dodcornercutpanel.h"
+#include "dod_hud_playerstatus_tnt.h"
+#include "dod_gamerules.h"
+#include "clientmode_dod.h"
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+CDoDHudTNT::CDoDHudTNT( vgui::Panel *parent, const char *name ) : CDoDCutEditablePanel( parent, name )
+{
+ m_pIconTNT = new CIconPanel( this, "Icon_TNT" );
+ m_pIconTNT_Missing = new CIconPanel( this, "Icon_TNT_Missing" );
+
+ SetProportional( true );
+ LoadControlSettings( "resource/UI/HudPlayerStatusTNT.res" );
+
+ m_pIconTNT->SetVisible( false );
+ m_pIconTNT_Missing->SetVisible( true );
+
+ m_bHasTNT = false;
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void CDoDHudTNT::ApplySchemeSettings( vgui::IScheme *pScheme )
+{
+ LoadControlSettings( "resource/UI/HudPlayerStatusTNT.res" );
+
+ BaseClass::ApplySchemeSettings( pScheme );
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void CDoDHudTNT::ApplySettings( KeyValues *inResourceData )
+{
+ BaseClass::ApplySettings( inResourceData );
+
+ // Get icon loc, dims
+
+ m_iIconX = vgui::scheme()->GetProportionalScaledValueEx( GetScheme(), inResourceData->GetInt( "icon_x", 0 ) );
+ m_iIconY = vgui::scheme()->GetProportionalScaledValueEx( GetScheme(), inResourceData->GetInt( "icon_y", 0 ) );
+ m_iIconW = vgui::scheme()->GetProportionalScaledValueEx( GetScheme(), inResourceData->GetInt( "icon_w", 32 ) );
+ m_iIconH = vgui::scheme()->GetProportionalScaledValueEx( GetScheme(), inResourceData->GetInt( "icon_h", 32 ) );
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void CDoDHudTNT::SetVisible( bool state )
+{
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void CDoDHudTNT::OnThink()
+{
+ BaseClass::OnThink();
+
+ C_DODPlayer *pPlayer = C_DODPlayer::GetLocalDODPlayer();
+ if ( !pPlayer )
+ {
+ return;
+ }
+
+ if ( DODGameRules()->IsBombingTeam( pPlayer->GetTeamNumber() ) )
+ {
+ SetAlpha( 255 );
+
+ C_BaseCombatWeapon *pBomb = NULL;
+
+ for ( int i = 0; i < MAX_WEAPONS; i++ )
+ {
+ C_BaseCombatWeapon *pWeapon = pPlayer->GetWeapon( i );
+
+ if ( pWeapon == NULL )
+ {
+ continue;
+ }
+
+ if ( pWeapon->GetSlot() == WPN_SLOT_BOMB )
+ {
+ pBomb = pWeapon;
+ break;
+ }
+ }
+
+ if ( pBomb )
+ {
+ if ( m_bHasTNT == false )
+ {
+ m_bHasTNT = true;
+
+ m_pIconTNT->SetVisible( true );
+ m_pIconTNT_Missing->SetVisible( false );
+ }
+ }
+ else
+ {
+ if ( m_bHasTNT == true )
+ {
+ m_bHasTNT = false;
+
+ m_pIconTNT->SetVisible( false );
+ m_pIconTNT_Missing->SetVisible( true );
+ }
+ }
+ }
+ else
+ {
+ SetAlpha( 0 );
+ }
+} \ No newline at end of file