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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/client/dod/c_dod_smokegrenade.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'game/client/dod/c_dod_smokegrenade.h')
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diff --git a/game/client/dod/c_dod_smokegrenade.h b/game/client/dod/c_dod_smokegrenade.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================
+
+#ifndef C_DOD_SMOKEGRENADE_H
+#define C_DOD_SMOKEGRENADE_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "c_dod_basegrenade.h"
+
+class C_DODSmokeGrenade : public C_DODBaseGrenade
+{
+public:
+ DECLARE_CLASS( C_DODSmokeGrenade, C_DODBaseGrenade );
+ DECLARE_NETWORKCLASS();
+
+ C_DODSmokeGrenade();
+
+ virtual const char *GetOverviewSpriteName( void );
+
+ virtual const char *GetParticleTrailName( void ) { return NULL; }
+
+ virtual void OnDataChanged( DataUpdateType_t updateType );
+ virtual void ClientThink( void );
+
+ float CalcSmokeCloudRadius( void );
+ float CalcSmokeCloudAlpha( void );
+
+private:
+ float m_flSmokeSpawnTime; // time the smoke starts emitting
+};
+
+
+#endif // C_DOD_SMOKEGRENADE_H