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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/client/dod/c_dod_playerresource.cpp | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/client/dod/c_dod_playerresource.cpp')
| -rw-r--r-- | game/client/dod/c_dod_playerresource.cpp | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/game/client/dod/c_dod_playerresource.cpp b/game/client/dod/c_dod_playerresource.cpp new file mode 100644 index 0000000..15c88da --- /dev/null +++ b/game/client/dod/c_dod_playerresource.cpp @@ -0,0 +1,53 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: CS's custom C_PlayerResource +// +// $NoKeywords: $ +//=============================================================================// +#include "cbase.h" +#include "c_dod_playerresource.h" +#include <shareddefs.h> +#include <dod_shareddefs.h> +#include "hud.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + + +IMPLEMENT_CLIENTCLASS_DT(C_DOD_PlayerResource, DT_DODPlayerResource, CDODPlayerResource) + RecvPropArray3( RECVINFO_ARRAY(m_iObjScore), RecvPropInt( RECVINFO(m_iObjScore[0]))), + RecvPropArray3( RECVINFO_ARRAY(m_iPlayerClass), RecvPropInt( RECVINFO(m_iPlayerClass[0]))), +END_RECV_TABLE() + + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +C_DOD_PlayerResource::C_DOD_PlayerResource() +{ + m_Colors[TEAM_ALLIES] = COLOR_DOD_GREEN; + m_Colors[TEAM_AXIS] = COLOR_DOD_RED; +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +C_DOD_PlayerResource::~C_DOD_PlayerResource() +{ +} + +int C_DOD_PlayerResource::GetScore( int iIndex ) +{ + if ( !IsConnected( iIndex ) ) + return 0; + + return m_iObjScore[iIndex]; +} + +int C_DOD_PlayerResource::GetPlayerClass( int iIndex ) +{ + if ( !IsConnected( iIndex ) ) + return PLAYERCLASS_UNDEFINED; + + return m_iPlayerClass[iIndex]; +} |