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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/client/dod/c_dod_playerresource.cpp
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
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Diffstat (limited to 'game/client/dod/c_dod_playerresource.cpp')
-rw-r--r--game/client/dod/c_dod_playerresource.cpp53
1 files changed, 53 insertions, 0 deletions
diff --git a/game/client/dod/c_dod_playerresource.cpp b/game/client/dod/c_dod_playerresource.cpp
new file mode 100644
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--- /dev/null
+++ b/game/client/dod/c_dod_playerresource.cpp
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: CS's custom C_PlayerResource
+//
+// $NoKeywords: $
+//=============================================================================//
+#include "cbase.h"
+#include "c_dod_playerresource.h"
+#include <shareddefs.h>
+#include <dod_shareddefs.h>
+#include "hud.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+
+IMPLEMENT_CLIENTCLASS_DT(C_DOD_PlayerResource, DT_DODPlayerResource, CDODPlayerResource)
+ RecvPropArray3( RECVINFO_ARRAY(m_iObjScore), RecvPropInt( RECVINFO(m_iObjScore[0]))),
+ RecvPropArray3( RECVINFO_ARRAY(m_iPlayerClass), RecvPropInt( RECVINFO(m_iPlayerClass[0]))),
+END_RECV_TABLE()
+
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+C_DOD_PlayerResource::C_DOD_PlayerResource()
+{
+ m_Colors[TEAM_ALLIES] = COLOR_DOD_GREEN;
+ m_Colors[TEAM_AXIS] = COLOR_DOD_RED;
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+C_DOD_PlayerResource::~C_DOD_PlayerResource()
+{
+}
+
+int C_DOD_PlayerResource::GetScore( int iIndex )
+{
+ if ( !IsConnected( iIndex ) )
+ return 0;
+
+ return m_iObjScore[iIndex];
+}
+
+int C_DOD_PlayerResource::GetPlayerClass( int iIndex )
+{
+ if ( !IsConnected( iIndex ) )
+ return PLAYERCLASS_UNDEFINED;
+
+ return m_iPlayerClass[iIndex];
+}