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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/client/cstrike/hud_defuser.cpp | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/client/cstrike/hud_defuser.cpp')
| -rw-r--r-- | game/client/cstrike/hud_defuser.cpp | 79 |
1 files changed, 79 insertions, 0 deletions
diff --git a/game/client/cstrike/hud_defuser.cpp b/game/client/cstrike/hud_defuser.cpp new file mode 100644 index 0000000..6245a57 --- /dev/null +++ b/game/client/cstrike/hud_defuser.cpp @@ -0,0 +1,79 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#include "cbase.h" +#include "hudelement.h" +#include <vgui_controls/Panel.h> +#include <vgui/ISurface.h> +#include "clientmode_csnormal.h" +#include "c_cs_player.h" + +class CHudDefuser : public CHudElement, public vgui::Panel +{ +public: + DECLARE_CLASS_SIMPLE( CHudDefuser, vgui::Panel ); + + CHudDefuser( const char *name ); + + virtual bool ShouldDraw(); + virtual void Paint(); + +private: + CPanelAnimationVar( Color, m_clrIcon, "IconColor", "IconColor" ); + + CHudTexture *m_pIcon; +}; + + +DECLARE_HUDELEMENT( CHudDefuser ); + + +CHudDefuser::CHudDefuser( const char *pName ) : + vgui::Panel( NULL, "HudDefuser" ), CHudElement( pName ) +{ + SetParent( g_pClientMode->GetViewport() ); + m_pIcon = NULL; + + SetHiddenBits( HIDEHUD_PLAYERDEAD ); + //============================================================================= + // HPE_BEGIN: + // [tj] Add this to the render group that disappears when the scoreboard is up + //============================================================================= + RegisterForRenderGroup( "hide_for_scoreboard" ); + //============================================================================= + // HPE_END + //============================================================================= +} + +bool CHudDefuser::ShouldDraw() +{ + C_CSPlayer *pPlayer = C_CSPlayer::GetLocalCSPlayer(); + //============================================================================= + // HPE_BEGIN: + // [tj] Added base class call + //============================================================================= + return pPlayer && pPlayer->HasDefuser() && CHudElement::ShouldDraw(); + //============================================================================= + // HPE_END + //============================================================================= +} + +void CHudDefuser::Paint() +{ + if ( !m_pIcon ) + { + m_pIcon = gHUD.GetIcon( "defuser" ); + } + + if ( m_pIcon ) + { + int x, y, w, h; + GetBounds( x, y, w, h ); + + m_pIcon->DrawSelf( 0, 0, w, h, m_clrIcon ); + } +} + |