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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/client/cstrike/cs_hud_achievement_announce.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'game/client/cstrike/cs_hud_achievement_announce.h')
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diff --git a/game/client/cstrike/cs_hud_achievement_announce.h b/game/client/cstrike/cs_hud_achievement_announce.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================
+
+#ifndef CS_HUD_ACHIVEMENT_ANNOUNCE_H
+#define CS_HUD_ACHIVEMENT_ANNOUNCE_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include <KeyValues.h>
+#include <vgui/IScheme.h>
+#include <vgui/ISurface.h>
+#include <vgui/ISystem.h>
+#include <vgui_controls/AnimationController.h>
+#include <vgui_controls/EditablePanel.h>
+#include <vgui_controls/ScalableImagePanel.h>
+#include "vgui/ILocalize.h"
+#include "vgui_avatarimage.h"
+#include "hud.h"
+#include "hudelement.h"
+#include "cs_hud_playerhealth.h"
+
+#include "cs_shareddefs.h"
+
+using namespace vgui;
+
+class IAchievement;
+
+
+class CCSAchivementInfoPanel : public vgui::EditablePanel
+{
+ DECLARE_CLASS_SIMPLE( CCSAchivementInfoPanel, vgui::EditablePanel );
+
+public:
+ CCSAchivementInfoPanel( vgui::Panel *parent, const char* name);
+ ~CCSAchivementInfoPanel();
+ virtual void ApplySchemeSettings( vgui::IScheme *pScheme );
+ void SetAchievement(IAchievement* pAchievement);
+
+private:
+ vgui::Label *m_pAchievementNameLabel;
+ vgui::Label *m_pAchievementDescLabel;
+ vgui::ScalableImagePanel *m_pAchievementIcon;
+};
+
+
+
+class CCSAchievementAnnouncePanel: public EditablePanel, public CHudElement
+{
+private:
+ DECLARE_CLASS_SIMPLE( CCSAchievementAnnouncePanel, EditablePanel );
+
+public:
+ CCSAchievementAnnouncePanel( const char *pElementName );
+ ~CCSAchievementAnnouncePanel();
+
+ virtual void Reset();
+ virtual void Init();
+ virtual void ApplySchemeSettings( vgui::IScheme *pScheme );
+ virtual void FireGameEvent( IGameEvent * event );
+
+ void Show();
+ void Hide();
+
+ virtual bool ShouldDraw( void );
+ virtual void Paint( void );
+ void OnThink( void );
+ bool GetAlphaFromTime(float elapsedTime, float delay, float fadeInTime, float holdTime, float fadeOutTime, float&alpha);
+
+ int HudElementKeyInput( int down, ButtonCode_t keynum, const char *pszCurrentBinding );
+
+protected:
+ bool GetGlowAlpha (float time, float& alpha);
+ bool GetAchievementPanelAlpha (float time, float& alpha);
+
+private:
+
+ CUtlQueue<eCSAchievementType> m_achievementQueue;
+ eCSAchievementType m_currentDisplayedAchievement;
+ float m_displayStartTime;
+
+
+ vgui::EditablePanel *m_pGlowPanel;
+ CCSAchivementInfoPanel *m_pAchievementInfoPanel;
+
+ bool m_bShouldBeVisible;
+};
+
+#endif //CS_HUD_ACHIVEMENT_ANNOUNCE_H \ No newline at end of file