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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/client/cstrike/clientmode_csnormal.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'game/client/cstrike/clientmode_csnormal.h')
-rw-r--r--game/client/cstrike/clientmode_csnormal.h68
1 files changed, 68 insertions, 0 deletions
diff --git a/game/client/cstrike/clientmode_csnormal.h b/game/client/cstrike/clientmode_csnormal.h
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+++ b/game/client/cstrike/clientmode_csnormal.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#ifndef CS_CLIENTMODE_H
+#define CS_CLIENTMODE_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "clientmode_shared.h"
+#include "counterstrikeviewport.h"
+
+class ClientModeCSNormal : public ClientModeShared
+{
+DECLARE_CLASS( ClientModeCSNormal, ClientModeShared );
+
+private:
+
+// IClientMode overrides.
+public:
+
+ ClientModeCSNormal();
+
+ virtual void Init();
+ virtual void InitViewport();
+ virtual void Update();
+
+ virtual int KeyInput( int down, ButtonCode_t keynum, const char *pszCurrentBinding );
+
+ virtual float GetViewModelFOV( void );
+
+ int GetDeathMessageStartHeight( void );
+
+ virtual void FireGameEvent( IGameEvent *event );
+ virtual void PostRenderVGui();
+
+ virtual bool ShouldDrawViewModel( void );
+
+ virtual bool CanRecordDemo( char *errorMsg, int length ) const;
+
+ //=============================================================================
+ // HPE_BEGIN:
+ // [menglish] Save server information shown to the client in a persistent place
+ //=============================================================================
+
+ virtual wchar_t* GetServerName() { return m_pServerName; }
+ virtual void SetServerName(wchar_t* name);
+ virtual wchar_t* GetMapName() { return m_pMapName; }
+ virtual void SetMapName(wchar_t* name);
+
+private:
+ wchar_t m_pServerName[256];
+ wchar_t m_pMapName[256];
+
+ //=============================================================================
+ // HPE_END
+ //=============================================================================
+};
+
+
+extern IClientMode *GetClientModeNormal();
+extern ClientModeCSNormal* GetClientModeCSNormal();
+
+
+#endif // CS_CLIENTMODE_H