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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/client/cstrike/VGUI/buypreset_listbox.cpp | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/client/cstrike/VGUI/buypreset_listbox.cpp')
| -rw-r--r-- | game/client/cstrike/VGUI/buypreset_listbox.cpp | 406 |
1 files changed, 406 insertions, 0 deletions
diff --git a/game/client/cstrike/VGUI/buypreset_listbox.cpp b/game/client/cstrike/VGUI/buypreset_listbox.cpp new file mode 100644 index 0000000..add8dd7 --- /dev/null +++ b/game/client/cstrike/VGUI/buypreset_listbox.cpp @@ -0,0 +1,406 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//============================================================================= + +#include "cbase.h" + +#include <KeyValues.h> +#include <vgui/MouseCode.h> +#include <vgui/IInput.h> +#include <vgui/IScheme.h> +#include <vgui/ISurface.h> + +#include <vgui_controls/EditablePanel.h> +#include <vgui_controls/ScrollBar.h> +#include <vgui_controls/Label.h> +#include <vgui_controls/Button.h> +#include <vgui_controls/Controls.h> +#include "buypreset_listbox.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include <tier0/memdbgon.h> + +using namespace vgui; + +#ifndef max +#define max(a,b) (((a) > (b)) ? (a) : (b)) +#endif + + +//-------------------------------------------------------------------------------------------------------------- +//-------------------------------------------------------------------------------------------------------------- +BuyPresetListBox::BuyPresetListBox( vgui::Panel *parent, char const *panelName ) : Panel( parent, panelName ) +{ + m_visibleIndex = 0; + m_lastSize = 0; + + SetBounds( 0, 0, 100, 100 ); + + m_vbar = new ScrollBar(this, "PanelListPanelVScroll", true); + m_vbar->SetBounds( 0, 0, 20, 20 ); + m_vbar->SetVisible(true); + m_vbar->AddActionSignalTarget( this ); + + m_pPanelEmbedded = new EditablePanel(this, "PanelListEmbedded"); + m_pPanelEmbedded->SetBounds(0, 0, 20, 20); + m_pPanelEmbedded->SetPaintBackgroundEnabled( false ); + m_pPanelEmbedded->SetPaintBorderEnabled(false); + + if( IsProportional() ) + { + int width, height; + int sw,sh; + surface()->GetProportionalBase( width, height ); + GetHudSize(sw, sh); + + // resize scrollbar, etc + m_iScrollbarSize = static_cast<int>( static_cast<float>( SCROLLBAR_SIZE )*( static_cast<float>( sw )/ static_cast<float>( width ))); + m_iDefaultHeight = static_cast<int>( static_cast<float>( DEFAULT_HEIGHT )*( static_cast<float>( sw )/ static_cast<float>( width ))); + m_iPanelBuffer = static_cast<int>( static_cast<float>( PANELBUFFER )*( static_cast<float>( sw )/ static_cast<float>( width ))); + } + else + { + m_iScrollbarSize = SCROLLBAR_SIZE; + m_iDefaultHeight = DEFAULT_HEIGHT; + m_iPanelBuffer = PANELBUFFER; + } +} + +//-------------------------------------------------------------------------------------------------------------- +BuyPresetListBox::~BuyPresetListBox() +{ + // free data from table + DeleteAllItems(); +} + +//-------------------------------------------------------------------------------------------------------------- +/** + * Passes commands up to the parent + */ +void BuyPresetListBox::OnCommand( const char *command ) +{ + GetParent()->OnCommand( command ); +} + +//-------------------------------------------------------------------------------------------------------------- +/** + * Scrolls the list according to the mouse wheel movement + */ +void BuyPresetListBox::OnMouseWheeled(int delta) +{ + int scale = 3; + if ( m_items.Count() ) + { + Panel *panel = m_items[0].panel; + if ( panel ) + { + scale = panel->GetTall() + m_iPanelBuffer; + } + } + int val = m_vbar->GetValue(); + val -= (delta * scale); + m_vbar->SetValue(val); +} + +//-------------------------------------------------------------------------------------------------------------- +/** + * Computes vertical pixels needed by listbox contents + */ +int BuyPresetListBox::computeVPixelsNeeded( void ) +{ + int pixels = 0; + + int i; + for ( i = 0; i < m_items.Count(); i++ ) + { + Panel *panel = m_items[i].panel; + if ( !panel ) + continue; + + int w, h; + panel->GetSize( w, h ); + + pixels += m_iPanelBuffer; // add in buffer. between items. + pixels += h; + } + + pixels += m_iPanelBuffer; // add in buffer below last item + + return pixels; +} + +//-------------------------------------------------------------------------------------------------------------- +/** + * Adds an item to the end of the listbox. UserData is assumed to be a pointer that can be freed by the listbox if non-NULL. + */ +int BuyPresetListBox::AddItem( vgui::Panel *panel, void * userData ) +{ + assert(panel); + + DataItem item = { panel, userData }; + + panel->SetParent( m_pPanelEmbedded ); + + m_items.AddToTail( item ); + + InvalidateLayout(); + return m_items.Count(); +} + +//-------------------------------------------------------------------------------------------------------------- +/** + * Exchanges two items in the listbox + */ +void BuyPresetListBox::SwapItems( int index1, int index2 ) +{ + if ( index1 < 0 || index2 < 0 || index1 >= m_items.Count() || index2 >= m_items.Count() ) + { + return; + } + + DataItem temp = m_items[index1]; + m_items[index1] = m_items[index2]; + m_items[index2] = temp; + + InvalidateLayout(); +} + +//-------------------------------------------------------------------------------------------------------------- +/** + * Returns the number of items in the listbox + */ +int BuyPresetListBox::GetItemCount( void ) const +{ + return m_items.Count(); +} + +//-------------------------------------------------------------------------------------------------------------- +/** + * Returns the panel in the given index, or NULL + */ +Panel * BuyPresetListBox::GetItemPanel(int index) const +{ + if ( index < 0 || index >= m_items.Count() ) + return NULL; + + return m_items[index].panel; +} + +//-------------------------------------------------------------------------------------------------------------- +/** + * Returns the userData in the given index, or NULL + */ +void * BuyPresetListBox::GetItemUserData(int index) +{ + if ( index < 0 || index >= m_items.Count() ) + { + return NULL; + } + + return m_items[index].userData; +} + +//-------------------------------------------------------------------------------------------------------------- +/** + * Sets the userData in the given index + */ +void BuyPresetListBox::SetItemUserData( int index, void * userData ) +{ + if ( index < 0 || index >= m_items.Count() ) + return; + + m_items[index].userData = userData; +} + +//-------------------------------------------------------------------------------------------------------------- +/** + * Removes an item from the table (changing the indices of all following items), deleting the panel and userData + */ +void BuyPresetListBox::RemoveItem(int index) +{ + if ( index < 0 || index >= m_items.Count() ) + return; + + DataItem item = m_items[index]; + if ( item.panel ) + { + item.panel->MarkForDeletion(); + } + if ( item.userData ) + { + delete item.userData; + } + + m_items.Remove( index ); + + InvalidateLayout(); +} + +//-------------------------------------------------------------------------------------------------------------- +/** + * clears the listbox, deleting all panels and userData + */ +void BuyPresetListBox::DeleteAllItems() +{ + while ( m_items.Count() ) + { + RemoveItem( 0 ); + } + + // move the scrollbar to the top of the list + m_vbar->SetValue(0); + InvalidateLayout(); +} + +//-------------------------------------------------------------------------------------------------------------- +/** + * Handles Count changes + */ +void BuyPresetListBox::OnSizeChanged(int wide, int tall) +{ + BaseClass::OnSizeChanged(wide, tall); + InvalidateLayout(); +} + +//-------------------------------------------------------------------------------------------------------------- +/** + * Positions listbox items, etc after internal changes + */ +void BuyPresetListBox::PerformLayout() +{ + int wide, tall; + GetSize( wide, tall ); + + int vpixels = computeVPixelsNeeded(); + + int visibleIndex = m_visibleIndex; + + //!! need to make it recalculate scroll positions + m_vbar->SetVisible(true); + m_vbar->SetEnabled(false); + m_vbar->SetRange( 0, (MAX( 0, vpixels - tall + m_iDefaultHeight )) ); + m_vbar->SetRangeWindow( m_iDefaultHeight ); + m_vbar->SetButtonPressedScrollValue( m_iDefaultHeight ); // standard height of labels/buttons etc. + m_vbar->SetPos(wide - m_iScrollbarSize, 1); + m_vbar->SetSize(m_iScrollbarSize, tall - 2); + + m_visibleIndex = visibleIndex; + + int top = MAX( 0, m_vbar->GetValue() ); + + m_pPanelEmbedded->SetPos( 1, -top ); + m_pPanelEmbedded->SetSize( wide-m_iScrollbarSize -2, vpixels ); + + // Now lay out the controls on the embedded panel + int y = 0; + int h = 0; + int totalh = 0; + + int i; + for ( i = 0; i < m_items.Count(); i++, y += h ) + { + // add in a little buffer between panels + y += m_iPanelBuffer; + DataItem item = m_items[i]; + + h = item.panel->GetTall(); + + totalh += h; + item.panel->SetBounds( 8, y, wide - m_iScrollbarSize - 8 - 8, h ); + item.panel->InvalidateLayout(); + } + + if ( m_visibleIndex >= 0 && m_visibleIndex < m_items.Count() ) + { + + int vpos = 0; + + int tempWide, tempTall; + GetSize( tempWide, tempTall ); + + int vtop, vbottom; + m_vbar->GetRange( vtop, vbottom ); + + int tempTop = MAX( 0, m_vbar->GetValue() ); // top pixel in the embedded panel + int bottom = tempTop + tempTall - 2; + + int itemTop, itemLeft, itemBottom, itemRight; + m_items[m_visibleIndex].panel->GetBounds( itemLeft, itemTop, itemRight, itemBottom ); + itemBottom += itemTop; + itemRight += itemLeft; + + if ( itemTop < tempTop ) + { + // item's top is too high + vpos -= ( tempTop - itemTop ); + + m_vbar->SetValue(vpos); + OnSliderMoved(vpos); + } + else if ( itemBottom > bottom ) + { + // item's bottom is too low + vpos += ( itemBottom - bottom ); + + m_vbar->SetValue(vpos); + OnSliderMoved(vpos); + } + } + + if ( m_lastSize == vpixels ) + { + m_visibleIndex = -1; + } + m_lastSize = vpixels; +} + +//-------------------------------------------------------------------------------------------------------------- +/** + * Try to ensure that the given index is visible + */ +void BuyPresetListBox::MakeItemVisible( int index ) +{ + m_visibleIndex = index; + m_lastSize = 0; +} + +//-------------------------------------------------------------------------------------------------------------- +/** + * Loads colors, fonts, etc + */ +void BuyPresetListBox::ApplySchemeSettings(IScheme *pScheme) +{ + BaseClass::ApplySchemeSettings(pScheme); + + SetBgColor(GetSchemeColor("BuyPresetListBox.BgColor", GetBgColor(), pScheme)); + + SetBorder(pScheme->GetBorder("BrowserBorder")); + m_vbar->SetBorder(pScheme->GetBorder("BrowserBorder")); + + PerformLayout(); +} + + +//-------------------------------------------------------------------------------------------------------------- +/** + * Handles slider being dragged + */ +void BuyPresetListBox::OnSliderMoved( int position ) +{ + InvalidateLayout(); + Repaint(); +} + + +//-------------------------------------------------------------------------------------------------------------- +/** + * Moves slider to the top + */ +void BuyPresetListBox::MoveScrollBarToTop() +{ + m_vbar->SetValue(0); + OnSliderMoved(0); +} + |