diff options
| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/client/cliententitylist.cpp | |
| download | archived-source-engine-2018-hl2-src-3bf9df6b2785fa6d951086978a3e66f49427166a.tar.xz archived-source-engine-2018-hl2-src-3bf9df6b2785fa6d951086978a3e66f49427166a.zip | |
Diffstat (limited to 'game/client/cliententitylist.cpp')
| -rw-r--r-- | game/client/cliententitylist.cpp | 573 |
1 files changed, 573 insertions, 0 deletions
diff --git a/game/client/cliententitylist.cpp b/game/client/cliententitylist.cpp new file mode 100644 index 0000000..2f983e6 --- /dev/null +++ b/game/client/cliententitylist.cpp @@ -0,0 +1,573 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $Workfile: $ +// $NoKeywords: $ +//===========================================================================// + +//----------------------------------------------------------------------------- +// Purpose: a global list of all the entities in the game. All iteration through +// entities is done through this object. +//----------------------------------------------------------------------------- +#include "cbase.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +//----------------------------------------------------------------------------- +// Globals +//----------------------------------------------------------------------------- + +// Create interface +static CClientEntityList s_EntityList; +CBaseEntityList *g_pEntityList = &s_EntityList; + +// Expose list to engine +EXPOSE_SINGLE_INTERFACE_GLOBALVAR( CClientEntityList, IClientEntityList, VCLIENTENTITYLIST_INTERFACE_VERSION, s_EntityList ); + +// Store local pointer to interface for rest of client .dll only +// (CClientEntityList instead of IClientEntityList ) +CClientEntityList *cl_entitylist = &s_EntityList; + + +bool PVSNotifierMap_LessFunc( IClientUnknown* const &a, IClientUnknown* const &b ) +{ + return a < b; +} + + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +CClientEntityList::CClientEntityList( void ) : + m_PVSNotifierMap( 0, 0, PVSNotifierMap_LessFunc ) +{ + m_iMaxUsedServerIndex = -1; + m_iMaxServerEnts = 0; + Release(); + +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +CClientEntityList::~CClientEntityList( void ) +{ + Release(); +} + +//----------------------------------------------------------------------------- +// Purpose: Clears all entity lists and releases entities +//----------------------------------------------------------------------------- +void CClientEntityList::Release( void ) +{ + // Free all the entities. + ClientEntityHandle_t iter = FirstHandle(); + while( iter != InvalidHandle() ) + { + // Try to call release on anything we can. + IClientNetworkable *pNet = GetClientNetworkableFromHandle( iter ); + if ( pNet ) + { + pNet->Release(); + } + else + { + // Try to call release on anything we can. + IClientThinkable *pThinkable = GetClientThinkableFromHandle( iter ); + if ( pThinkable ) + { + pThinkable->Release(); + } + } + RemoveEntity( iter ); + + iter = FirstHandle(); + } + + m_iNumServerEnts = 0; + m_iMaxServerEnts = 0; + m_iNumClientNonNetworkable = 0; + m_iMaxUsedServerIndex = -1; +} + +IClientNetworkable* CClientEntityList::GetClientNetworkable( int entnum ) +{ + Assert( entnum >= 0 ); + Assert( entnum < MAX_EDICTS ); + return m_EntityCacheInfo[entnum].m_pNetworkable; +} + + +IClientEntity* CClientEntityList::GetClientEntity( int entnum ) +{ + IClientUnknown *pEnt = GetListedEntity( entnum ); + return pEnt ? pEnt->GetIClientEntity() : 0; +} + + +int CClientEntityList::NumberOfEntities( bool bIncludeNonNetworkable ) +{ + if ( bIncludeNonNetworkable == true ) + return m_iNumServerEnts + m_iNumClientNonNetworkable; + + return m_iNumServerEnts; +} + + +void CClientEntityList::SetMaxEntities( int maxents ) +{ + m_iMaxServerEnts = maxents; +} + + +int CClientEntityList::GetMaxEntities( void ) +{ + return m_iMaxServerEnts; +} + + +//----------------------------------------------------------------------------- +// Convenience methods to convert between entindex + ClientEntityHandle_t +//----------------------------------------------------------------------------- +int CClientEntityList::HandleToEntIndex( ClientEntityHandle_t handle ) +{ + if ( handle == INVALID_EHANDLE_INDEX ) + return -1; + C_BaseEntity *pEnt = GetBaseEntityFromHandle( handle ); + return pEnt ? pEnt->entindex() : -1; +} + + +//----------------------------------------------------------------------------- +// Purpose: Because m_iNumServerEnts != last index +// Output : int +//----------------------------------------------------------------------------- +int CClientEntityList::GetHighestEntityIndex( void ) +{ + return m_iMaxUsedServerIndex; +} + +void CClientEntityList::RecomputeHighestEntityUsed( void ) +{ + m_iMaxUsedServerIndex = -1; + + // Walk backward looking for first valid index + int i; + for ( i = MAX_EDICTS - 1; i >= 0; i-- ) + { + if ( GetListedEntity( i ) != NULL ) + { + m_iMaxUsedServerIndex = i; + break; + } + } +} + + +//----------------------------------------------------------------------------- +// Purpose: Add a raw C_BaseEntity to the entity list. +// Input : index - +//----------------------------------------------------------------------------- + +//----------------------------------------------------------------------------- +// Purpose: +// Input : index - +//----------------------------------------------------------------------------- + +C_BaseEntity* CClientEntityList::GetBaseEntity( int entnum ) +{ + IClientUnknown *pEnt = GetListedEntity( entnum ); + return pEnt ? pEnt->GetBaseEntity() : 0; +} + + +ICollideable* CClientEntityList::GetCollideable( int entnum ) +{ + IClientUnknown *pEnt = GetListedEntity( entnum ); + return pEnt ? pEnt->GetCollideable() : 0; +} + + +IClientNetworkable* CClientEntityList::GetClientNetworkableFromHandle( ClientEntityHandle_t hEnt ) +{ + IClientUnknown *pEnt = GetClientUnknownFromHandle( hEnt ); + return pEnt ? pEnt->GetClientNetworkable() : 0; +} + + +IClientEntity* CClientEntityList::GetClientEntityFromHandle( ClientEntityHandle_t hEnt ) +{ + IClientUnknown *pEnt = GetClientUnknownFromHandle( hEnt ); + return pEnt ? pEnt->GetIClientEntity() : 0; +} + + +IClientRenderable* CClientEntityList::GetClientRenderableFromHandle( ClientEntityHandle_t hEnt ) +{ + IClientUnknown *pEnt = GetClientUnknownFromHandle( hEnt ); + return pEnt ? pEnt->GetClientRenderable() : 0; +} + + +C_BaseEntity* CClientEntityList::GetBaseEntityFromHandle( ClientEntityHandle_t hEnt ) +{ + IClientUnknown *pEnt = GetClientUnknownFromHandle( hEnt ); + return pEnt ? pEnt->GetBaseEntity() : 0; +} + + +ICollideable* CClientEntityList::GetCollideableFromHandle( ClientEntityHandle_t hEnt ) +{ + IClientUnknown *pEnt = GetClientUnknownFromHandle( hEnt ); + return pEnt ? pEnt->GetCollideable() : 0; +} + + +IClientThinkable* CClientEntityList::GetClientThinkableFromHandle( ClientEntityHandle_t hEnt ) +{ + IClientUnknown *pEnt = GetClientUnknownFromHandle( hEnt ); + return pEnt ? pEnt->GetClientThinkable() : 0; +} + + +void CClientEntityList::AddPVSNotifier( IClientUnknown *pUnknown ) +{ + IClientRenderable *pRen = pUnknown->GetClientRenderable(); + if ( pRen ) + { + IPVSNotify *pNotify = pRen->GetPVSNotifyInterface(); + if ( pNotify ) + { + unsigned short index = m_PVSNotifyInfos.AddToTail(); + CPVSNotifyInfo *pInfo = &m_PVSNotifyInfos[index]; + pInfo->m_pNotify = pNotify; + pInfo->m_pRenderable = pRen; + pInfo->m_InPVSStatus = 0; + pInfo->m_PVSNotifiersLink = index; + + m_PVSNotifierMap.Insert( pUnknown, index ); + } + } +} + + +void CClientEntityList::RemovePVSNotifier( IClientUnknown *pUnknown ) +{ + IClientRenderable *pRenderable = pUnknown->GetClientRenderable(); + if ( pRenderable ) + { + IPVSNotify *pNotify = pRenderable->GetPVSNotifyInterface(); + if ( pNotify ) + { + unsigned short index = m_PVSNotifierMap.Find( pUnknown ); + if ( !m_PVSNotifierMap.IsValidIndex( index ) ) + { + Warning( "PVS notifier not in m_PVSNotifierMap\n" ); + Assert( false ); + return; + } + + unsigned short indexIntoPVSNotifyInfos = m_PVSNotifierMap[index]; + + Assert( m_PVSNotifyInfos[indexIntoPVSNotifyInfos].m_pNotify == pNotify ); + Assert( m_PVSNotifyInfos[indexIntoPVSNotifyInfos].m_pRenderable == pRenderable ); + + m_PVSNotifyInfos.Remove( indexIntoPVSNotifyInfos ); + m_PVSNotifierMap.RemoveAt( index ); + return; + } + } + + // If it didn't report itself as a notifier, let's hope it's not in the notifier list now + // (which would mean that it reported itself as a notifier earlier, but not now). +#ifdef _DEBUG + unsigned short index = m_PVSNotifierMap.Find( pUnknown ); + Assert( !m_PVSNotifierMap.IsValidIndex( index ) ); +#endif +} + +void CClientEntityList::AddListenerEntity( IClientEntityListener *pListener ) +{ + if ( m_entityListeners.Find( pListener ) >= 0 ) + { + AssertMsg( 0, "Can't add listeners multiple times\n" ); + return; + } + m_entityListeners.AddToTail( pListener ); +} + +void CClientEntityList::RemoveListenerEntity( IClientEntityListener *pListener ) +{ + m_entityListeners.FindAndRemove( pListener ); +} + +void CClientEntityList::OnAddEntity( IHandleEntity *pEnt, CBaseHandle handle ) +{ + int entnum = handle.GetEntryIndex(); + EntityCacheInfo_t *pCache = &m_EntityCacheInfo[entnum]; + + if ( entnum >= 0 && entnum < MAX_EDICTS ) + { + // Update our counters. + m_iNumServerEnts++; + if ( entnum > m_iMaxUsedServerIndex ) + { + m_iMaxUsedServerIndex = entnum; + } + + + // Cache its networkable pointer. + Assert( dynamic_cast< IClientUnknown* >( pEnt ) ); + Assert( ((IClientUnknown*)pEnt)->GetClientNetworkable() ); // Server entities should all be networkable. + pCache->m_pNetworkable = ((IClientUnknown*)pEnt)->GetClientNetworkable(); + } + + IClientUnknown *pUnknown = (IClientUnknown*)pEnt; + + // If this thing wants PVS notifications, hook it up. + AddPVSNotifier( pUnknown ); + + // Store it in a special list for fast iteration if it's a C_BaseEntity. + C_BaseEntity *pBaseEntity = pUnknown->GetBaseEntity(); + if ( pBaseEntity ) + { + pCache->m_BaseEntitiesIndex = m_BaseEntities.AddToTail( pBaseEntity ); + + if ( pBaseEntity->ObjectCaps() & FCAP_SAVE_NON_NETWORKABLE ) + { + m_iNumClientNonNetworkable++; + } + + //DevMsg(2,"Created %s\n", pBaseEnt->GetClassname() ); + for ( int i = m_entityListeners.Count()-1; i >= 0; i-- ) + { + m_entityListeners[i]->OnEntityCreated( pBaseEntity ); + } + } + else + { + pCache->m_BaseEntitiesIndex = m_BaseEntities.InvalidIndex(); + } + + +} + +#if defined( STAGING_ONLY ) + +// Defined in tier1 / interface.cpp for Windows and native for POSIX platforms. +extern "C" int backtrace( void **buffer, int size ); + +static struct +{ + int entnum; + float time; + C_BaseEntity *pBaseEntity; + void *backtrace_addrs[ 16 ]; +} g_RemoveEntityBacktraces[ 1024 ]; +static uint32 g_RemoveEntityBacktracesIndex = 0; + +static void OnRemoveEntityBacktraceHook( int entnum, C_BaseEntity *pBaseEntity ) +{ + int index = g_RemoveEntityBacktracesIndex++; + if ( g_RemoveEntityBacktracesIndex >= ARRAYSIZE( g_RemoveEntityBacktraces ) ) + g_RemoveEntityBacktracesIndex = 0; + + g_RemoveEntityBacktraces[ index ].entnum = entnum; + g_RemoveEntityBacktraces[ index ].time = gpGlobals->curtime; + g_RemoveEntityBacktraces[ index ].pBaseEntity = pBaseEntity; + + memset( g_RemoveEntityBacktraces[ index ].backtrace_addrs, 0, sizeof( g_RemoveEntityBacktraces[ index ].backtrace_addrs ) ); + backtrace( g_RemoveEntityBacktraces[ index ].backtrace_addrs, ARRAYSIZE( g_RemoveEntityBacktraces[ index ].backtrace_addrs ) ); +} + +// Should help us track down CL_PreserveExistingEntity Host_Error() issues: +// 1. Set cl_removeentity_backtrace_capture to 1. +// 2. When error hits, run "cl_removeentity_backtrace_dump [entnum]". +// 3. In debugger, track down what functions the spewed addresses refer to. +static ConVar cl_removeentity_backtrace_capture( "cl_removeentity_backtrace_capture", "0", 0, + "For debugging. Capture backtraces for CClientEntityList::OnRemoveEntity calls." ); + +CON_COMMAND( cl_removeentity_backtrace_dump, "Dump backtraces for client OnRemoveEntity calls." ) +{ + if ( !cl_removeentity_backtrace_capture.GetBool() ) + { + Msg( "cl_removeentity_backtrace_dump error: cl_removeentity_backtrace_capture not enabled. Backtraces not captured.\n" ); + return; + } + + int entnum = ( args.ArgC() >= 2 ) ? atoi( args[ 1 ] ) : -1; + + for ( int i = 0; i < ARRAYSIZE( g_RemoveEntityBacktraces ); i++ ) + { + if ( g_RemoveEntityBacktraces[ i ].time && + ( entnum == -1 || g_RemoveEntityBacktraces[ i ].entnum == entnum ) ) + { + Msg( "%d: time:%.2f pBaseEntity:%p\n", g_RemoveEntityBacktraces[i].entnum, + g_RemoveEntityBacktraces[ i ].time, g_RemoveEntityBacktraces[ i ].pBaseEntity ); + for ( int j = 0; j < ARRAYSIZE( g_RemoveEntityBacktraces[ i ].backtrace_addrs ); j++ ) + { + Msg( " %p\n", g_RemoveEntityBacktraces[ i ].backtrace_addrs[ j ] ); + } + } + } +} + +#endif // STAGING_ONLY + +void CClientEntityList::OnRemoveEntity( IHandleEntity *pEnt, CBaseHandle handle ) +{ + int entnum = handle.GetEntryIndex(); + EntityCacheInfo_t *pCache = &m_EntityCacheInfo[entnum]; + + if ( entnum >= 0 && entnum < MAX_EDICTS ) + { + // This is a networkable ent. Clear out our cache info for it. + pCache->m_pNetworkable = NULL; + m_iNumServerEnts--; + + if ( entnum >= m_iMaxUsedServerIndex ) + { + RecomputeHighestEntityUsed(); + } + } + + + IClientUnknown *pUnknown = (IClientUnknown*)pEnt; + + // If this is a PVS notifier, remove it. + RemovePVSNotifier( pUnknown ); + + C_BaseEntity *pBaseEntity = pUnknown->GetBaseEntity(); + +#if defined( STAGING_ONLY ) + if ( cl_removeentity_backtrace_capture.GetBool() ) + { + OnRemoveEntityBacktraceHook( entnum, pBaseEntity ); + } +#endif // STAGING_ONLY + + if ( pBaseEntity ) + { + if ( pBaseEntity->ObjectCaps() & FCAP_SAVE_NON_NETWORKABLE ) + { + m_iNumClientNonNetworkable--; + } + + //DevMsg(2,"Deleted %s\n", pBaseEnt->GetClassname() ); + for ( int i = m_entityListeners.Count()-1; i >= 0; i-- ) + { + m_entityListeners[i]->OnEntityDeleted( pBaseEntity ); + } + } + + if ( pCache->m_BaseEntitiesIndex != m_BaseEntities.InvalidIndex() ) + m_BaseEntities.Remove( pCache->m_BaseEntitiesIndex ); + + pCache->m_BaseEntitiesIndex = m_BaseEntities.InvalidIndex(); +} + + +// Use this to iterate over all the C_BaseEntities. +C_BaseEntity* CClientEntityList::FirstBaseEntity() const +{ + const CEntInfo *pList = FirstEntInfo(); + while ( pList ) + { + if ( pList->m_pEntity ) + { + IClientUnknown *pUnk = static_cast<IClientUnknown*>( pList->m_pEntity ); + C_BaseEntity *pRet = pUnk->GetBaseEntity(); + if ( pRet ) + return pRet; + } + pList = pList->m_pNext; + } + + return NULL; + +} + +C_BaseEntity* CClientEntityList::NextBaseEntity( C_BaseEntity *pEnt ) const +{ + if ( pEnt == NULL ) + return FirstBaseEntity(); + + // Run through the list until we get a C_BaseEntity. + const CEntInfo *pList = GetEntInfoPtr( pEnt->GetRefEHandle() ); + if ( pList ) + { + pList = NextEntInfo(pList); + } + + while ( pList ) + { + if ( pList->m_pEntity ) + { + IClientUnknown *pUnk = static_cast<IClientUnknown*>( pList->m_pEntity ); + C_BaseEntity *pRet = pUnk->GetBaseEntity(); + if ( pRet ) + return pRet; + } + pList = pList->m_pNext; + } + + return NULL; +} + + + +// -------------------------------------------------------------------------------------------------- // +// C_AllBaseEntityIterator +// -------------------------------------------------------------------------------------------------- // +C_AllBaseEntityIterator::C_AllBaseEntityIterator() +{ + Restart(); +} + + +void C_AllBaseEntityIterator::Restart() +{ + m_CurBaseEntity = ClientEntityList().m_BaseEntities.Head(); +} + + +C_BaseEntity* C_AllBaseEntityIterator::Next() +{ + if ( m_CurBaseEntity == ClientEntityList().m_BaseEntities.InvalidIndex() ) + return NULL; + + C_BaseEntity *pRet = ClientEntityList().m_BaseEntities[m_CurBaseEntity]; + m_CurBaseEntity = ClientEntityList().m_BaseEntities.Next( m_CurBaseEntity ); + return pRet; +} + + +// -------------------------------------------------------------------------------------------------- // +// C_BaseEntityIterator +// -------------------------------------------------------------------------------------------------- // +C_BaseEntityIterator::C_BaseEntityIterator() +{ + Restart(); +} + +void C_BaseEntityIterator::Restart() +{ + m_CurBaseEntity = ClientEntityList().m_BaseEntities.Head(); +} + +C_BaseEntity* C_BaseEntityIterator::Next() +{ + // Skip dormant entities + while ( m_CurBaseEntity != ClientEntityList().m_BaseEntities.InvalidIndex() ) + { + C_BaseEntity *pRet = ClientEntityList().m_BaseEntities[m_CurBaseEntity]; + m_CurBaseEntity = ClientEntityList().m_BaseEntities.Next( m_CurBaseEntity ); + + if (!pRet->IsDormant()) + return pRet; + } + + return NULL; +} |