diff options
| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/client/client_tf.vpc | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/client/client_tf.vpc')
| -rw-r--r-- | game/client/client_tf.vpc | 908 |
1 files changed, 908 insertions, 0 deletions
diff --git a/game/client/client_tf.vpc b/game/client/client_tf.vpc new file mode 100644 index 0000000..7ac6361 --- /dev/null +++ b/game/client/client_tf.vpc @@ -0,0 +1,908 @@ +//----------------------------------------------------------------------------- +// CLIENT_TF.VPC +// +// Project Script +//----------------------------------------------------------------------------- + +$Macro SRCDIR "..\.." +$Macro GAMENAME "tf" + +// This code currently only builds on Windows (itemtest_lib and dependencies) +$Macro WORKSHOP_IMPORT_ENABLE $WINDOWS + +$Include "$SRCDIR\game\client\client_base.vpc" +$include "$SRCDIR\game\shared\tf\tf_gcmessages_include.vpc" +$Include "$SRCDIR\game\client\client_econ_base.vpc" +$Include "$SRCDIR\vpc_scripts\source_saxxyawards.vpc" +$Include "$SRCDIR\utils\itemtest_lib\itemtest_lib_support.vpc" [$WORKSHOP_IMPORT_ENABLE] + +$Configuration +{ + $Compiler + { + $AdditionalIncludeDirectories ".\hl2;.\hl2\elements;.\tf;.\tf\vgui;..\statemachine;$SRCDIR\game\shared\multiplayer;$SRCDIR\game\shared\tf;$SRCDIR\gcsdk\steamextra;$BASE;.\econ" + $PreprocessorDefinitions "$BASE;TF_CLIENT_DLL;USES_ECON_ITEMS;ENABLE_GC_MATCHMAKING;GLOWS_ENABLE;USE_DYNAMIC_ASSET_LOADING;SIXENSE;VOTING_ENABLED;NEXT_BOT" + $PreprocessorDefinitions "$BASE;SAXXYMAINMENU_ENABLED" [$SAXXYAWARDS_ENABLE] + $PreprocessorDefinitions "$BASE;WORKSHOP_IMPORT_ENABLED" [$WORKSHOP_IMPORT_ENABLE] + } +} + +$Project "Client (TF)" +{ + $Folder "Source Files" + { + -$File "$SRCDIR\game\shared\weapon_parse_default.cpp" + } + + $Folder "Source Files" + { + $File "$SRCDIR\game\shared\basecombatweapon_shared.h" + $File "$SRCDIR\game\client\abuse_report.cpp" + $File "$SRCDIR\game\client\abuse_report.h" + $File "$SRCDIR\game\client\abuse_report_ui.cpp" + $File "$SRCDIR\game\client\abuse_report_ui.h" + $File "tf\tf_abuse_report.cpp" + $File "tf\tf_abuse_report.h" + $File "c_team_objectiveresource.cpp" + $File "c_team_objectiveresource.h" + $File "c_team_train_watcher.cpp" + $File "c_team_train_watcher.h" + $File "hud_base_account.cpp" + $File "hud_base_account.h" + $File "tf\hud_basedeathnotice.cpp" + $File "tf\hud_basedeathnotice.h" + $File "hud_controlpointicons.cpp" + $File "hud_voicestatus.cpp" + $File "hud_vguiscreencursor.cpp" + $File "hud_baseachievement_tracker.cpp" + $File "hud_baseachievement_tracker.h" + $File "$SRCDIR\game\client\hud_vote.h" + $File "$SRCDIR\game\client\hud_vote.cpp" + $File "$SRCDIR\game\shared\motd.cpp" + $File "$SRCDIR\game\shared\motd.h" + $File "$SRCDIR\game\shared\playerclass_info_parse.cpp" + $File "$SRCDIR\game\shared\playerclass_info_parse.h" + $File "$SRCDIR\game\shared\teamplay_round_timer.cpp" + $File "$SRCDIR\game\shared\teamplay_round_timer.h" + $File "$SRCDIR\common\ServerBrowser\blacklisted_server_manager.h" + $File "$SRCDIR\common\ServerBrowser\blacklisted_server_manager.cpp" + { + $Configuration + { + $Compiler + { + $Create/UsePrecompiledHeader "Not Using Precompiled Headers" + } + } + } + + $File "TeamBitmapImage.cpp" + $File "voice_menu.cpp" + + $File "$SRCDIR\common\GameUI\scriptobject.cpp" + { + $Configuration + { + $Compiler + { + $Create/UsePrecompiledHeader "Not Using Precompiled Headers" + } + } + } + $File "$SRCDIR\common\GameUI\scriptobject.h" + $File "$SRCDIR\common\GameUI\cvarslider.cpp" + { + $Configuration + { + $Compiler + { + $Create/UsePrecompiledHeader "Not Using Precompiled Headers" + } + } + } + $File "$SRCDIR\common\GameUI\cvarslider.h" + + $Folder "Economy" + { + $File "$SRCDIR\game\shared\tf\tf_item_inventory.cpp" + $File "$SRCDIR\game\shared\tf\tf_item_inventory.h" + $File "$SRCDIR\game\shared\tf\tf_item_wearable.cpp" + $File "$SRCDIR\game\shared\tf\tf_item_wearable.h" + + $File "$SRCDIR\game\shared\tf\tf_item_system.cpp" + $File "$SRCDIR\game\shared\tf\tf_item_system.h" + $File "$SRCDIR\game\shared\tf\tf_item_schema.cpp" + $File "$SRCDIR\game\shared\tf\tf_item_schema.h" + + $File "$SRCDIR\game\shared\tf\tf_quest_editor_panel.h" + $File "$SRCDIR\game\shared\tf\tf_quest_editor_panel.cpp" + $File "$SRCDIR\game\shared\tf\tf_quest_restriction.h" + $File "$SRCDIR\game\shared\tf\tf_quest_restriction.cpp" + + $File "$SRCDIR\game\shared\tf\tf_wardata.h" + $File "$SRCDIR\game\shared\tf\tf_wardata.cpp" + $File "$SRCDIR\game\shared\tf\tf_rating_data.h" + $File "$SRCDIR\game\shared\tf\tf_rating_data.cpp" + $File "$SRCDIR\game\shared\tf\tf_ladder_data.h" + $File "$SRCDIR\game\shared\tf\tf_ladder_data.cpp" + $File "$SRCDIR\game\shared\tf\tf_survey_questions.h" + $File "$SRCDIR\game\shared\tf\tf_survey_questions.cpp" + $File "$SRCDIR\game\shared\tf\tf_xp_source.h" + $File "$SRCDIR\game\shared\tf\tf_xp_source.cpp" + $File "$SRCDIR\game\shared\tf\tf_notification.h" + $File "$SRCDIR\game\shared\tf\tf_notification.cpp" + } + + $Folder "Economy Client" + { + $File "econ\item_selection_panel.cpp" + $File "econ\item_selection_panel.h" + + $Folder "Store" + { + $File "econ\store\store_page_halloween.cpp" + $File "econ\store\store_page_halloween.h" + } + } + + $Folder "TF Economy Client Overrides" + { + $File "tf\vgui\tf_item_pickup_panel.cpp" + $File "tf\vgui\tf_item_pickup_panel.h" + + $File "tf\vgui\store\tf_store.cpp" + $File "tf\vgui\store\tf_store.h" + + $File "tf\vgui\store\tf_store_panel_base.h" + $File "tf\vgui\store\tf_store_panel_base.cpp" + $File "tf\vgui\store\tf_store_page_base.cpp" + $File "tf\vgui\store\tf_store_page_base.h" + $File "tf\vgui\store\tf_store_preview_item_base.cpp" + $File "tf\vgui\store\tf_store_preview_item_base.h" + + $Folder "v1" + { + $File "tf\vgui\store\v1\tf_store_page.cpp" + $File "tf\vgui\store\v1\tf_store_page.h" + $File "tf\vgui\store\v1\tf_store_panel.cpp" + $File "tf\vgui\store\v1\tf_store_panel.h" + $File "tf\vgui\store\v1\tf_store_preview_item.cpp" + $File "tf\vgui\store\v1\tf_store_preview_item.h" + $File "tf\vgui\store\v1\tf_store_page_maps.cpp" + $File "tf\vgui\store\v1\tf_store_page_maps.h" + } + + $Folder "v2" + { + $File "tf\vgui\store\v2\tf_store_page2.cpp" + $File "tf\vgui\store\v2\tf_store_page2.h" + $File "tf\vgui\store\v2\tf_store_panel2.cpp" + $File "tf\vgui\store\v2\tf_store_panel2.h" + $File "tf\vgui\store\v2\tf_store_preview_item2.cpp" + $File "tf\vgui\store\v2\tf_store_preview_item2.h" + $File "tf\vgui\store\v2\tf_store_page_maps2.cpp" + $File "tf\vgui\store\v2\tf_store_page_maps2.h" + $File "tf\vgui\store\v2\tf_store_mapstamps_info_dialog.cpp" + $File "tf\vgui\store\v2\tf_store_mapstamps_info_dialog.h" + } + } + + $Folder "TF" + { + $File "$SRCDIR\game\shared\tf\tf_weapon_passtime_gun.cpp" + $File "$SRCDIR\game\shared\tf\tf_weapon_passtime_gun.h" + $File "$SRCDIR\game\shared\tf\passtime_game_events.cpp" + $File "$SRCDIR\game\shared\tf\passtime_game_events.h" + $File "$SRCDIR\game\shared\tf\passtime_convars.cpp" + $File "$SRCDIR\game\shared\tf\passtime_convars.h" + $File "tf\c_func_passtime_goal.cpp" + $File "tf\c_func_passtime_goal.h" + $File "tf\c_tf_passtime_ball.cpp" + $File "tf\c_tf_passtime_ball.h" + $File "tf\c_tf_passtime_logic.cpp" + $File "tf\c_tf_passtime_logic.h" + $File "tf\tf_hud_passtime.cpp" + $File "tf\tf_hud_passtime.h" + $File "tf\tf_hud_passtime_ball_offscreen_arrow.cpp" + $File "tf\tf_hud_passtime_ball_offscreen_arrow.h" + $File "tf\tf_hud_passtime_reticle.cpp" + $File "tf\tf_hud_passtime_reticle.h" + $File "tf\c_tf_glow.cpp" + $File "$SRCDIR\game\shared\tf\achievements_tf.cpp" + $File "$SRCDIR\game\shared\tf\achievements_tf.h" + $File "$SRCDIR\game\shared\tf\achievements_tf_demoman.cpp" + $File "$SRCDIR\game\shared\tf\achievements_tf_engineer.cpp" + $File "$SRCDIR\game\shared\tf\achievements_tf_heavy.cpp" + $File "$SRCDIR\game\shared\tf\achievements_tf_medic.cpp" + $File "$SRCDIR\game\shared\tf\achievements_tf_pyro.cpp" + $File "$SRCDIR\game\shared\tf\achievements_tf_scout.cpp" + $File "$SRCDIR\game\shared\tf\achievements_tf_sniper.cpp" + $File "$SRCDIR\game\shared\tf\achievements_tf_soldier.cpp" + 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"$SRCDIR\game\shared\tf\tf_item_powerup_bottle.cpp" + $File "$SRCDIR\game\shared\tf\tf_item_powerup_bottle.h" + $File "$SRCDIR\game\shared\tf\tf_condition.cpp" + $File "$SRCDIR\game\shared\tf\tf_condition.h" + $File "$SRCDIR\game\shared\tf\tf_player_shared.cpp" + $File "$SRCDIR\game\shared\tf\tf_player_shared.h" + $File "$SRCDIR\game\shared\tf\tf_playeranimstate.cpp" + $File "$SRCDIR\game\shared\tf\tf_playeranimstate.h" + $File "$SRCDIR\game\shared\tf\tf_playerclass_info_parse.cpp" + $File "$SRCDIR\game\shared\tf\tf_playerclass_shared.cpp" + $File "$SRCDIR\game\shared\tf\tf_playerclass_shared.h" + $File "tf\tf_prediction.cpp" + $File "$SRCDIR\game\shared\tf\tf_projectile_base.cpp" + $File "$SRCDIR\game\shared\tf\tf_projectile_base.h" + $File "$SRCDIR\game\shared\tf\tf_projectile_nail.cpp" + $File "$SRCDIR\game\shared\tf\tf_projectile_nail.h" + $File "$SRCDIR\game\shared\tf\tf_shareddefs.cpp" + $File "$SRCDIR\game\shared\tf\tf_shareddefs.h" + $File "$SRCDIR\game\shared\tf\tf_duckleaderboard.cpp" + $File "$SRCDIR\game\shared\tf\tf_duckleaderboard.h" + $File "$SRCDIR\game\shared\tf\tf_usermessages.cpp" + $File "$SRCDIR\game\shared\tf\tf_viewmodel.cpp" + $File "$SRCDIR\game\shared\tf\tf_viewmodel.h" + $File "$SRCDIR\game\shared\tf\tf_generic_bomb.cpp" + $File "$SRCDIR\game\shared\tf\tf_generic_bomb.h" + $File "$SRCDIR\game\shared\tf\tf_pumpkin_bomb.cpp" + $File "$SRCDIR\game\shared\tf\tf_pumpkin_bomb.h" + //$File "$SRCDIR\game\shared\tf\tf_target_dummy.cpp" + //$File "$SRCDIR\game\shared\tf\tf_target_dummy.h" + $File "$SRCDIR\game\shared\tf\tf_item_constants.h" + $File "$SRCDIR\game\shared\steamworks_gamestats.cpp" + $File "$SRCDIR\game\shared\steamworks_gamestats.h" + $File "$SRCDIR\game\shared\tf\tf_logic_halloween_2014.h" + $File "$SRCDIR\game\shared\tf\tf_logic_halloween_2014.cpp" + $File "$SRCDIR\game\shared\tf\tf_logic_robot_destruction.cpp" + $File "$SRCDIR\game\shared\tf\tf_logic_robot_destruction.h" + $File "$SRCDIR\game\shared\tf\tf_robot_destruction_robot.cpp" + $File "$SRCDIR\game\shared\tf\tf_robot_destruction_robot.h" + $File "$SRCDIR\game\shared\tf\tf_logic_player_destruction.cpp" + $File "$SRCDIR\game\shared\tf\tf_logic_player_destruction.h" + $File "$SRCDIR\game\shared\tf\tf_gamestats_shared.cpp" + { + $Configuration + { + $Compiler + { + $Create/UsePrecompiledHeader "Not Using Precompiled Headers" + } + } + } + + $Folder "Weapon" + { + $File "tf\c_tf_projectile_arrow.cpp" + $File "tf\c_tf_projectile_arrow.h" + $File "tf\c_tf_projectile_energy_ball.cpp" + $File "tf\c_tf_projectile_energy_ball.h" + $File "$SRCDIR\game\shared\tf\tf_projectile_energy_ring.cpp" + $File "$SRCDIR\game\shared\tf\tf_projectile_energy_ring.h" + $File "tf\c_tf_projectile_flare.cpp" + $File "tf\c_tf_projectile_flare.h" + $File "tf\c_tf_projectile_rocket.cpp" + $File "tf\c_tf_projectile_rocket.h" + $File "tf\c_tf_weapon_builder.cpp" + $File "tf\c_tf_weapon_builder.h" + $File "$SRCDIR\game\shared\tf\tf_dropped_weapon.cpp" + $File "$SRCDIR\game\shared\tf\tf_dropped_weapon.h" + $File "$SRCDIR\game\shared\tf\tf_weapon_bat.cpp" + $File "$SRCDIR\game\shared\tf\tf_weapon_bat.h" + $File "$SRCDIR\game\shared\tf\tf_weapon_bonesaw.cpp" + $File "$SRCDIR\game\shared\tf\tf_weapon_bonesaw.h" + $File "$SRCDIR\game\shared\tf\tf_weapon_bottle.cpp" + $File "$SRCDIR\game\shared\tf\tf_weapon_bottle.h" + $File "$SRCDIR\game\shared\tf\tf_weapon_buff_item.cpp" + $File "$SRCDIR\game\shared\tf\tf_weapon_buff_item.h" + $File "$SRCDIR\game\shared\tf\tf_weapon_club.cpp" + $File "$SRCDIR\game\shared\tf\tf_weapon_club.h" + $File "$SRCDIR\game\shared\tf\tf_weapon_compound_bow.cpp" + $File "$SRCDIR\game\shared\tf\tf_weapon_compound_bow.h" + $File "$SRCDIR\game\shared\tf\tf_weapon_fireaxe.cpp" + $File "$SRCDIR\game\shared\tf\tf_weapon_fireaxe.h" + $File "$SRCDIR\game\shared\tf\tf_weapon_fists.cpp" + $File "$SRCDIR\game\shared\tf\tf_weapon_fists.h" + $File "$SRCDIR\game\shared\tf\tf_weapon_flamethrower.cpp" + $File "$SRCDIR\game\shared\tf\tf_weapon_flamethrower.h" + $File "$SRCDIR\game\shared\tf\tf_weapon_grapplinghook.cpp" + $File "$SRCDIR\game\shared\tf\tf_weapon_grapplinghook.h" + $File "$SRCDIR\game\shared\tf\tf_weapon_grenade_pipebomb.cpp" + $File "$SRCDIR\game\shared\tf\tf_weapon_grenade_pipebomb.h" + $File "$SRCDIR\game\shared\tf\tf_weapon_grenadelauncher.cpp" + $File "$SRCDIR\game\shared\tf\tf_weapon_grenadelauncher.h" + $File "$SRCDIR\game\shared\tf\tf_weapon_invis.cpp" + $File "$SRCDIR\game\shared\tf\tf_weapon_invis.h" + $File "$SRCDIR\game\shared\tf\tf_weapon_jar.cpp" + $File "$SRCDIR\game\shared\tf\tf_weapon_jar.h" + $File "$SRCDIR\game\shared\tf\tf_weapon_knife.cpp" + $File "$SRCDIR\game\shared\tf\tf_weapon_knife.h" + $File "$SRCDIR\game\shared\tf\tf_weapon_laser_pointer.cpp" + $File "$SRCDIR\game\shared\tf\tf_weapon_laser_pointer.h" + $File "$SRCDIR\game\shared\tf\tf_weapon_lunchbox.cpp" + $File "$SRCDIR\game\shared\tf\tf_weapon_lunchbox.h" + $File "$SRCDIR\game\shared\tf\tf_weapon_medigun.cpp" + $File "$SRCDIR\game\shared\tf\tf_weapon_medigun.h" + $File "$SRCDIR\game\shared\tf\tf_weapon_minigun.cpp" + $File "$SRCDIR\game\shared\tf\tf_weapon_minigun.h" + $File "$SRCDIR\game\shared\tf\tf_weapon_parse.cpp" + $File "$SRCDIR\game\shared\tf\tf_weapon_parse.h" + $File "$SRCDIR\game\shared\tf\tf_weapon_parachute.cpp" + $File "$SRCDIR\game\shared\tf\tf_weapon_parachute.h" + $File "$SRCDIR\game\shared\tf\tf_weapon_particle_cannon.cpp" + $File "$SRCDIR\game\shared\tf\tf_weapon_particle_cannon.h" + $File "$SRCDIR\game\shared\tf\tf_weapon_pda.cpp" + $File "$SRCDIR\game\shared\tf\tf_weapon_pda.h" + $File "$SRCDIR\game\shared\tf\tf_weapon_pipebomblauncher.cpp" + $File "$SRCDIR\game\shared\tf\tf_weapon_pipebomblauncher.h" + $File "$SRCDIR\game\shared\tf\tf_weapon_pistol.cpp" + $File "$SRCDIR\game\shared\tf\tf_weapon_pistol.h" + $File "$SRCDIR\game\shared\tf\tf_weapon_raygun.cpp" + $File "$SRCDIR\game\shared\tf\tf_weapon_raygun.h" + $File "$SRCDIR\game\shared\tf\tf_weapon_revolver.cpp" + $File "$SRCDIR\game\shared\tf\tf_weapon_revolver.h" + $File "$SRCDIR\game\shared\tf\tf_weapon_rocketlauncher.cpp" + $File "$SRCDIR\game\shared\tf\tf_weapon_rocketlauncher.h" + $File "$SRCDIR\game\shared\tf\tf_weapon_shotgun.cpp" + $File "$SRCDIR\game\shared\tf\tf_weapon_shotgun.h" + $File "$SRCDIR\game\shared\tf\tf_weapon_shovel.cpp" + $File "$SRCDIR\game\shared\tf\tf_weapon_shovel.h" + $File "$SRCDIR\game\shared\tf\tf_weapon_smg.cpp" + $File "$SRCDIR\game\shared\tf\tf_weapon_smg.h" + $File "$SRCDIR\game\shared\tf\tf_weapon_sniperrifle.cpp" + $File "$SRCDIR\game\shared\tf\tf_weapon_sniperrifle.h" + $File "$SRCDIR\game\shared\tf\tf_weapon_sword.cpp" + $File "$SRCDIR\game\shared\tf\tf_weapon_sword.h" + $File "$SRCDIR\game\shared\tf\tf_weapon_syringegun.cpp" + $File "$SRCDIR\game\shared\tf\tf_weapon_syringegun.h" + $File "$SRCDIR\game\shared\tf\tf_weapon_throwable.cpp" + $File "$SRCDIR\game\shared\tf\tf_weapon_throwable.h" + $File "$SRCDIR\game\shared\tf\tf_weapon_wrench.cpp" + $File "$SRCDIR\game\shared\tf\tf_weapon_wrench.h" + $File "$SRCDIR\game\shared\tf\tf_weaponbase.cpp" + $File "$SRCDIR\game\shared\tf\tf_weaponbase.h" + $File "$SRCDIR\game\shared\tf\tf_weaponbase_grenadeproj.cpp" + $File "$SRCDIR\game\shared\tf\tf_weaponbase_grenadeproj.h" + $File "$SRCDIR\game\shared\tf\tf_weaponbase_merasmus_grenade.cpp" + $File "$SRCDIR\game\shared\tf\tf_weaponbase_merasmus_grenade.h" + $File "$SRCDIR\game\shared\tf\tf_weaponbase_gun.cpp" + $File "$SRCDIR\game\shared\tf\tf_weaponbase_gun.h" + $File "$SRCDIR\game\shared\tf\tf_weaponbase_melee.cpp" + $File "$SRCDIR\game\shared\tf\tf_weaponbase_melee.h" + $File "$SRCDIR\game\shared\tf\tf_weaponbase_rocket.cpp" + $File "$SRCDIR\game\shared\tf\tf_weaponbase_rocket.h" + $File "$SRCDIR\game\shared\tf\tf_weapon_flaregun.cpp" + $File "$SRCDIR\game\shared\tf\tf_weapon_flaregun.h" + $File "$SRCDIR\game\shared\tf\tf_wearable_item_demoshield.cpp" + $File "$SRCDIR\game\shared\tf\tf_wearable_item_demoshield.h" + $File "$SRCDIR\game\shared\tf\tf_wearable_levelable_item.cpp" + $File "$SRCDIR\game\shared\tf\tf_wearable_levelable_item.h" + $File "$SRCDIR\game\shared\tf\tf_weapon_mechanical_arm.cpp" + $File "$SRCDIR\game\shared\tf\tf_weapon_mechanical_arm.h" + } + + $Folder "Economy" + { + $File "$SRCDIR\game\shared\econ\econ_claimcode.cpp" + $File "$SRCDIR\game\shared\econ\econ_claimcode.h" + } + + $Folder "Steam Workshop" + { + $File "$SRCDIR\game\shared\workshop\ugc_utils.h" + $File "$SRCDIR\game\shared\workshop\ugc_utils.cpp" + $File "$SRCDIR\game\client\steampublishedfiles\publish_file_dialog.h" + $File "$SRCDIR\game\client\steampublishedfiles\publish_file_dialog.cpp" + $File "$SRCDIR\game\client\tf\workshop\published_files.cpp" + $File "$SRCDIR\game\client\tf\workshop\item_import.h" [$WORKSHOP_IMPORT_ENABLE] + $File "$SRCDIR\game\client\tf\workshop\item_import.cpp" [$WORKSHOP_IMPORT_ENABLE] + $File "$SRCDIR\game\client\bsp_utils.cpp" + $File "$SRCDIR\game\client\bsp_utils.h" + } + + $Folder "vgui" + { + $File "tf\vgui\backgroundpanel.cpp" + $File "tf\vgui\backgroundpanel.h" + $File "tf\vgui\blueprint_panel.cpp" + $File "tf\vgui\blueprint_panel.h" + $File "tf\vgui\crafting_panel.cpp" + $File "tf\vgui\crafting_panel.h" + $File "tf\vgui\character_info_panel.cpp" + $File "tf\vgui\character_info_panel.h" + $File "tf\vgui\charinfo_armory_subpanel.cpp" + $File "tf\vgui\charinfo_armory_subpanel.h" + $File "tf\vgui\charinfo_loadout_subpanel.cpp" + $File "tf\vgui\charinfo_loadout_subpanel.h" + $File "tf\vgui\class_loadout_panel.cpp" + $File "tf\vgui\class_loadout_panel.h" + $File "tf\vgui\dynamic_recipe_subpanel.cpp" + $File "tf\vgui\dynamic_recipe_subpanel.h" + $File "tf\vgui\drawing_panel.cpp" + $File "tf\vgui\drawing_panel.h" + $File "tf\vgui\crate_detail_panels.cpp" + $File "tf\vgui\crate_detail_panels.h" + $File "tf\vgui\quest_log_panel.cpp" + $File "tf\vgui\quest_log_panel.h" + $File "tf\vgui\quest_item_panel.cpp" + $File "tf\vgui\quest_item_panel.h" + $File "tf\vgui\quest_notification_panel.cpp" + $File "tf\vgui\quest_notification_panel.h" + $File "tf\vgui\item_ad_panel.cpp" + $File "tf\vgui\item_ad_panel.h" + $File "tf\vgui\item_quickswitch.cpp" + $File "tf\vgui\item_quickswitch.h" + $File "tf\vgui\item_slot_panel.cpp" + $File "tf\vgui\item_slot_panel.h" + $File "tf\vgui\loadout_preset_panel.cpp" + $File "tf\vgui\loadout_preset_panel.h" + $File "tf\vgui\tf_match_join_handlers.cpp" + $File "tf\vgui\tf_match_join_handlers.h" + $File "tf\vgui\tf_matchmaking_dashboard_new_match_found.cpp" + $File "tf\vgui\tf_matchmaking_dashboard_next_map_voting.cpp" + $File "tf\vgui\tf_matchmaking_dashboard_next_map_winner.cpp" + $File "tf\vgui\tf_matchmaking_dashboard.cpp" + $File "tf\vgui\tf_matchmaking_dashboard.h" + $File "tf\vgui\modelimagepanel.cpp" + $File "tf\vgui\modelimagepanel.h" + $File "tf\vgui\ObjectControlPanel.cpp" + $File "tf\vgui\ObjectControlPanel.h" + $File "tf\vgui\softline.cpp" + $File "tf\vgui\softline.h" + $File "tf\vgui\testitem_root.cpp" + $File "tf\vgui\testitem_root.h" + $File "tf\vgui\testitem_dialog.cpp" + $File "tf\vgui\testitem_dialog.h" + $File "tf\vgui\tf_badge_panel.cpp" + $File "tf\vgui\tf_badge_panel.h" + $File "tf\vgui\tf_classmenu.cpp" + $File "tf\vgui\tf_classmenu.h" + $File "tf\vgui\tf_clientscoreboard.cpp" + $File "tf\vgui\tf_clientscoreboard.h" + $File "tf\vgui\tf_controls.cpp" + $File "tf\vgui\tf_controls.h" + $File "tf\vgui\tf_giveawayitempanel.cpp" + $File "tf\vgui\tf_giveawayitempanel.h" + $File "tf\vgui\tf_mapinfomenu.cpp" + $File "tf\vgui\tf_mapinfomenu.h" + $File "tf\vgui\tf_playermodelpanel.cpp" + $File "tf\vgui\tf_playermodelpanel.h" + $File "tf\vgui\tf_intromenu.cpp" + $File "tf\vgui\tf_intromenu.h" + $File "tf\vgui\tf_match_summary.cpp" + $File "tf\vgui\tf_match_summary.h" + $File "tf\vgui\tf_roundinfo.cpp" + $File "tf\vgui\tf_roundinfo.h" + $File "tf\vgui\tf_spectatorgui.cpp" + $File "tf\vgui\tf_spectatorgui.h" + $File "tf\vgui\tf_playerpanel.cpp" + $File "tf\vgui\tf_playerpanel.h" + $File "tf\vgui\tf_teammenu.cpp" + $File "tf\vgui\tf_teammenu.h" + $File "tf\vgui\tf_arenateammenu.cpp" + $File "tf\vgui\tf_arenateammenu.h" + $File "tf\vgui\tf_statsummary.cpp" + $File "tf\vgui\tf_statsummary.h" + $File "tf\vgui\tf_textwindow.cpp" + $File "tf\vgui\tf_textwindow.h" + $File "tf\vgui\tf_viewport.cpp" + $File "tf\vgui\tf_viewport.h" + $File "tf\vgui\tf_vgui_video.cpp" + $File "tf\vgui\tf_vgui_video.h" + $File "tf\vgui\select_player_dialog.cpp" + $File "tf\vgui\select_player_dialog.h" + $File "tf\vgui\vgui_critpanel.cpp" + $File "tf\vgui\vgui_pda_panel.cpp" + $File "tf\vgui\vgui_rootpanel_tf.cpp" + $File "tf\vgui\vgui_rootpanel_tf.h" + $File "tf\vgui\vgui_rotation_slider.cpp" + $File "tf\vgui\vgui_rotation_slider.h" + $File "tf\vgui\tf_training_ui.cpp" + $File "tf\vgui\tf_mouseforwardingpanel.cpp" + $File "tf\vgui\tf_mouseforwardingpanel.h" + $File "tf\vgui\tf_lobbypanel.h" + $File "tf\vgui\tf_lobbypanel.cpp" + $File "tf\vgui\tf_lobbypanel_mvm.h" + $File "tf\vgui\tf_lobbypanel_mvm.cpp" + $File "tf\vgui\tf_lobbypanel_comp.h" + $File "tf\vgui\tf_lobbypanel_comp.cpp" + $File "tf\vgui\tf_lobbypanel_casual.h" + $File "tf\vgui\tf_lobbypanel_casual.cpp" + $File "tf\vgui\tf_lobby_container_frame.h" + $File "tf\vgui\tf_lobby_container_frame.cpp" + $File "tf\vgui\tf_lobby_container_frame_comp.h" + $File "tf\vgui\tf_lobby_container_frame_comp.cpp" + $File "tf\vgui\tf_lobby_container_frame_casual.h" + $File "tf\vgui\tf_lobby_container_frame_casual.cpp" + $File "tf\vgui\tf_lobby_container_frame_mvm.h" + $File "tf\vgui\tf_lobby_container_frame_mvm.cpp" + $File "tf\vgui\tf_layeredmappanel.cpp" + $File "tf\vgui\tf_layeredmappanel.h" + $File "tf\vgui\tf_pvp_rank_panel.h" + $File "tf\vgui\tf_pvp_rank_panel.cpp" + $File "tf\vgui\tf_warinfopanel.cpp" + $File "tf\vgui\tf_warinfopanel.h" + $File "tf\vgui\tf_asyncpanel.cpp" + $File "tf\vgui\tf_asyncpanel.h" + $File "tf\vgui\tf_leaderboardpanel.cpp" + $File "tf\vgui\tf_leaderboardpanel.h" + $File "tf\vgui\strange_count_transfer_panel.cpp" + $File "tf\vgui\strange_count_transfer_panel.h" + $File "tf\vgui\collection_crafting_panel.cpp" + $File "tf\vgui\collection_crafting_panel.h" + $File "tf\vgui\halloween_offering_panel.cpp" + $File "tf\vgui\halloween_offering_panel.h" + $File "tf\vgui\sc_hinticon.cpp" + $File "tf\vgui\sc_hinticon.h" + $File "tf\vgui\report_player_dialog.cpp" + $File "tf\vgui\report_player_dialog.h" + $File "tf\tf_streams.h" + $File "tf\tf_streams.cpp" + } + + $Folder "halloween" + { + $File "tf\halloween\c_headless_hatman.cpp" + $File "tf\halloween\c_headless_hatman.h" + $File "tf\halloween\c_eyeball_boss.cpp" + $File "tf\halloween\c_eyeball_boss.h" + $File "tf\halloween\c_merasmus.cpp" + $File "tf\halloween\c_merasmus.h" + $File "tf\halloween\c_merasmus_dancer.cpp" + $File "tf\halloween\c_merasmus_dancer.h" + $File "tf\halloween\c_zombie.cpp" + $File "tf\halloween\c_zombie.h" + $File "$SRCDIR\game\shared\tf\halloween\eyeball_boss\teleport_vortex.cpp" + $File "$SRCDIR\game\shared\tf\halloween\eyeball_boss\teleport_vortex.h" + $File "$SRCDIR\game\shared\tf\halloween\tf_weapon_spellbook.cpp" + $File "$SRCDIR\game\shared\tf\halloween\tf_weapon_spellbook.h" + } + + $Folder "Bot NPC" + { + $File "tf\bot_npc\c_bot_npc.cpp" + $File "tf\bot_npc\c_bot_npc.h" + $File "tf\bot_npc\c_bot_npc_minion.cpp" + $File "tf\bot_npc\c_bot_npc_minion.h" + + $Folder "MapEntities" + { + $File "tf\bot_npc\map_entities\c_tf_bot_hint_engineer_nest.cpp" + $File "tf\bot_npc\map_entities\c_tf_bot_hint_engineer_nest.h" + } + } + + $Folder "NextBot" + { + $File "NextBot\C_NextBot.cpp" + $File "NextBot\C_NextBot.h" + } + + $Folder "PvE" + { + $File "tf\player_vs_environment\c_boss_alpha.cpp" + $File "tf\player_vs_environment\c_boss_alpha.h" + $File "tf\player_vs_environment\c_tf_base_boss.cpp" + $File "tf\player_vs_environment\c_tf_base_boss.h" + $File "tf\player_vs_environment\c_tf_tank_boss.cpp" + $File "tf\player_vs_environment\c_tf_tank_boss.h" + $File "tf\player_vs_environment\c_tf_upgrades.cpp" + $File "tf\player_vs_environment\c_tf_upgrades.h" + $File "$SRCDIR\game\shared\tf\tf_mann_vs_machine_stats.cpp" + $File "$SRCDIR\game\shared\tf\tf_mann_vs_machine_stats.h" + $File "$SRCDIR\game\shared\tf\tf_upgrades_shared.cpp" + $File "$SRCDIR\game\shared\tf\tf_upgrades_shared.h" + } + + $Folder "Matchmaking" + { + $File "$SRCDIR\game\client\tf\tf_gc_client.cpp" + $File "$SRCDIR\game\client\tf\tf_gc_client.h" + $File "$SRCDIR\game\shared\party.cpp" + $File "$SRCDIR\game\shared\party.h" + $File "$SRCDIR\game\shared\playergroup.cpp" + $File "$SRCDIR\game\shared\playergroup.h" + $File "$SRCDIR\game\shared\lobby.cpp" + $File "$SRCDIR\game\shared\lobby.h" + $File "$SRCDIR\game\shared\tf\tf_party.cpp" + $File "$SRCDIR\game\shared\tf\tf_party.h" + // For now, clients are subscribed to the server lobby object. In the future we want to give clients a + // smaller subset, at which point we don't need this file (and the file should be moved shared->server) + $File "$SRCDIR\game\shared\tf\tf_lobby_server.cpp" + $File "$SRCDIR\game\shared\tf\tf_lobby_server.h" + $File "$SRCDIR\game\shared\tf\tf_matchmaking_shared.h" + $File "$SRCDIR\game\shared\tf\tf_matchmaking_shared.cpp" + $File "$SRCDIR\game\shared\tf\tf_match_description.cpp" + $File "$SRCDIR\game\shared\tf\tf_match_description.h" + $File "$SRCDIR\game\shared\tf\tf_gc_shared.h" + } + } + + $Folder "game_controls" + { + $File "game_controls\buymenu.cpp" + $File "game_controls\buysubmenu.cpp" + $File "game_controls\classmenu.cpp" + } + + $Folder "IFM" + { + $File "$SRCDIR\game\shared\weapon_ifmbase.cpp" + $File "$SRCDIR\game\shared\weapon_ifmbase.h" + $File "$SRCDIR\game\shared\weapon_ifmbasecamera.cpp" + $File "$SRCDIR\game\shared\weapon_ifmbasecamera.h" + $File "$SRCDIR\game\shared\weapon_ifmsteadycam.cpp" + } + + $Folder "Replay" + { + $File "tf/tf_replay.cpp" + $File "tf/tf_replay.h" + } + } + + $Folder "Useful non-source files" [!$ANALYZE && !$BUILDBOT] + { + $File "$SRCDIR\..\game\tf\scripts\HudAnimations_tf.txt" + $File "$SRCDIR\..\game\tf\resource\tf_english.txt" + $File "$SRCDIR\..\game\tf\resource\ModEvents.res" + $File "$SRCDIR\..\game\tf\resource\ClientScheme.res" + } + + $Folder "Link libraries" + { + $ImplibExternal "steamnetworkingsockets" + } +} |