diff options
| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/client/client_hl1.vpc | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/client/client_hl1.vpc')
| -rw-r--r-- | game/client/client_hl1.vpc | 103 |
1 files changed, 103 insertions, 0 deletions
diff --git a/game/client/client_hl1.vpc b/game/client/client_hl1.vpc new file mode 100644 index 0000000..d9a9f37 --- /dev/null +++ b/game/client/client_hl1.vpc @@ -0,0 +1,103 @@ +//----------------------------------------------------------------------------- +// CLIENT_HL1.VPC +// +// Project Script +//----------------------------------------------------------------------------- + +$Macro SRCDIR "..\.." +$Macro GAMENAME "hl1" + +$Include "$SRCDIR\game\client\client_base.vpc" + +$Configuration +{ + $Compiler + { + $AdditionalIncludeDirectories "$BASE;.\hl1,.\hl2,.\hl2\elements,$SRCDIR\game\shared\hl1,$SRCDIR\game\shared\hl2" + $PreprocessorDefinitions "$BASE;HL1_CLIENT_DLL" + } +} + +$Project "Client (HL1)" +{ + $Folder "Source Files" + { + -$File "geiger.cpp" + -$File "history_resource.cpp" + -$File "train.cpp" + + $File "c_team_objectiveresource.cpp" + $File "c_team_objectiveresource.h" + $File "hud_chat.cpp" + $File "$SRCDIR\game\shared\predicted_viewmodel.cpp" + $File "$SRCDIR\game\shared\predicted_viewmodel.h" + + $Folder "HL2 DLL" + { + $File "hl2\c_antlion_dust.cpp" + $File "hl2\c_basehelicopter.cpp" + $File "hl2\c_basehelicopter.h" + $File "hl2\c_basehlcombatweapon.h" + $File "hl2\c_corpse.cpp" + $File "hl2\c_corpse.h" + $File "hl2\c_hl2_playerlocaldata.h" + $File "hl2\c_rotorwash.cpp" + $File "$SRCDIR\game\shared\hl2\citadel_effects_shared.h" + $File "$SRCDIR\game\shared\hl2\env_headcrabcanister_shared.h" + $File "hl2\fx_bugbait.cpp" + $File "$SRCDIR\game\shared\hl2\hl2_shareddefs.h" + $File "hl2\hl_in_main.cpp" + $File "hl2\hl_prediction.cpp" + $File "hl2\vgui_rootpanel_hl2.cpp" + } + + $Folder "HL1 DLL" + { + $File "hl1\c_hl1mp_player.cpp" + $File "$SRCDIR\game\shared\hl1\hl1_basecombatweapon_shared.cpp" + $File "$SRCDIR\game\shared\hl1\hl1_basecombatweapon_shared.h" + $File "hl1\hl1_c_legacytempents.cpp" + $File "hl1\hl1_c_player.cpp" + $File "hl1\hl1_c_player.h" + $File "hl1\hl1_c_rpg_rocket.cpp" + $File "hl1\hl1_c_weapon__stubs.cpp" + $File "hl1\hl1_clientmode.cpp" + $File "hl1\hl1_clientmode.h" + $File "hl1\hl1_fx_gauss.cpp" + $File "hl1\hl1_fx_gibs.cpp" + $File "hl1\hl1_fx_impacts.cpp" + $File "hl1\hl1_fx_shelleject.cpp" + $File "$SRCDIR\game\shared\hl1\hl1_gamemovement.cpp" + $File "$SRCDIR\game\shared\hl1\hl1_gamemovement.h" + $File "$SRCDIR\game\shared\hl1\hl1_gamerules.cpp" + $File "hl1\hl1_hud_ammo.cpp" + $File "hl1\hl1_hud_battery.cpp" + $File "hl1\hl1_hud_damageindicator.cpp" + $File "hl1\hl1_hud_damagetiles.cpp" + $File "hl1\hl1_hud_flashlight.cpp" + $File "hl1\hl1_hud_geiger.cpp" + $File "hl1\hl1_hud_health.cpp" + $File "hl1\hl1_hud_history_resource.cpp" + $File "hl1\hl1_hud_numbers.cpp" + $File "hl1\hl1_hud_numbers.h" + $File "hl1\hl1_hud_train.cpp" + $File "hl1\hl1_hud_weaponselection.cpp" + $File "$SRCDIR\game\shared\hl1\hl1_player_shared.cpp" + $File "$SRCDIR\game\shared\hl1\hl1_player_shared.h" + $File "$SRCDIR\game\shared\hl1\hl1_usermessages.cpp" + $File "$SRCDIR\game\shared\hl1\hl1mp_basecombatweapon_shared.cpp" + $File "$SRCDIR\game\shared\hl1\hl1mp_weapon_357.cpp" + $File "$SRCDIR\game\shared\hl1\hl1mp_weapon_crossbow.cpp" + $File "$SRCDIR\game\shared\hl1\hl1mp_weapon_egon.cpp" + $File "$SRCDIR\game\shared\hl1\hl1mp_weapon_gauss.cpp" + $File "$SRCDIR\game\shared\hl1\hl1mp_weapon_glock.cpp" + $File "$SRCDIR\game\shared\hl1\hl1mp_weapon_handgrenade.cpp" + $File "$SRCDIR\game\shared\hl1\hl1mp_weapon_hornetgun.cpp" + $File "$SRCDIR\game\shared\hl1\hl1mp_weapon_mp5.cpp" + $File "$SRCDIR\game\shared\hl1\hl1mp_weapon_rpg.cpp" + $File "$SRCDIR\game\shared\hl1\hl1mp_weapon_sachel.cpp" + $File "$SRCDIR\game\shared\hl1\hl1mp_weapon_shotgun.cpp" + $File "$SRCDIR\game\server\hl1\hl1_weapon_crowbar.cpp" + } + } +} |