diff options
| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/client/client_dod.vpc | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/client/client_dod.vpc')
| -rw-r--r-- | game/client/client_dod.vpc | 246 |
1 files changed, 246 insertions, 0 deletions
diff --git a/game/client/client_dod.vpc b/game/client/client_dod.vpc new file mode 100644 index 0000000..94f093c --- /dev/null +++ b/game/client/client_dod.vpc @@ -0,0 +1,246 @@ +//----------------------------------------------------------------------------- +// CLIENT_DOD.VPC +// +// Project Script +//----------------------------------------------------------------------------- + +$Macro SRCDIR "..\.." +$Macro GAMENAME "dod" + +$Include "$SRCDIR\game\client\client_base.vpc" + +$Configuration +{ + $Compiler + { + $AdditionalIncludeDirectories "$BASE;dod,.\dod\VGUI,$SRCDIR\game\shared\dod" + $PreprocessorDefinitions "$BASE;DOD_DLL;ENABLE_HTML_WINDOW" + } +} + +$Project "Client (DOD)" +{ + $Folder "Source Files" + { + -$File "$SRCDIR\game\shared\weapon_parse_default.cpp" + -$File "history_resource.cpp" + -$File "hud_hintdisplay.cpp" + + $File "hud_voicestatus.cpp" + + $File "$SRCDIR\game\shared\playerclass_info_parse.cpp" + $File "$SRCDIR\game\shared\playerclass_info_parse.h" + + $Folder "Day of Defeat DLL" + { + $File "$SRCDIR\game\shared\dod\achievements_dod.cpp" + $File "dod\c_dod_basegrenade.cpp" + $File "dod\c_dod_basegrenade.h" + $File "dod\c_dod_baserocket.cpp" + $File "dod\c_dod_bombdispenser.cpp" + $File "dod\c_dod_bombtarget.cpp" + $File "dod\c_dod_objective_resource.cpp" + $File "dod\c_dod_objective_resource.h" + $File "dod\c_dod_player.cpp" + $File "dod\c_dod_player.h" + $File "dod\c_dod_playerresource.cpp" + $File "dod\c_dod_playerresource.h" + $File "dod\c_dod_smokegrenade.cpp" + $File "dod\c_dod_smokegrenade.h" + $File "dod\c_dod_team.cpp" + $File "dod\c_dod_team.h" + $File "dod\c_grenadetrail.cpp" + $File "dod\c_grenadetrail.h" + $File "dod\c_te_firebullets.cpp" + $File "dod\clientmode_dod.cpp" + $File "dod\clientmode_dod.h" + $File "dod\dod_fx_explosions.cpp" + $File "$SRCDIR\game\shared\dod\dod_gamemovement.cpp" + $File "$SRCDIR\game\shared\dod\dod_gamerules.cpp" + $File "$SRCDIR\game\shared\dod\dod_gamerules.h" + $File "dod\dod_headiconmanager.cpp" + $File "dod\dod_headiconmanager.h" + $File "dod\dod_hud_ammo.cpp" + $File "dod\dod_hud_areacapicon.cpp" + $File "dod\dod_hud_capturepanel.cpp" + $File "dod\dod_hud_capturepanel.h" + $File "dod\dod_hud_chat.cpp" + $File "dod\dod_hud_chat.h" + $File "dod\dod_hud_crosshair.cpp" + $File "dod\dod_hud_crosshair.h" + $File "dod\dod_hud_damageindicator.cpp" + $File "dod\dod_hud_deathnotice.cpp" + $File "dod\dod_hud_freezepanel.cpp" + $File "dod\dod_hud_freezepanel.h" + $File "dod\dod_hud_health.cpp" + $File "dod\dod_hud_hintdisplay.cpp" + $File "dod\dod_hud_history_resource.cpp" + $File "dod\dod_hud_objectiveicons.cpp" + $File "dod\dod_hud_playerstatus_ammo.cpp" + $File "dod\dod_hud_playerstatus_ammo.h" + $File "dod\dod_hud_playerstatus_fireselect.cpp" + $File "dod\dod_hud_playerstatus_fireselect.h" + $File "dod\dod_hud_playerstatus_health.cpp" + $File "dod\dod_hud_playerstatus_health.h" + $File "dod\dod_hud_playerstatus_mgheat.cpp" + $File "dod\dod_hud_playerstatus_mgheat.h" + $File "dod\dod_hud_playerstatus_stamina.cpp" + $File "dod\dod_hud_playerstatus_stamina.h" + $File "dod\dod_hud_playerstatus_tnt.cpp" + $File "dod\dod_hud_playerstatus_weapon.cpp" + $File "dod\dod_hud_playerstatus_weapon.h" + $File "dod\dod_hud_playerstatuspanel.cpp" + $File "dod\dod_hud_readyrestart.cpp" + $File "dod\dod_hud_restartround.cpp" + $File "dod\dod_hud_scope.cpp" + $File "dod\dod_hud_spec_crosshair.cpp" + $File "dod\dod_hud_spec_crosshair.h" + $File "dod\dod_hud_target_id.cpp" + $File "dod\dod_hud_tnt_pickup.cpp" + $File "dod\dod_hud_warmuplabel.cpp" + $File "dod\dod_hud_weaponselection.cpp" + $File "dod\dod_hud_winpanel.cpp" + $File "dod\dod_hud_winpanel.h" + $File "dod\dod_in_main.cpp" + $File "$SRCDIR\game\shared\dod\dod_player_shared.cpp" + $File "$SRCDIR\game\shared\dod\dod_player_shared.h" + $File "$SRCDIR\game\shared\dod\dod_playeranimstate.cpp" + $File "$SRCDIR\game\shared\dod\dod_playeranimstate.h" + $File "$SRCDIR\game\shared\dod\dod_playerclass_info_parse.cpp" + $File "$SRCDIR\game\shared\dod\dod_playerclass_info_parse.h" + $File "dod\dod_playerstats.cpp" + $File "dod\dod_playerstats.h" + $File "dod\dod_prediction.cpp" + $File "$SRCDIR\game\shared\dod\dod_round_timer.cpp" + $File "$SRCDIR\game\shared\dod\dod_shareddefs.cpp" + $File "$SRCDIR\game\shared\dod\dod_shareddefs.h" + $File "$SRCDIR\game\shared\dod\dod_usermessages.cpp" + $File "dod\dod_view_scene.cpp" + $File "dod\dod_view_scene.h" + $File "$SRCDIR\game\shared\dod\dod_viewmodel.cpp" + $File "$SRCDIR\game\shared\dod\dod_viewmodel.h" + $File "$SRCDIR\game\shared\dod\dod_weapon_parse.cpp" + $File "$SRCDIR\game\shared\dod\dod_weapon_parse.h" + $File "dod\VGUI\backgroundpanel.cpp" + $File "dod\VGUI\backgroundpanel.h" + $File "dod\VGUI\dodbutton.cpp" + $File "dod\VGUI\dodbutton.h" + $File "dod\VGUI\dodclassmenu.cpp" + $File "dod\VGUI\dodclassmenu.h" + $File "dod\VGUI\dodclientscoreboard.cpp" + $File "dod\VGUI\dodclientscoreboard.h" + $File "dod\VGUI\dodcornercutpanel.cpp" + $File "dod\VGUI\dodcornercutpanel.h" + $File "dod\VGUI\dodmenubackground.cpp" + $File "dod\VGUI\dodmenubackground.h" + $File "dod\VGUI\dodmouseoverpanelbutton.h" + $File "dod\VGUI\dodoverview.cpp" + $File "dod\VGUI\dodoverview.h" + $File "dod\VGUI\dodrandombutton.h" + $File "dod\VGUI\dodspectatorgui.cpp" + $File "dod\VGUI\dodspectatorgui.h" + $File "dod\VGUI\dodteammenu.cpp" + $File "dod\VGUI\dodteammenu.h" + $File "dod\VGUI\dodtextwindow.cpp" + $File "dod\VGUI\dodtextwindow.h" + $File "dod\VGUI\dodviewport.cpp" + $File "dod\VGUI\dodviewport.h" + $File "dod\fx_dod_blood.cpp" + $File "dod\fx_dod_blood.h" + $File "dod\fx_dod_ejectbrass.cpp" + $File "dod\fx_dod_filmgrain.cpp" + $File "dod\fx_dod_impact.cpp" + $File "dod\fx_dod_knifeslash.cpp" + $File "dod\fx_dod_muzzleflash.cpp" + $File "dod\fx_dod_muzzleflash.h" + $File "$SRCDIR\game\shared\dod\fx_dod_shared.cpp" + $File "$SRCDIR\game\shared\dod\fx_dod_shared.h" + $File "dod\fx_dod_tracers.cpp" + $File "dod\VGUI\idodviewportmsgs.h" + $File "dod\VGUI\vgui_rootpanel_dod.cpp" + $File "dod\VGUI\vgui_rootpanel_dod.h" + $File "$SRCDIR\game\shared\dod\weapon_30cal.cpp" + $File "$SRCDIR\game\shared\dod\weapon_amerknife.cpp" + $File "$SRCDIR\game\shared\dod\weapon_bar.cpp" + $File "$SRCDIR\game\shared\dod\weapon_bazooka.cpp" + $File "$SRCDIR\game\shared\dod\weapon_c96.cpp" + $File "$SRCDIR\game\shared\dod\weapon_colt.cpp" + $File "$SRCDIR\game\shared\dod\weapon_dodbase.cpp" + $File "$SRCDIR\game\shared\dod\weapon_dodbase.h" + $File "$SRCDIR\game\shared\dod\weapon_dodbasebomb.cpp" + $File "$SRCDIR\game\shared\dod\weapon_dodbasebomb.h" + $File "$SRCDIR\game\shared\dod\weapon_dodbasegrenade.cpp" + $File "$SRCDIR\game\shared\dod\weapon_dodbasegrenade.h" + $File "$SRCDIR\game\shared\dod\weapon_dodbasegun.cpp" + $File "$SRCDIR\game\shared\dod\weapon_dodbasegun.h" + $File "$SRCDIR\game\shared\dod\weapon_dodbasemelee.cpp" + $File "$SRCDIR\game\shared\dod\weapon_dodbasemelee.h" + $File "$SRCDIR\game\shared\dod\weapon_dodbaserpg.cpp" + $File "$SRCDIR\game\shared\dod\weapon_dodbaserpg.h" + $File "$SRCDIR\game\shared\dod\weapon_dodbipodgun.cpp" + $File "$SRCDIR\game\shared\dod\weapon_dodbipodgun.h" + $File "$SRCDIR\game\shared\dod\weapon_dodfireselect.cpp" + $File "$SRCDIR\game\shared\dod\weapon_dodfireselect.h" + $File "$SRCDIR\game\shared\dod\weapon_dodfullauto.cpp" + $File "$SRCDIR\game\shared\dod\weapon_dodfullauto.h" + $File "$SRCDIR\game\shared\dod\weapon_dodfullauto_punch.cpp" + $File "$SRCDIR\game\shared\dod\weapon_dodfullauto_punch.h" + $File "$SRCDIR\game\shared\dod\weapon_dodsemiauto.cpp" + $File "$SRCDIR\game\shared\dod\weapon_dodsemiauto.h" + $File "$SRCDIR\game\shared\dod\weapon_dodsniper.cpp" + $File "$SRCDIR\game\shared\dod\weapon_dodsniper.h" + $File "$SRCDIR\game\shared\dod\weapon_explodinghandgrenade.cpp" + $File "$SRCDIR\game\shared\dod\weapon_explodingstickgrenade.cpp" + $File "$SRCDIR\game\shared\dod\weapon_garand.cpp" + $File "$SRCDIR\game\shared\dod\weapon_handgrenade.cpp" + $File "$SRCDIR\game\shared\dod\weapon_k98.cpp" + $File "$SRCDIR\game\shared\dod\weapon_k98_scoped.cpp" + $File "$SRCDIR\game\shared\dod\weapon_m1carbine.cpp" + $File "$SRCDIR\game\shared\dod\weapon_mg42.cpp" + $File "$SRCDIR\game\shared\dod\weapon_mg42.h" + $File "$SRCDIR\game\shared\dod\weapon_mp40.cpp" + $File "$SRCDIR\game\shared\dod\weapon_mp44.cpp" + $File "$SRCDIR\game\shared\dod\weapon_p38.cpp" + $File "$SRCDIR\game\shared\dod\weapon_pschreck.cpp" + $File "$SRCDIR\game\shared\dod\weapon_riflegrenade.cpp" + $File "$SRCDIR\game\shared\dod\weapon_riflegrenade.h" + $File "$SRCDIR\game\shared\dod\weapon_riflegrenade_ger.cpp" + $File "$SRCDIR\game\shared\dod\weapon_riflegrenade_ger_live.cpp" + $File "$SRCDIR\game\shared\dod\weapon_riflegrenade_us.cpp" + $File "$SRCDIR\game\shared\dod\weapon_riflegrenade_us_live.cpp" + $File "$SRCDIR\game\shared\dod\weapon_smokegrenade_ger.cpp" + $File "$SRCDIR\game\shared\dod\weapon_smokegrenade_us.cpp" + $File "$SRCDIR\game\shared\dod\weapon_spade.cpp" + $File "$SRCDIR\game\shared\dod\weapon_spring.cpp" + $File "$SRCDIR\game\shared\dod\weapon_stickgrenade.cpp" + $File "$SRCDIR\game\shared\dod\weapon_thompson.cpp" + } + + $Folder "game_controls" + { + $File "game_controls\buymenu.cpp" + $File "game_controls\buysubmenu.cpp" + $File "game_controls\classmenu.cpp" + } + + $Folder "IFM" + { + $File "$SRCDIR\game\shared\weapon_ifmbase.cpp" + $File "$SRCDIR\game\shared\weapon_ifmbase.h" + $File "$SRCDIR\game\shared\weapon_ifmbasecamera.cpp" + $File "$SRCDIR\game\shared\weapon_ifmbasecamera.h" + $File "$SRCDIR\game\shared\weapon_ifmsteadycam.cpp" + } + } + + $Folder "Header Files" + { + + $Folder "game_controls header files" + { + $File "game_controls\buymenu.h" + $File "game_controls\buysubmenu.h" + $File "game_controls\classmenu.h" + } + } +} |