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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/client/c_te_bspdecal.cpp
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'game/client/c_te_bspdecal.cpp')
-rw-r--r--game/client/c_te_bspdecal.cpp109
1 files changed, 109 insertions, 0 deletions
diff --git a/game/client/c_te_bspdecal.cpp b/game/client/c_te_bspdecal.cpp
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+++ b/game/client/c_te_bspdecal.cpp
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $Workfile: $
+// $Date: $
+// $NoKeywords: $
+//=============================================================================//
+#include "cbase.h"
+#include "c_basetempentity.h"
+#include "iefx.h"
+#include "fx.h"
+#include "tier0/vprof.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+// UNDONE: Get rid of this?
+#define FDECAL_PERMANENT 0x01
+
+//-----------------------------------------------------------------------------
+// Purpose: BSP Decal TE
+//-----------------------------------------------------------------------------
+class C_TEBSPDecal : public C_BaseTempEntity
+{
+public:
+ DECLARE_CLASS( C_TEBSPDecal, C_BaseTempEntity );
+ DECLARE_CLIENTCLASS();
+
+ C_TEBSPDecal( void );
+ virtual ~C_TEBSPDecal( void );
+
+ virtual void PostDataUpdate( DataUpdateType_t updateType );
+
+ virtual void Precache( void );
+
+public:
+ Vector m_vecOrigin;
+ int m_nEntity;
+ int m_nIndex;
+};
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+C_TEBSPDecal::C_TEBSPDecal( void )
+{
+ m_vecOrigin.Init();
+ m_nEntity = 0;
+ m_nIndex = 0;
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+C_TEBSPDecal::~C_TEBSPDecal( void )
+{
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void C_TEBSPDecal::Precache( void )
+{
+}
+
+void TE_BSPDecal( IRecipientFilter& filter, float delay,
+ const Vector* pos, int entity, int index )
+{
+ C_BaseEntity *ent;
+ if ( ( ent = cl_entitylist->GetEnt( entity ) ) == NULL )
+ {
+ DevMsg( 1, "Decal: entity = %i", entity );
+ return;
+ }
+
+ if ( r_decals.GetInt() )
+ {
+ effects->DecalShoot( index, entity, ent->GetModel(), ent->GetAbsOrigin(), ent->GetAbsAngles(), *pos, 0, FDECAL_PERMANENT );
+ }
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input : bool -
+//-----------------------------------------------------------------------------
+void C_TEBSPDecal::PostDataUpdate( DataUpdateType_t updateType )
+{
+ VPROF( "C_TEBSPDecal::PostDataUpdate" );
+
+ C_BaseEntity *ent;
+ if ( ( ent = cl_entitylist->GetEnt( m_nEntity ) ) == NULL )
+ {
+ DevMsg( 1, "Decal: entity = %i", m_nEntity );
+ return;
+ }
+
+ if ( r_decals.GetInt() )
+ {
+ effects->DecalShoot( m_nIndex, m_nEntity, ent->GetModel(), ent->GetAbsOrigin(), ent->GetAbsAngles(), m_vecOrigin, 0, FDECAL_PERMANENT );
+ }
+}
+
+IMPLEMENT_CLIENTCLASS_EVENT_DT(C_TEBSPDecal, DT_TEBSPDecal, CTEBSPDecal)
+ RecvPropVector( RECVINFO(m_vecOrigin)),
+ RecvPropInt( RECVINFO(m_nEntity)),
+ RecvPropInt( RECVINFO(m_nIndex)),
+END_RECV_TABLE()
+