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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/client/c_func_reflective_glass.h | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/client/c_func_reflective_glass.h')
| -rw-r--r-- | game/client/c_func_reflective_glass.h | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/game/client/c_func_reflective_glass.h b/game/client/c_func_reflective_glass.h new file mode 100644 index 0000000..48e1491 --- /dev/null +++ b/game/client/c_func_reflective_glass.h @@ -0,0 +1,27 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//===========================================================================// + +#ifndef C_FUNC_REFLECTIVE_GLASS +#define C_FUNC_REFLECTIVE_GLASS + +#ifdef _WIN32 +#pragma once +#endif + +struct cplane_t; +class CViewSetup; + + +//----------------------------------------------------------------------------- +// Do we have reflective glass in view? If so, what's the reflection plane? +//----------------------------------------------------------------------------- +bool IsReflectiveGlassInView( const CViewSetup& view, cplane_t &plane ); + + +#endif // C_FUNC_REFLECTIVE_GLASS + + |