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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/client/c_basecombatweapon.h
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Diffstat (limited to 'game/client/c_basecombatweapon.h')
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diff --git a/game/client/c_basecombatweapon.h b/game/client/c_basecombatweapon.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: Client's CBaseCombatWeapon entity
+//
+// $Workfile: $
+// $Date: $
+// $NoKeywords: $
+//=============================================================================//
+#ifndef C_BASECOMBATWEAPON_H
+#define C_BASECOMBATWEAPON_H
+
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "basecombatweapon_shared.h"
+#include "weapons_resource.h"
+
+class CViewSetup;
+class C_BaseViewModel;
+
+// Accessors for local weapons
+C_BaseCombatWeapon *GetActiveWeapon( void );
+
+
+#endif // C_BASECOMBATWEAPON \ No newline at end of file