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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/client/c_basecombatweapon.h | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/client/c_basecombatweapon.h')
| -rw-r--r-- | game/client/c_basecombatweapon.h | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/game/client/c_basecombatweapon.h b/game/client/c_basecombatweapon.h new file mode 100644 index 0000000..1523bd0 --- /dev/null +++ b/game/client/c_basecombatweapon.h @@ -0,0 +1,26 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: Client's CBaseCombatWeapon entity +// +// $Workfile: $ +// $Date: $ +// $NoKeywords: $ +//=============================================================================// +#ifndef C_BASECOMBATWEAPON_H +#define C_BASECOMBATWEAPON_H + +#ifdef _WIN32 +#pragma once +#endif + +#include "basecombatweapon_shared.h" +#include "weapons_resource.h" + +class CViewSetup; +class C_BaseViewModel; + +// Accessors for local weapons +C_BaseCombatWeapon *GetActiveWeapon( void ); + + +#endif // C_BASECOMBATWEAPON
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