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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /external/vpc/tier1/convar.cpp
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'external/vpc/tier1/convar.cpp')
-rw-r--r--external/vpc/tier1/convar.cpp1521
1 files changed, 1521 insertions, 0 deletions
diff --git a/external/vpc/tier1/convar.cpp b/external/vpc/tier1/convar.cpp
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+++ b/external/vpc/tier1/convar.cpp
@@ -0,0 +1,1521 @@
+//===== Copyright � 1996-2005, Valve Corporation, All rights reserved. ======//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//===========================================================================//
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include "basetypes.h"
+#include "tier1/convar.h"
+#include "tier1/strtools.h"
+#include "tier1/characterset.h"
+#include "tier1/utlbuffer.h"
+#include "tier1/tier1.h"
+#include "tier1/convar_serverbounded.h"
+#include "icvar.h"
+#include "tier0/dbg.h"
+#if defined( _X360 )
+#include "xbox/xbox_console.h"
+#endif
+#include "tier0/memdbgon.h"
+
+
+// Comment this out when we release.
+//#define ALLOW_DEVELOPMENT_CVARS
+// This enables the l4d style of culling all cvars that are not marked FCVAR_RELEASE :
+// #define CULL_ALL_CVARS_NOT_FCVAR_RELEASE
+
+
+
+//-----------------------------------------------------------------------------
+// Statically constructed list of ConCommandBases,
+// used for registering them with the ICVar interface
+//-----------------------------------------------------------------------------
+ConCommandBase *ConCommandBase::s_pConCommandBases = NULL;
+IConCommandBaseAccessor *ConCommandBase::s_pAccessor = NULL;
+static int s_nCVarFlag = 0;
+static int s_nDLLIdentifier = -1; // A unique identifier indicating which DLL this convar came from
+static bool s_bRegistered = false;
+
+class CDefaultAccessor : public IConCommandBaseAccessor
+{
+public:
+ virtual bool RegisterConCommandBase( ConCommandBase *pVar )
+ {
+ // Link to engine's list instead
+ g_pCVar->RegisterConCommand( pVar );
+ return true;
+ }
+};
+
+static CDefaultAccessor s_DefaultAccessor;
+
+//-----------------------------------------------------------------------------
+// Called by the framework to register ConCommandBases with the ICVar
+//-----------------------------------------------------------------------------
+void ConVar_Register( int nCVarFlag, IConCommandBaseAccessor *pAccessor )
+{
+ if ( !g_pCVar || s_bRegistered )
+ return;
+
+ Assert( s_nDLLIdentifier < 0 );
+ s_bRegistered = true;
+ s_nCVarFlag = nCVarFlag;
+ s_nDLLIdentifier = g_pCVar->AllocateDLLIdentifier();
+
+ ConCommandBase *pCur, *pNext;
+
+ ConCommandBase::s_pAccessor = pAccessor ? pAccessor : &s_DefaultAccessor;
+ pCur = ConCommandBase::s_pConCommandBases;
+ while ( pCur )
+ {
+ pNext = pCur->m_pNext;
+ pCur->AddFlags( s_nCVarFlag );
+ pCur->Init();
+ pCur = pNext;
+ }
+
+ g_pCVar->AddSplitScreenConVars();
+ g_pCVar->ProcessQueuedMaterialThreadConVarSets();
+
+ ConCommandBase::s_pConCommandBases = NULL;
+}
+
+void ConVar_Unregister( )
+{
+ if ( !g_pCVar || !s_bRegistered )
+ return;
+
+ Assert( s_nDLLIdentifier >= 0 );
+
+ // Do this after unregister!!!
+ g_pCVar->RemoveSplitScreenConVars( s_nDLLIdentifier );
+ g_pCVar->UnregisterConCommands( s_nDLLIdentifier );
+ s_nDLLIdentifier = -1;
+ s_bRegistered = false;
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose: Default constructor
+//-----------------------------------------------------------------------------
+ConCommandBase::ConCommandBase( void )
+{
+ m_bRegistered = false;
+ m_pszName = NULL;
+ m_pszHelpString = NULL;
+
+ m_nFlags = 0;
+ m_pNext = NULL;
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: The base console invoked command/cvar interface
+// Input : *pName - name of variable/command
+// *pHelpString - help text
+// flags - flags
+//-----------------------------------------------------------------------------
+ConCommandBase::ConCommandBase( const char *pName, const char *pHelpString /*=0*/, int flags /*= 0*/ )
+{
+ Create( pName, pHelpString, flags );
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+ConCommandBase::~ConCommandBase( void )
+{
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Output : Returns true on success, false on failure.
+//-----------------------------------------------------------------------------
+bool ConCommandBase::IsCommand( void ) const
+{
+// Assert( 0 ); This can't assert. . causes a recursive assert in Sys_Printf, etc.
+ return true;
+}
+
+
+//-----------------------------------------------------------------------------
+// Returns the DLL identifier
+//-----------------------------------------------------------------------------
+CVarDLLIdentifier_t ConCommandBase::GetDLLIdentifier() const
+{
+ return s_nDLLIdentifier;
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input : *pName -
+// callback -
+// *pHelpString -
+// flags -
+//-----------------------------------------------------------------------------
+void ConCommandBase::Create( const char *pName, const char *pHelpString /*= 0*/, int flags /*= 0*/ )
+{
+ static char *empty_string = "";
+
+ m_bRegistered = false;
+
+ // Name should be static data
+ Assert( pName );
+ m_pszName = pName;
+ m_pszHelpString = pHelpString ? pHelpString : empty_string;
+
+ m_nFlags = flags;
+
+#ifdef ALLOW_DEVELOPMENT_CVARS
+ m_nFlags &= ~FCVAR_DEVELOPMENTONLY;
+#endif
+
+ if ( !( m_nFlags & FCVAR_UNREGISTERED ) )
+ {
+ m_pNext = s_pConCommandBases;
+ s_pConCommandBases = this;
+ }
+ else
+ {
+ // It's unregistered
+ m_pNext = NULL;
+ }
+
+ // If s_pAccessor is already set (this ConVar is not a global variable),
+ // register it.
+ if ( s_pAccessor )
+ {
+ Init();
+ }
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose: Used internally by OneTimeInit to initialize.
+//-----------------------------------------------------------------------------
+void ConCommandBase::Init()
+{
+ if ( s_pAccessor )
+ {
+ s_pAccessor->RegisterConCommandBase( this );
+ }
+}
+
+void ConCommandBase::Shutdown()
+{
+ if ( g_pCVar )
+ {
+ g_pCVar->UnregisterConCommand( this );
+ }
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose: Return name of the command/var
+// Output : const char
+//-----------------------------------------------------------------------------
+const char *ConCommandBase::GetName( void ) const
+{
+ return m_pszName;
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input : flag -
+// Output : Returns true on success, false on failure.
+//-----------------------------------------------------------------------------
+bool ConCommandBase::IsFlagSet( int flag ) const
+{
+ return ( flag & m_nFlags ) ? true : false;
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input : flags -
+//-----------------------------------------------------------------------------
+void ConCommandBase::AddFlags( int flags )
+{
+ m_nFlags |= flags;
+
+#ifdef ALLOW_DEVELOPMENT_CVARS
+ m_nFlags &= ~FCVAR_DEVELOPMENTONLY;
+#endif
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: removes specified flags
+//-----------------------------------------------------------------------------
+void ConCommandBase::RemoveFlags( int flags )
+{
+ m_nFlags &= ~flags;
+}
+
+// Returns current flags
+int ConCommandBase::GetFlags() const
+{
+ return m_nFlags;
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Output : const ConCommandBase
+//-----------------------------------------------------------------------------
+const ConCommandBase *ConCommandBase::GetNext( void ) const
+{
+ return m_pNext;
+}
+
+ConCommandBase *ConCommandBase::GetNext( void )
+{
+ return m_pNext;
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose: Copies string using local new/delete operators
+// Input : *from -
+// Output : char
+//-----------------------------------------------------------------------------
+char *ConCommandBase::CopyString( const char *from )
+{
+ int len;
+ char *to;
+
+ len = strlen( from );
+ if ( len <= 0 )
+ {
+ to = new char[1];
+ to[0] = 0;
+ }
+ else
+ {
+ to = new char[len+1];
+ V_strncpy( to, from, len+1 );
+ }
+ return to;
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Output : const char
+//-----------------------------------------------------------------------------
+const char *ConCommandBase::GetHelpText( void ) const
+{
+ return m_pszHelpString;
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: Has this cvar been registered
+// Output : Returns true on success, false on failure.
+//-----------------------------------------------------------------------------
+bool ConCommandBase::IsRegistered( void ) const
+{
+ return m_bRegistered;
+}
+
+
+//-----------------------------------------------------------------------------
+//
+// Con Commands start here
+//
+//-----------------------------------------------------------------------------
+
+
+//-----------------------------------------------------------------------------
+// Global methods
+//-----------------------------------------------------------------------------
+static characterset_t s_BreakSet;
+static bool s_bBuiltBreakSet = false;
+
+
+//-----------------------------------------------------------------------------
+// Tokenizer class
+//-----------------------------------------------------------------------------
+CCommand::CCommand()
+{
+ if ( !s_bBuiltBreakSet )
+ {
+ s_bBuiltBreakSet = true;
+ CharacterSetBuild( &s_BreakSet, "{}()':" );
+ }
+
+ Reset();
+}
+
+CCommand::CCommand( int nArgC, const char **ppArgV )
+{
+ Assert( nArgC > 0 );
+
+ if ( !s_bBuiltBreakSet )
+ {
+ s_bBuiltBreakSet = true;
+ CharacterSetBuild( &s_BreakSet, "{}()':" );
+ }
+
+ Reset();
+
+ char *pBuf = m_pArgvBuffer;
+ char *pSBuf = m_pArgSBuffer;
+ m_nArgc = nArgC;
+ for ( int i = 0; i < nArgC; ++i )
+ {
+ m_ppArgv[i] = pBuf;
+ int nLen = V_strlen( ppArgV[i] );
+ memcpy( pBuf, ppArgV[i], nLen+1 );
+ if ( i == 0 )
+ {
+ m_nArgv0Size = nLen;
+ }
+ pBuf += nLen+1;
+
+ bool bContainsSpace = strchr( ppArgV[i], ' ' ) != NULL;
+ if ( bContainsSpace )
+ {
+ *pSBuf++ = '\"';
+ }
+ memcpy( pSBuf, ppArgV[i], nLen );
+ pSBuf += nLen;
+ if ( bContainsSpace )
+ {
+ *pSBuf++ = '\"';
+ }
+
+ if ( i != nArgC - 1 )
+ {
+ *pSBuf++ = ' ';
+ }
+ }
+}
+
+void CCommand::Reset()
+{
+ m_nArgc = 0;
+ m_nArgv0Size = 0;
+ m_pArgSBuffer[0] = 0;
+}
+
+characterset_t* CCommand::DefaultBreakSet()
+{
+ return &s_BreakSet;
+}
+
+bool CCommand::Tokenize( const char *pCommand, characterset_t *pBreakSet )
+{
+ Reset();
+ if ( !pCommand )
+ return false;
+
+ // Use default break set
+ if ( !pBreakSet )
+ {
+ pBreakSet = &s_BreakSet;
+ }
+
+ // Copy the current command into a temp buffer
+ // NOTE: This is here to avoid the pointers returned by DequeueNextCommand
+ // to become invalid by calling AddText. Is there a way we can avoid the memcpy?
+ int nLen = V_strlen( pCommand );
+ if ( nLen >= COMMAND_MAX_LENGTH - 1 )
+ {
+ Warning( "CCommand::Tokenize: Encountered command which overflows the tokenizer buffer.. Skipping!\n" );
+ return false;
+ }
+
+ memcpy( m_pArgSBuffer, pCommand, nLen + 1 );
+
+ // Parse the current command into the current command buffer
+ CUtlBuffer bufParse( m_pArgSBuffer, nLen, CUtlBuffer::TEXT_BUFFER | CUtlBuffer::READ_ONLY );
+ int nArgvBufferSize = 0;
+ while ( bufParse.IsValid() && ( m_nArgc < COMMAND_MAX_ARGC ) )
+ {
+ char *pArgvBuf = &m_pArgvBuffer[nArgvBufferSize];
+ int nMaxLen = COMMAND_MAX_LENGTH - nArgvBufferSize;
+ int nStartGet = bufParse.TellGet();
+ int nSize = bufParse.ParseToken( pBreakSet, pArgvBuf, nMaxLen );
+ if ( nSize < 0 )
+ break;
+
+ // Check for overflow condition
+ if ( nMaxLen == nSize )
+ {
+ Reset();
+ return false;
+ }
+
+ if ( m_nArgc == 1 )
+ {
+ // Deal with the case where the arguments were quoted
+ m_nArgv0Size = bufParse.TellGet();
+ bool bFoundEndQuote = m_pArgSBuffer[m_nArgv0Size-1] == '\"';
+ if ( bFoundEndQuote )
+ {
+ --m_nArgv0Size;
+ }
+ m_nArgv0Size -= nSize;
+ Assert( m_nArgv0Size != 0 );
+
+ // The StartGet check is to handle this case: "foo"bar
+ // which will parse into 2 different args. ArgS should point to bar.
+ bool bFoundStartQuote = ( m_nArgv0Size > nStartGet ) && ( m_pArgSBuffer[m_nArgv0Size-1] == '\"' );
+ Assert( bFoundEndQuote == bFoundStartQuote );
+ if ( bFoundStartQuote )
+ {
+ --m_nArgv0Size;
+ }
+ }
+
+ m_ppArgv[ m_nArgc++ ] = pArgvBuf;
+ if( m_nArgc >= COMMAND_MAX_ARGC )
+ {
+ Warning( "CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!\n" );
+ }
+
+ nArgvBufferSize += nSize + 1;
+ Assert( nArgvBufferSize <= COMMAND_MAX_LENGTH );
+ }
+
+ return true;
+}
+
+
+//-----------------------------------------------------------------------------
+// Helper function to parse arguments to commands.
+//-----------------------------------------------------------------------------
+const char* CCommand::FindArg( const char *pName ) const
+{
+ int nArgC = ArgC();
+ for ( int i = 1; i < nArgC; i++ )
+ {
+ if ( !V_stricmp( Arg(i), pName ) )
+ return (i+1) < nArgC ? Arg( i+1 ) : "";
+ }
+ return 0;
+}
+
+int CCommand::FindArgInt( const char *pName, int nDefaultVal ) const
+{
+ const char *pVal = FindArg( pName );
+ if ( pVal )
+ return atoi( pVal );
+ else
+ return nDefaultVal;
+}
+
+
+//-----------------------------------------------------------------------------
+// Default console command autocompletion function
+//-----------------------------------------------------------------------------
+int DefaultCompletionFunc( const char *partial, char commands[ COMMAND_COMPLETION_MAXITEMS ][ COMMAND_COMPLETION_ITEM_LENGTH ] )
+{
+ return 0;
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose: Constructs a console command
+//-----------------------------------------------------------------------------
+//ConCommand::ConCommand()
+//{
+// m_bIsNewConCommand = true;
+//}
+
+ConCommand::ConCommand( const char *pName, FnCommandCallbackV1_t callback, const char *pHelpString /*= 0*/, int flags /*= 0*/, FnCommandCompletionCallback completionFunc /*= 0*/ )
+{
+ // Set the callback
+ m_fnCommandCallbackV1 = callback;
+ m_bUsingNewCommandCallback = false;
+ m_bUsingCommandCallbackInterface = false;
+ m_fnCompletionCallback = completionFunc ? completionFunc : DefaultCompletionFunc;
+ m_bHasCompletionCallback = completionFunc != 0 ? true : false;
+
+ // Setup the rest
+ BaseClass::Create( pName, pHelpString, flags );
+}
+
+ConCommand::ConCommand( const char *pName, FnCommandCallback_t callback, const char *pHelpString /*= 0*/, int flags /*= 0*/, FnCommandCompletionCallback completionFunc /*= 0*/ )
+{
+ // Set the callback
+ m_fnCommandCallback = callback;
+ m_bUsingNewCommandCallback = true;
+ m_fnCompletionCallback = completionFunc ? completionFunc : DefaultCompletionFunc;
+ m_bHasCompletionCallback = completionFunc != 0 ? true : false;
+ m_bUsingCommandCallbackInterface = false;
+
+ // Setup the rest
+ BaseClass::Create( pName, pHelpString, flags );
+}
+
+ConCommand::ConCommand( const char *pName, ICommandCallback *pCallback, const char *pHelpString /*= 0*/, int flags /*= 0*/, ICommandCompletionCallback *pCompletionCallback /*= 0*/ )
+{
+ // Set the callback
+ m_pCommandCallback = pCallback;
+ m_bUsingNewCommandCallback = false;
+ m_pCommandCompletionCallback = pCompletionCallback;
+ m_bHasCompletionCallback = ( pCompletionCallback != 0 );
+ m_bUsingCommandCallbackInterface = true;
+
+ // Setup the rest
+ BaseClass::Create( pName, pHelpString, flags );
+}
+
+//-----------------------------------------------------------------------------
+// Destructor
+//-----------------------------------------------------------------------------
+ConCommand::~ConCommand( void )
+{
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose: Returns true if this is a command
+//-----------------------------------------------------------------------------
+bool ConCommand::IsCommand( void ) const
+{
+ return true;
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose: Invoke the function if there is one
+//-----------------------------------------------------------------------------
+void ConCommand::Dispatch( const CCommand &command )
+{
+ if ( m_bUsingNewCommandCallback )
+ {
+ if ( m_fnCommandCallback )
+ {
+ ( *m_fnCommandCallback )( command );
+ return;
+ }
+ }
+ else if ( m_bUsingCommandCallbackInterface )
+ {
+ if ( m_pCommandCallback )
+ {
+ m_pCommandCallback->CommandCallback( command );
+ return;
+ }
+ }
+ else
+ {
+ if ( m_fnCommandCallbackV1 )
+ {
+ ( *m_fnCommandCallbackV1 )();
+ return;
+ }
+ }
+
+ // Command without callback!!!
+ AssertMsg1( 0, "Encountered ConCommand '%s' without a callback!\n", GetName() );
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose: Calls the autocompletion method to get autocompletion suggestions
+//-----------------------------------------------------------------------------
+int ConCommand::AutoCompleteSuggest( const char *partial, CUtlVector< CUtlString > &commands )
+{
+ if ( m_bUsingCommandCallbackInterface )
+ {
+ if ( !m_pCommandCompletionCallback )
+ return 0;
+ return m_pCommandCompletionCallback->CommandCompletionCallback( partial, commands );
+ }
+
+ Assert( m_fnCompletionCallback );
+ if ( !m_fnCompletionCallback )
+ return 0;
+
+ char rgpchCommands[ COMMAND_COMPLETION_MAXITEMS ][ COMMAND_COMPLETION_ITEM_LENGTH ];
+ int iret = ( m_fnCompletionCallback )( partial, rgpchCommands );
+ for ( int i = 0 ; i < iret; ++i )
+ {
+ CUtlString str = rgpchCommands[ i ];
+ commands.AddToTail( str );
+ }
+ return iret;
+}
+
+
+//-----------------------------------------------------------------------------
+// Returns true if the console command can autocomplete
+//-----------------------------------------------------------------------------
+bool ConCommand::CanAutoComplete( void )
+{
+ return m_bHasCompletionCallback;
+}
+
+
+
+//-----------------------------------------------------------------------------
+//
+// Console Variables
+//
+//-----------------------------------------------------------------------------
+
+//-----------------------------------------------------------------------------
+// Various constructors
+//-----------------------------------------------------------------------------
+ConVar::ConVar( const char *pName, const char *pDefaultValue, int flags /* = 0 */ )
+{
+ Create( pName, pDefaultValue, flags );
+}
+
+ConVar::ConVar( const char *pName, const char *pDefaultValue, int flags, const char *pHelpString )
+{
+ Create( pName, pDefaultValue, flags, pHelpString );
+}
+
+ConVar::ConVar( const char *pName, const char *pDefaultValue, int flags, const char *pHelpString, bool bMin, float fMin, bool bMax, float fMax )
+{
+ Create( pName, pDefaultValue, flags, pHelpString, bMin, fMin, bMax, fMax );
+}
+
+ConVar::ConVar( const char *pName, const char *pDefaultValue, int flags, const char *pHelpString, FnChangeCallback_t callback )
+{
+ Create( pName, pDefaultValue, flags, pHelpString, false, 0.0, false, 0.0, callback );
+}
+
+ConVar::ConVar( const char *pName, const char *pDefaultValue, int flags, const char *pHelpString, bool bMin, float fMin, bool bMax, float fMax, FnChangeCallback_t callback )
+{
+ Create( pName, pDefaultValue, flags, pHelpString, bMin, fMin, bMax, fMax, callback );
+}
+
+
+//-----------------------------------------------------------------------------
+// Destructor
+//-----------------------------------------------------------------------------
+ConVar::~ConVar( void )
+{
+ if ( m_Value.m_pszString )
+ {
+ delete[] m_Value.m_pszString;
+ m_Value.m_pszString = NULL;
+ }
+}
+
+
+//-----------------------------------------------------------------------------
+// Install a change callback (there shouldn't already be one....)
+//-----------------------------------------------------------------------------
+void ConVar::InstallChangeCallback( FnChangeCallback_t callback, bool bInvoke /*=true*/ )
+{
+ if ( !callback )
+ {
+ Warning( "InstallChangeCallback called with NULL callback, ignoring!!!\n" );
+ return;
+ }
+
+ if ( m_pParent->m_fnChangeCallbacks.Find( callback ) != m_pParent->m_fnChangeCallbacks.InvalidIndex() )
+ {
+ // Same ptr added twice, sigh...
+ Warning( "InstallChangeCallback ignoring duplicate change callback!!!\n" );
+ return;
+ }
+
+ m_pParent->m_fnChangeCallbacks.AddToTail( callback );
+
+ // Call it immediately to set the initial value...
+ if ( bInvoke )
+ {
+ callback( this, m_Value.m_pszString, m_Value.m_fValue );
+ }
+}
+
+void ConVar::RemoveChangeCallback( FnChangeCallback_t callback )
+{
+ m_pParent->m_fnChangeCallbacks.FindAndRemove( callback );
+}
+
+bool ConVar::IsFlagSet( int flag ) const
+{
+ return ( flag & m_pParent->m_nFlags ) ? true : false;
+}
+
+int ConVar::GetFlags() const
+{
+ return m_pParent->m_nFlags;
+}
+
+const char *ConVar::GetHelpText( void ) const
+{
+ return m_pParent->m_pszHelpString;
+}
+
+void ConVar::AddFlags( int flags )
+{
+ m_pParent->m_nFlags |= flags;
+
+#ifdef ALLOW_DEVELOPMENT_CVARS
+ m_pParent->m_nFlags &= ~FCVAR_DEVELOPMENTONLY;
+#endif
+}
+
+bool ConVar::IsRegistered( void ) const
+{
+ return m_pParent->m_bRegistered;
+}
+
+const char *ConVar::GetName( void ) const
+{
+ return m_pParent->m_pszName;
+}
+
+const char *ConVar::GetBaseName( void ) const
+{
+ return m_pParent->m_pszName;
+}
+
+int ConVar::GetSplitScreenPlayerSlot( void ) const
+{
+ // Default implementation (certain FCVAR_USERINFO derive a new type of convar and set this)
+ return 0;
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Output : Returns true on success, false on failure.
+//-----------------------------------------------------------------------------
+bool ConVar::IsCommand( void ) const
+{
+ return false;
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input :
+//-----------------------------------------------------------------------------
+void ConVar::Init()
+{
+ BaseClass::Init();
+}
+
+bool ConVar::InternalSetColorFromString( const char *value )
+{
+ bool bColor = false;
+
+ // Try pulling RGBA color values out of the string
+ int nRGBA[4];
+ int nParamsRead = sscanf( value, "%i %i %i %i", &(nRGBA[0]), &(nRGBA[1]), &(nRGBA[2]), &(nRGBA[3]) );
+
+ if ( nParamsRead >= 3 )
+ {
+ // This is probably a color!
+ if ( nParamsRead == 3 )
+ {
+ // Assume they wanted full alpha
+ nRGBA[3] = 255;
+ }
+
+ if ( nRGBA[0] >= 0 && nRGBA[0] <= 255 &&
+ nRGBA[1] >= 0 && nRGBA[1] <= 255 &&
+ nRGBA[2] >= 0 && nRGBA[2] <= 255 &&
+ nRGBA[3] >= 0 && nRGBA[3] <= 255 )
+ {
+ // This is definitely a color!
+ bColor = true;
+
+ // Stuff all the values into each byte of our int
+ unsigned char *pColorElement = ((unsigned char*)&m_Value.m_nValue);
+ pColorElement[0] = nRGBA[0];
+ pColorElement[1] = nRGBA[1];
+ pColorElement[2] = nRGBA[2];
+ pColorElement[3] = nRGBA[3];
+
+ // Copy that value into a float (even though this has little meaning)
+ m_Value.m_fValue = ( float )( m_Value.m_nValue );
+ }
+ }
+
+ return bColor;
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input : *value -
+//-----------------------------------------------------------------------------
+void ConVar::InternalSetValue( const char *value )
+{
+ if ( IsFlagSet( FCVAR_MATERIAL_THREAD_MASK ) )
+ {
+ if ( g_pCVar && !g_pCVar->IsMaterialThreadSetAllowed() )
+ {
+ g_pCVar->QueueMaterialThreadSetValue( this, value );
+ return;
+ }
+ }
+
+ char tempVal[ 32 ];
+ char *val;
+
+ Assert(m_pParent == this); // Only valid for root convars.
+
+ float flOldValue = m_Value.m_fValue;
+ val = (char *)value;
+ if ( !val )
+ val = "";
+
+ if ( !InternalSetColorFromString( value ) )
+ {
+ // Not a color, do the standard thing
+ float fNewValue = ( float )atof( value );
+ if ( !IsFinite( fNewValue ) )
+ {
+ Warning( "Warning: %s = '%s' is infinite, clamping value.\n", GetName(), value );
+ fNewValue = FLT_MAX;
+ }
+
+ if ( ClampValue( fNewValue ) )
+ {
+ V_snprintf( tempVal,sizeof(tempVal), "%f", fNewValue );
+ val = tempVal;
+ }
+
+ // Redetermine value
+ m_Value.m_fValue = fNewValue;
+ m_Value.m_nValue = ( int )( m_Value.m_fValue );
+ }
+
+ if ( !( m_nFlags & FCVAR_NEVER_AS_STRING ) )
+ {
+ ChangeStringValue( val, flOldValue );
+ }
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input : *tempVal -
+//-----------------------------------------------------------------------------
+void ConVar::ChangeStringValue( const char *tempVal, float flOldValue )
+{
+ Assert( !( m_nFlags & FCVAR_NEVER_AS_STRING ) );
+
+ char* pszOldValue = (char*)stackalloc( m_Value.m_StringLength );
+ memcpy( pszOldValue, m_Value.m_pszString, m_Value.m_StringLength );
+
+ int len = V_strlen(tempVal) + 1;
+
+ if ( len > m_Value.m_StringLength)
+ {
+ if (m_Value.m_pszString)
+ {
+ delete[] m_Value.m_pszString;
+ }
+
+ m_Value.m_pszString = new char[len];
+ m_Value.m_StringLength = len;
+ }
+
+ memcpy( m_Value.m_pszString, tempVal, len );
+
+ // Invoke any necessary callback function
+ for ( int i = 0; i < m_fnChangeCallbacks.Count(); ++i )
+ {
+ m_fnChangeCallbacks[ i ]( this, pszOldValue, flOldValue );
+ }
+
+ if ( g_pCVar )
+ {
+ g_pCVar->CallGlobalChangeCallbacks( this, pszOldValue, flOldValue );
+ }
+
+ stackfree( pszOldValue );
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: Check whether to clamp and then perform clamp
+// Input : value -
+// Output : Returns true if value changed
+//-----------------------------------------------------------------------------
+bool ConVar::ClampValue( float& value )
+{
+ if ( m_bHasMin && ( value < m_fMinVal ) )
+ {
+ value = m_fMinVal;
+ return true;
+ }
+
+ if ( m_bHasMax && ( value > m_fMaxVal ) )
+ {
+ value = m_fMaxVal;
+ return true;
+ }
+
+ return false;
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input : *value -
+//-----------------------------------------------------------------------------
+void ConVar::InternalSetFloatValue( float fNewValue )
+{
+ if ( fNewValue == m_Value.m_fValue )
+ return;
+
+ if ( IsFlagSet( FCVAR_MATERIAL_THREAD_MASK ) )
+ {
+ if ( g_pCVar && !g_pCVar->IsMaterialThreadSetAllowed() )
+ {
+ g_pCVar->QueueMaterialThreadSetValue( this, fNewValue );
+ return;
+ }
+ }
+
+ Assert( m_pParent == this ); // Only valid for root convars.
+
+ // Check bounds
+ ClampValue( fNewValue );
+
+ // Redetermine value
+ float flOldValue = m_Value.m_fValue;
+ m_Value.m_fValue = fNewValue;
+ m_Value.m_nValue = ( int )m_Value.m_fValue;
+
+ if ( !( m_nFlags & FCVAR_NEVER_AS_STRING ) )
+ {
+ char tempVal[ 32 ];
+ V_snprintf( tempVal, sizeof( tempVal), "%f", m_Value.m_fValue );
+ ChangeStringValue( tempVal, flOldValue );
+ }
+ else
+ {
+ Assert( m_fnChangeCallbacks.Count() == 0 );
+ }
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input : *value -
+//-----------------------------------------------------------------------------
+void ConVar::InternalSetIntValue( int nValue )
+{
+ if ( nValue == m_Value.m_nValue )
+ return;
+
+ if ( IsFlagSet( FCVAR_MATERIAL_THREAD_MASK ) )
+ {
+ if ( g_pCVar && !g_pCVar->IsMaterialThreadSetAllowed() )
+ {
+ g_pCVar->QueueMaterialThreadSetValue( this, nValue );
+ return;
+ }
+ }
+
+ Assert( m_pParent == this ); // Only valid for root convars.
+
+ float fValue = (float)nValue;
+ if ( ClampValue( fValue ) )
+ {
+ nValue = ( int )( fValue );
+ }
+
+ // Redetermine value
+ float flOldValue = m_Value.m_fValue;
+ m_Value.m_fValue = fValue;
+ m_Value.m_nValue = nValue;
+
+ if ( !( m_nFlags & FCVAR_NEVER_AS_STRING ) )
+ {
+ char tempVal[ 32 ];
+ V_snprintf( tempVal, sizeof( tempVal ), "%d", m_Value.m_nValue );
+ ChangeStringValue( tempVal, flOldValue );
+ }
+ else
+ {
+ Assert( m_fnChangeCallbacks.Count() == 0 );
+ }
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input : *value -
+//-----------------------------------------------------------------------------
+void ConVar::InternalSetColorValue( Color value )
+{
+ // Stuff color values into an int
+ int nValue;
+
+ unsigned char *pColorElement = ((unsigned char*)&nValue);
+ pColorElement[0] = value[0];
+ pColorElement[1] = value[1];
+ pColorElement[2] = value[2];
+ pColorElement[3] = value[3];
+
+ // Call the int internal set
+ InternalSetIntValue( nValue );
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: Private creation
+//-----------------------------------------------------------------------------
+void ConVar::Create( const char *pName, const char *pDefaultValue, int flags /*= 0*/,
+ const char *pHelpString /*= NULL*/, bool bMin /*= false*/, float fMin /*= 0.0*/,
+ bool bMax /*= false*/, float fMax /*= false*/, FnChangeCallback_t callback /*= NULL*/ )
+{
+ static char *empty_string = "";
+
+ m_pParent = this;
+
+ // Name should be static data
+ m_pszDefaultValue = pDefaultValue ? pDefaultValue : empty_string;
+ Assert( m_pszDefaultValue );
+
+ m_bHasMin = bMin;
+ m_fMinVal = fMin;
+ m_bHasMax = bMax;
+ m_fMaxVal = fMax;
+
+ if ( callback )
+ {
+ m_fnChangeCallbacks.AddToTail( callback );
+ }
+
+ m_Value.m_StringLength = strlen( m_pszDefaultValue ) + 1;
+ m_Value.m_pszString = new char[m_Value.m_StringLength];
+ memcpy( m_Value.m_pszString, m_pszDefaultValue, m_Value.m_StringLength );
+
+ if ( !InternalSetColorFromString( m_Value.m_pszString ) )
+ {
+ m_Value.m_fValue = ( float )atof( m_Value.m_pszString );
+ if ( !IsFinite( m_Value.m_fValue ) )
+ {
+ Warning( "ConVar(%s) defined with infinite float value (%s)\n", pName, m_Value.m_pszString );
+ m_Value.m_fValue = FLT_MAX;
+ Assert( 0 );
+ }
+
+ // Bounds Check, should never happen, if it does, no big deal
+ if ( m_bHasMin && ( m_Value.m_fValue < m_fMinVal ) )
+ {
+ Assert( 0 );
+ }
+
+ if ( m_bHasMax && ( m_Value.m_fValue > m_fMaxVal ) )
+ {
+ Assert( 0 );
+ }
+
+ m_Value.m_nValue = ( int )m_Value.m_fValue;
+ }
+
+ //If we're not tagged as cheat, archive or release then hide us.
+#if CULL_ALL_CVARS_NOT_FCVAR_RELEASE
+// FIXMEL4DTOMAINMERGE: will need to assess if this hides too many convars for TF and other projects in main
+ if ( !( flags & ( FCVAR_CHEAT | FCVAR_ARCHIVE | FCVAR_RELEASE | FCVAR_USERINFO ) ) )
+ {
+ flags |= FCVAR_DEVELOPMENTONLY;
+ }
+#else
+
+#endif
+
+
+ BaseClass::Create( pName, pHelpString, flags );
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input : *value -
+//-----------------------------------------------------------------------------
+void ConVar::SetValue(const char *value)
+{
+ ConVar *var = ( ConVar * )m_pParent;
+ var->InternalSetValue( value );
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input : value -
+//-----------------------------------------------------------------------------
+void ConVar::SetValue( float value )
+{
+ ConVar *var = ( ConVar * )m_pParent;
+ var->InternalSetFloatValue( value );
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input : value -
+//-----------------------------------------------------------------------------
+void ConVar::SetValue( int value )
+{
+ ConVar *var = ( ConVar * )m_pParent;
+ var->InternalSetIntValue( value );
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input : value -
+//-----------------------------------------------------------------------------
+void ConVar::SetValue( Color value )
+{
+ ConVar *var = ( ConVar * )m_pParent;
+ var->InternalSetColorValue( value );
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: Reset to default value
+//-----------------------------------------------------------------------------
+void ConVar::Revert( void )
+{
+ // Force default value again
+ ConVar *var = ( ConVar * )m_pParent;
+ var->SetValue( var->m_pszDefaultValue );
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input : minVal -
+// Output : true if there is a min set
+//-----------------------------------------------------------------------------
+bool ConVar::GetMin( float& minVal ) const
+{
+ minVal = m_pParent->m_fMinVal;
+ return m_pParent->m_bHasMin;
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input : maxVal -
+//-----------------------------------------------------------------------------
+bool ConVar::GetMax( float& maxVal ) const
+{
+ maxVal = m_pParent->m_fMaxVal;
+ return m_pParent->m_bHasMax;
+}
+
+float ConVar::GetMinValue() const
+{
+ return m_pParent->m_fMinVal;
+}
+
+float ConVar::GetMaxValue() const
+{
+ return m_pParent->m_fMaxVal;;
+}
+
+bool ConVar::HasMin() const
+{
+ return m_pParent->m_bHasMin;
+}
+
+bool ConVar::HasMax() const
+{
+ return m_pParent->m_bHasMax;
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Output : const char
+//-----------------------------------------------------------------------------
+const char *ConVar::GetDefault( void ) const
+{
+ return m_pParent->m_pszDefaultValue;
+}
+
+void ConVar::SetDefault( const char *pszDefault )
+{
+ static char *empty_string = "";
+ m_pszDefaultValue = pszDefault ? pszDefault : empty_string;
+ Assert( m_pszDefaultValue );
+}
+
+//-----------------------------------------------------------------------------
+// This version is simply used to make reading convars simpler.
+// Writing convars isn't allowed in this mode
+//-----------------------------------------------------------------------------
+class CEmptyConVar : public ConVar
+{
+public:
+ CEmptyConVar() : ConVar( "", "0" ) {}
+ // Used for optimal read access
+ virtual void SetValue( const char *pValue ) {}
+ virtual void SetValue( float flValue ) {}
+ virtual void SetValue( int nValue ) {}
+ virtual const char *GetName( void ) const { return ""; }
+ virtual bool IsFlagSet( int nFlags ) const { return false; }
+};
+
+static CEmptyConVar s_EmptyConVar;
+
+ConVarRef::ConVarRef( const char *pName )
+{
+ Init( pName, false );
+}
+
+ConVarRef::ConVarRef( const char *pName, bool bIgnoreMissing )
+{
+ Init( pName, bIgnoreMissing );
+}
+
+void ConVarRef::Init( const char *pName, bool bIgnoreMissing )
+{
+ m_pConVar = g_pCVar ? g_pCVar->FindVar( pName ) : &s_EmptyConVar;
+ if ( !m_pConVar )
+ {
+ m_pConVar = &s_EmptyConVar;
+ }
+ m_pConVarState = static_cast< ConVar * >( m_pConVar );
+ if( !IsValid() )
+ {
+ static bool bFirst = true;
+ if ( g_pCVar || bFirst )
+ {
+ if ( !bIgnoreMissing )
+ {
+ Warning( "ConVarRef %s doesn't point to an existing ConVar\n", pName );
+ }
+ bFirst = false;
+ }
+ }
+}
+
+ConVarRef::ConVarRef( IConVar *pConVar )
+{
+ m_pConVar = pConVar ? pConVar : &s_EmptyConVar;
+ m_pConVarState = static_cast< ConVar * >( m_pConVar );
+}
+
+bool ConVarRef::IsValid() const
+{
+ return m_pConVar != &s_EmptyConVar;
+}
+
+// Helper for splitscreen ConVars
+SplitScreenConVarRef::SplitScreenConVarRef( const char *pName )
+{
+ Init( pName, false );
+}
+
+SplitScreenConVarRef::SplitScreenConVarRef( const char *pName, bool bIgnoreMissing )
+{
+ Init( pName, bIgnoreMissing );
+}
+
+void SplitScreenConVarRef::Init( const char *pName, bool bIgnoreMissing )
+{
+ for ( int i = 0; i < MAX_SPLITSCREEN_CLIENTS; ++i )
+ {
+ cv_t &info = m_Info[ i ];
+ char pchName[ 256 ];
+ if ( i != 0 )
+ {
+ V_snprintf( pchName, sizeof( pchName ), "%s%d", pName, i + 1 );
+ }
+ else
+ {
+ V_strncpy( pchName, pName, sizeof( pchName ) );
+ }
+
+ info.m_pConVar = g_pCVar ? g_pCVar->FindVar( pchName ) : &s_EmptyConVar;
+ if ( !info.m_pConVar )
+ {
+ info.m_pConVar = &s_EmptyConVar;
+ if ( i > 0 )
+ {
+ // Point at slot zero instead, in case we got in here with a non FCVAR_SS var...
+ info.m_pConVar = m_Info[ 0 ].m_pConVar;
+ }
+ }
+ info.m_pConVarState = static_cast< ConVar * >( info.m_pConVar );
+ }
+
+ if ( !IsValid() )
+ {
+ static bool bFirst = true;
+ if ( g_pCVar || bFirst )
+ {
+ if ( !bIgnoreMissing )
+ {
+ Warning( "ConVarRef %s doesn't point to an existing ConVar\n", pName );
+ }
+ bFirst = false;
+ }
+ }
+}
+
+SplitScreenConVarRef::SplitScreenConVarRef( IConVar *pConVar )
+{
+ cv_t &info = m_Info[ 0 ];
+ info.m_pConVar = pConVar ? pConVar : &s_EmptyConVar;
+ info.m_pConVarState = static_cast< ConVar * >( info.m_pConVar );
+
+ for ( int i = 1; i < MAX_SPLITSCREEN_CLIENTS; ++i )
+ {
+ info = m_Info[ i ];
+ char pchName[ 256 ];
+ V_snprintf( pchName, sizeof( pchName ), "%s%d", pConVar->GetName(), i + 1 );
+
+ info.m_pConVar = g_pCVar ? g_pCVar->FindVar( pchName ) : &s_EmptyConVar;
+ if ( !info.m_pConVar )
+ {
+ info.m_pConVar = &s_EmptyConVar;
+ if ( i > 0 )
+ {
+ // Point at slot zero instead, in case we got in here with a non FCVAR_SS var...
+ info.m_pConVar = m_Info[ 0 ].m_pConVar;
+ }
+ }
+ info.m_pConVarState = static_cast< ConVar * >( info.m_pConVar );
+ }
+}
+
+bool SplitScreenConVarRef::IsValid() const
+{
+ return m_Info[ 0 ].m_pConVar != &s_EmptyConVar;
+}
+
+struct PrintConVarFlags_t
+{
+ int flag;
+ const char *desc;
+};
+
+static PrintConVarFlags_t g_PrintConVarFlags[] =
+{
+ { FCVAR_GAMEDLL, "game" },
+ { FCVAR_CLIENTDLL, "client" },
+ { FCVAR_ARCHIVE, "archive" },
+ { FCVAR_NOTIFY, "notify" },
+ { FCVAR_SPONLY, "singleplayer" },
+ { FCVAR_NOT_CONNECTED, "notconnected" },
+ { FCVAR_CHEAT, "cheat" },
+ { FCVAR_REPLICATED, "replicated" },
+ { FCVAR_SERVER_CAN_EXECUTE, "server_can_execute" },
+ { FCVAR_CLIENTCMD_CAN_EXECUTE, "clientcmd_can_execute" },
+ { FCVAR_USERINFO, "user" },
+ { FCVAR_SS, "ss" },
+ { FCVAR_SS_ADDED, "ss_added" },
+};
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void ConVar_AppendFlags( const ConCommandBase *var, char *buf, size_t bufsize )
+{
+ for ( int i = 0; i < ARRAYSIZE( g_PrintConVarFlags ) ; ++i )
+ {
+ const PrintConVarFlags_t &info = g_PrintConVarFlags[ i ];
+ if ( var->IsFlagSet( info.flag ) )
+ {
+ char append[ 128 ];
+ V_snprintf( append, sizeof( append ), " %s", info.desc );
+ V_strncat( buf, append, bufsize, COPY_ALL_CHARACTERS );
+ }
+ }
+}
+
+static void AppendPrintf( char *buf, size_t bufsize, char const *fmt, ... )
+{
+ char scratch[ 1024 ];
+ va_list argptr;
+ va_start( argptr, fmt );
+ _vsnprintf( scratch, sizeof( scratch ) - 1, fmt, argptr );
+ va_end( argptr );
+ scratch[ sizeof( scratch ) - 1 ] = 0;
+
+ V_strncat( buf, scratch, bufsize, COPY_ALL_CHARACTERS );
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void ConVar_PrintDescription( const ConCommandBase *pVar )
+{
+ bool bMin, bMax;
+ float fMin, fMax;
+ const char *pStr;
+
+ Assert( pVar );
+
+ Color clr;
+ clr.SetColor( 255, 100, 100, 255 );
+
+ char outstr[ 4096 ];
+ outstr[ 0 ] = 0;
+
+ if ( !pVar->IsCommand() )
+ {
+ ConVar *var = ( ConVar * )pVar;
+ const ConVar_ServerBounded *pBounded = dynamic_cast<const ConVar_ServerBounded*>( var );
+
+ bMin = var->GetMin( fMin );
+ bMax = var->GetMax( fMax );
+
+ const char *value = NULL;
+ char tempVal[ 32 ];
+
+ if ( pBounded || var->IsFlagSet( FCVAR_NEVER_AS_STRING ) )
+ {
+ value = tempVal;
+
+ int intVal = pBounded ? pBounded->GetInt() : var->GetInt();
+ float floatVal = pBounded ? pBounded->GetFloat() : var->GetFloat();
+
+ if ( fabs( (float)intVal - floatVal ) < 0.000001 )
+ {
+ V_snprintf( tempVal, sizeof( tempVal ), "%d", intVal );
+ }
+ else
+ {
+ V_snprintf( tempVal, sizeof( tempVal ), "%f", floatVal );
+ }
+ }
+ else
+ {
+ value = var->GetString();
+ }
+
+ if ( value )
+ {
+ AppendPrintf( outstr, sizeof( outstr ), "\"%s\" = \"%s\"", var->GetName(), value );
+
+ if ( V_stricmp( value, var->GetDefault() ) )
+ {
+ AppendPrintf( outstr, sizeof( outstr ), " ( def. \"%s\" )", var->GetDefault() );
+ }
+ }
+
+ if ( bMin )
+ {
+ AppendPrintf( outstr, sizeof( outstr ), " min. %f", fMin );
+ }
+ if ( bMax )
+ {
+ AppendPrintf( outstr, sizeof( outstr ), " max. %f", fMax );
+ }
+
+ // Handle virtualized cvars.
+ if ( pBounded && fabs( pBounded->GetFloat() - var->GetFloat() ) > 0.0001f )
+ {
+ AppendPrintf( outstr, sizeof( outstr ), " [%.3f server clamped to %.3f]",
+ var->GetFloat(), pBounded->GetFloat() );
+ }
+ }
+ else
+ {
+ ConCommand *var = ( ConCommand * )pVar;
+
+ AppendPrintf( outstr, sizeof( outstr ), "\"%s\" ", var->GetName() );
+ }
+
+ ConVar_AppendFlags( pVar, outstr, sizeof( outstr ) );
+
+ pStr = pVar->GetHelpText();
+ if ( pStr && *pStr )
+ {
+ ConMsg( "%-80s - %.80s\n", outstr, pStr );
+ }
+ else
+ {
+ ConMsg( "%-80s\n", outstr );
+ }
+}