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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /external/vpc/tier1/convar.cpp | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'external/vpc/tier1/convar.cpp')
| -rw-r--r-- | external/vpc/tier1/convar.cpp | 1521 |
1 files changed, 1521 insertions, 0 deletions
diff --git a/external/vpc/tier1/convar.cpp b/external/vpc/tier1/convar.cpp new file mode 100644 index 0000000..944b9e0 --- /dev/null +++ b/external/vpc/tier1/convar.cpp @@ -0,0 +1,1521 @@ +//===== Copyright � 1996-2005, Valve Corporation, All rights reserved. ======// +// +// Purpose: +// +// $NoKeywords: $ +// +//===========================================================================// + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include "basetypes.h" +#include "tier1/convar.h" +#include "tier1/strtools.h" +#include "tier1/characterset.h" +#include "tier1/utlbuffer.h" +#include "tier1/tier1.h" +#include "tier1/convar_serverbounded.h" +#include "icvar.h" +#include "tier0/dbg.h" +#if defined( _X360 ) +#include "xbox/xbox_console.h" +#endif +#include "tier0/memdbgon.h" + + +// Comment this out when we release. +//#define ALLOW_DEVELOPMENT_CVARS +// This enables the l4d style of culling all cvars that are not marked FCVAR_RELEASE : +// #define CULL_ALL_CVARS_NOT_FCVAR_RELEASE + + + +//----------------------------------------------------------------------------- +// Statically constructed list of ConCommandBases, +// used for registering them with the ICVar interface +//----------------------------------------------------------------------------- +ConCommandBase *ConCommandBase::s_pConCommandBases = NULL; +IConCommandBaseAccessor *ConCommandBase::s_pAccessor = NULL; +static int s_nCVarFlag = 0; +static int s_nDLLIdentifier = -1; // A unique identifier indicating which DLL this convar came from +static bool s_bRegistered = false; + +class CDefaultAccessor : public IConCommandBaseAccessor +{ +public: + virtual bool RegisterConCommandBase( ConCommandBase *pVar ) + { + // Link to engine's list instead + g_pCVar->RegisterConCommand( pVar ); + return true; + } +}; + +static CDefaultAccessor s_DefaultAccessor; + +//----------------------------------------------------------------------------- +// Called by the framework to register ConCommandBases with the ICVar +//----------------------------------------------------------------------------- +void ConVar_Register( int nCVarFlag, IConCommandBaseAccessor *pAccessor ) +{ + if ( !g_pCVar || s_bRegistered ) + return; + + Assert( s_nDLLIdentifier < 0 ); + s_bRegistered = true; + s_nCVarFlag = nCVarFlag; + s_nDLLIdentifier = g_pCVar->AllocateDLLIdentifier(); + + ConCommandBase *pCur, *pNext; + + ConCommandBase::s_pAccessor = pAccessor ? pAccessor : &s_DefaultAccessor; + pCur = ConCommandBase::s_pConCommandBases; + while ( pCur ) + { + pNext = pCur->m_pNext; + pCur->AddFlags( s_nCVarFlag ); + pCur->Init(); + pCur = pNext; + } + + g_pCVar->AddSplitScreenConVars(); + g_pCVar->ProcessQueuedMaterialThreadConVarSets(); + + ConCommandBase::s_pConCommandBases = NULL; +} + +void ConVar_Unregister( ) +{ + if ( !g_pCVar || !s_bRegistered ) + return; + + Assert( s_nDLLIdentifier >= 0 ); + + // Do this after unregister!!! + g_pCVar->RemoveSplitScreenConVars( s_nDLLIdentifier ); + g_pCVar->UnregisterConCommands( s_nDLLIdentifier ); + s_nDLLIdentifier = -1; + s_bRegistered = false; +} + + +//----------------------------------------------------------------------------- +// Purpose: Default constructor +//----------------------------------------------------------------------------- +ConCommandBase::ConCommandBase( void ) +{ + m_bRegistered = false; + m_pszName = NULL; + m_pszHelpString = NULL; + + m_nFlags = 0; + m_pNext = NULL; +} + +//----------------------------------------------------------------------------- +// Purpose: The base console invoked command/cvar interface +// Input : *pName - name of variable/command +// *pHelpString - help text +// flags - flags +//----------------------------------------------------------------------------- +ConCommandBase::ConCommandBase( const char *pName, const char *pHelpString /*=0*/, int flags /*= 0*/ ) +{ + Create( pName, pHelpString, flags ); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +ConCommandBase::~ConCommandBase( void ) +{ +} + +//----------------------------------------------------------------------------- +// Purpose: +// Output : Returns true on success, false on failure. +//----------------------------------------------------------------------------- +bool ConCommandBase::IsCommand( void ) const +{ +// Assert( 0 ); This can't assert. . causes a recursive assert in Sys_Printf, etc. + return true; +} + + +//----------------------------------------------------------------------------- +// Returns the DLL identifier +//----------------------------------------------------------------------------- +CVarDLLIdentifier_t ConCommandBase::GetDLLIdentifier() const +{ + return s_nDLLIdentifier; +} + + +//----------------------------------------------------------------------------- +// Purpose: +// Input : *pName - +// callback - +// *pHelpString - +// flags - +//----------------------------------------------------------------------------- +void ConCommandBase::Create( const char *pName, const char *pHelpString /*= 0*/, int flags /*= 0*/ ) +{ + static char *empty_string = ""; + + m_bRegistered = false; + + // Name should be static data + Assert( pName ); + m_pszName = pName; + m_pszHelpString = pHelpString ? pHelpString : empty_string; + + m_nFlags = flags; + +#ifdef ALLOW_DEVELOPMENT_CVARS + m_nFlags &= ~FCVAR_DEVELOPMENTONLY; +#endif + + if ( !( m_nFlags & FCVAR_UNREGISTERED ) ) + { + m_pNext = s_pConCommandBases; + s_pConCommandBases = this; + } + else + { + // It's unregistered + m_pNext = NULL; + } + + // If s_pAccessor is already set (this ConVar is not a global variable), + // register it. + if ( s_pAccessor ) + { + Init(); + } +} + + +//----------------------------------------------------------------------------- +// Purpose: Used internally by OneTimeInit to initialize. +//----------------------------------------------------------------------------- +void ConCommandBase::Init() +{ + if ( s_pAccessor ) + { + s_pAccessor->RegisterConCommandBase( this ); + } +} + +void ConCommandBase::Shutdown() +{ + if ( g_pCVar ) + { + g_pCVar->UnregisterConCommand( this ); + } +} + + +//----------------------------------------------------------------------------- +// Purpose: Return name of the command/var +// Output : const char +//----------------------------------------------------------------------------- +const char *ConCommandBase::GetName( void ) const +{ + return m_pszName; +} + + +//----------------------------------------------------------------------------- +// Purpose: +// Input : flag - +// Output : Returns true on success, false on failure. +//----------------------------------------------------------------------------- +bool ConCommandBase::IsFlagSet( int flag ) const +{ + return ( flag & m_nFlags ) ? true : false; +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : flags - +//----------------------------------------------------------------------------- +void ConCommandBase::AddFlags( int flags ) +{ + m_nFlags |= flags; + +#ifdef ALLOW_DEVELOPMENT_CVARS + m_nFlags &= ~FCVAR_DEVELOPMENTONLY; +#endif +} + +//----------------------------------------------------------------------------- +// Purpose: removes specified flags +//----------------------------------------------------------------------------- +void ConCommandBase::RemoveFlags( int flags ) +{ + m_nFlags &= ~flags; +} + +// Returns current flags +int ConCommandBase::GetFlags() const +{ + return m_nFlags; +} + +//----------------------------------------------------------------------------- +// Purpose: +// Output : const ConCommandBase +//----------------------------------------------------------------------------- +const ConCommandBase *ConCommandBase::GetNext( void ) const +{ + return m_pNext; +} + +ConCommandBase *ConCommandBase::GetNext( void ) +{ + return m_pNext; +} + + +//----------------------------------------------------------------------------- +// Purpose: Copies string using local new/delete operators +// Input : *from - +// Output : char +//----------------------------------------------------------------------------- +char *ConCommandBase::CopyString( const char *from ) +{ + int len; + char *to; + + len = strlen( from ); + if ( len <= 0 ) + { + to = new char[1]; + to[0] = 0; + } + else + { + to = new char[len+1]; + V_strncpy( to, from, len+1 ); + } + return to; +} + +//----------------------------------------------------------------------------- +// Purpose: +// Output : const char +//----------------------------------------------------------------------------- +const char *ConCommandBase::GetHelpText( void ) const +{ + return m_pszHelpString; +} + +//----------------------------------------------------------------------------- +// Purpose: Has this cvar been registered +// Output : Returns true on success, false on failure. +//----------------------------------------------------------------------------- +bool ConCommandBase::IsRegistered( void ) const +{ + return m_bRegistered; +} + + +//----------------------------------------------------------------------------- +// +// Con Commands start here +// +//----------------------------------------------------------------------------- + + +//----------------------------------------------------------------------------- +// Global methods +//----------------------------------------------------------------------------- +static characterset_t s_BreakSet; +static bool s_bBuiltBreakSet = false; + + +//----------------------------------------------------------------------------- +// Tokenizer class +//----------------------------------------------------------------------------- +CCommand::CCommand() +{ + if ( !s_bBuiltBreakSet ) + { + s_bBuiltBreakSet = true; + CharacterSetBuild( &s_BreakSet, "{}()':" ); + } + + Reset(); +} + +CCommand::CCommand( int nArgC, const char **ppArgV ) +{ + Assert( nArgC > 0 ); + + if ( !s_bBuiltBreakSet ) + { + s_bBuiltBreakSet = true; + CharacterSetBuild( &s_BreakSet, "{}()':" ); + } + + Reset(); + + char *pBuf = m_pArgvBuffer; + char *pSBuf = m_pArgSBuffer; + m_nArgc = nArgC; + for ( int i = 0; i < nArgC; ++i ) + { + m_ppArgv[i] = pBuf; + int nLen = V_strlen( ppArgV[i] ); + memcpy( pBuf, ppArgV[i], nLen+1 ); + if ( i == 0 ) + { + m_nArgv0Size = nLen; + } + pBuf += nLen+1; + + bool bContainsSpace = strchr( ppArgV[i], ' ' ) != NULL; + if ( bContainsSpace ) + { + *pSBuf++ = '\"'; + } + memcpy( pSBuf, ppArgV[i], nLen ); + pSBuf += nLen; + if ( bContainsSpace ) + { + *pSBuf++ = '\"'; + } + + if ( i != nArgC - 1 ) + { + *pSBuf++ = ' '; + } + } +} + +void CCommand::Reset() +{ + m_nArgc = 0; + m_nArgv0Size = 0; + m_pArgSBuffer[0] = 0; +} + +characterset_t* CCommand::DefaultBreakSet() +{ + return &s_BreakSet; +} + +bool CCommand::Tokenize( const char *pCommand, characterset_t *pBreakSet ) +{ + Reset(); + if ( !pCommand ) + return false; + + // Use default break set + if ( !pBreakSet ) + { + pBreakSet = &s_BreakSet; + } + + // Copy the current command into a temp buffer + // NOTE: This is here to avoid the pointers returned by DequeueNextCommand + // to become invalid by calling AddText. Is there a way we can avoid the memcpy? + int nLen = V_strlen( pCommand ); + if ( nLen >= COMMAND_MAX_LENGTH - 1 ) + { + Warning( "CCommand::Tokenize: Encountered command which overflows the tokenizer buffer.. Skipping!\n" ); + return false; + } + + memcpy( m_pArgSBuffer, pCommand, nLen + 1 ); + + // Parse the current command into the current command buffer + CUtlBuffer bufParse( m_pArgSBuffer, nLen, CUtlBuffer::TEXT_BUFFER | CUtlBuffer::READ_ONLY ); + int nArgvBufferSize = 0; + while ( bufParse.IsValid() && ( m_nArgc < COMMAND_MAX_ARGC ) ) + { + char *pArgvBuf = &m_pArgvBuffer[nArgvBufferSize]; + int nMaxLen = COMMAND_MAX_LENGTH - nArgvBufferSize; + int nStartGet = bufParse.TellGet(); + int nSize = bufParse.ParseToken( pBreakSet, pArgvBuf, nMaxLen ); + if ( nSize < 0 ) + break; + + // Check for overflow condition + if ( nMaxLen == nSize ) + { + Reset(); + return false; + } + + if ( m_nArgc == 1 ) + { + // Deal with the case where the arguments were quoted + m_nArgv0Size = bufParse.TellGet(); + bool bFoundEndQuote = m_pArgSBuffer[m_nArgv0Size-1] == '\"'; + if ( bFoundEndQuote ) + { + --m_nArgv0Size; + } + m_nArgv0Size -= nSize; + Assert( m_nArgv0Size != 0 ); + + // The StartGet check is to handle this case: "foo"bar + // which will parse into 2 different args. ArgS should point to bar. + bool bFoundStartQuote = ( m_nArgv0Size > nStartGet ) && ( m_pArgSBuffer[m_nArgv0Size-1] == '\"' ); + Assert( bFoundEndQuote == bFoundStartQuote ); + if ( bFoundStartQuote ) + { + --m_nArgv0Size; + } + } + + m_ppArgv[ m_nArgc++ ] = pArgvBuf; + if( m_nArgc >= COMMAND_MAX_ARGC ) + { + Warning( "CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!\n" ); + } + + nArgvBufferSize += nSize + 1; + Assert( nArgvBufferSize <= COMMAND_MAX_LENGTH ); + } + + return true; +} + + +//----------------------------------------------------------------------------- +// Helper function to parse arguments to commands. +//----------------------------------------------------------------------------- +const char* CCommand::FindArg( const char *pName ) const +{ + int nArgC = ArgC(); + for ( int i = 1; i < nArgC; i++ ) + { + if ( !V_stricmp( Arg(i), pName ) ) + return (i+1) < nArgC ? Arg( i+1 ) : ""; + } + return 0; +} + +int CCommand::FindArgInt( const char *pName, int nDefaultVal ) const +{ + const char *pVal = FindArg( pName ); + if ( pVal ) + return atoi( pVal ); + else + return nDefaultVal; +} + + +//----------------------------------------------------------------------------- +// Default console command autocompletion function +//----------------------------------------------------------------------------- +int DefaultCompletionFunc( const char *partial, char commands[ COMMAND_COMPLETION_MAXITEMS ][ COMMAND_COMPLETION_ITEM_LENGTH ] ) +{ + return 0; +} + + +//----------------------------------------------------------------------------- +// Purpose: Constructs a console command +//----------------------------------------------------------------------------- +//ConCommand::ConCommand() +//{ +// m_bIsNewConCommand = true; +//} + +ConCommand::ConCommand( const char *pName, FnCommandCallbackV1_t callback, const char *pHelpString /*= 0*/, int flags /*= 0*/, FnCommandCompletionCallback completionFunc /*= 0*/ ) +{ + // Set the callback + m_fnCommandCallbackV1 = callback; + m_bUsingNewCommandCallback = false; + m_bUsingCommandCallbackInterface = false; + m_fnCompletionCallback = completionFunc ? completionFunc : DefaultCompletionFunc; + m_bHasCompletionCallback = completionFunc != 0 ? true : false; + + // Setup the rest + BaseClass::Create( pName, pHelpString, flags ); +} + +ConCommand::ConCommand( const char *pName, FnCommandCallback_t callback, const char *pHelpString /*= 0*/, int flags /*= 0*/, FnCommandCompletionCallback completionFunc /*= 0*/ ) +{ + // Set the callback + m_fnCommandCallback = callback; + m_bUsingNewCommandCallback = true; + m_fnCompletionCallback = completionFunc ? completionFunc : DefaultCompletionFunc; + m_bHasCompletionCallback = completionFunc != 0 ? true : false; + m_bUsingCommandCallbackInterface = false; + + // Setup the rest + BaseClass::Create( pName, pHelpString, flags ); +} + +ConCommand::ConCommand( const char *pName, ICommandCallback *pCallback, const char *pHelpString /*= 0*/, int flags /*= 0*/, ICommandCompletionCallback *pCompletionCallback /*= 0*/ ) +{ + // Set the callback + m_pCommandCallback = pCallback; + m_bUsingNewCommandCallback = false; + m_pCommandCompletionCallback = pCompletionCallback; + m_bHasCompletionCallback = ( pCompletionCallback != 0 ); + m_bUsingCommandCallbackInterface = true; + + // Setup the rest + BaseClass::Create( pName, pHelpString, flags ); +} + +//----------------------------------------------------------------------------- +// Destructor +//----------------------------------------------------------------------------- +ConCommand::~ConCommand( void ) +{ +} + + +//----------------------------------------------------------------------------- +// Purpose: Returns true if this is a command +//----------------------------------------------------------------------------- +bool ConCommand::IsCommand( void ) const +{ + return true; +} + + +//----------------------------------------------------------------------------- +// Purpose: Invoke the function if there is one +//----------------------------------------------------------------------------- +void ConCommand::Dispatch( const CCommand &command ) +{ + if ( m_bUsingNewCommandCallback ) + { + if ( m_fnCommandCallback ) + { + ( *m_fnCommandCallback )( command ); + return; + } + } + else if ( m_bUsingCommandCallbackInterface ) + { + if ( m_pCommandCallback ) + { + m_pCommandCallback->CommandCallback( command ); + return; + } + } + else + { + if ( m_fnCommandCallbackV1 ) + { + ( *m_fnCommandCallbackV1 )(); + return; + } + } + + // Command without callback!!! + AssertMsg1( 0, "Encountered ConCommand '%s' without a callback!\n", GetName() ); +} + + +//----------------------------------------------------------------------------- +// Purpose: Calls the autocompletion method to get autocompletion suggestions +//----------------------------------------------------------------------------- +int ConCommand::AutoCompleteSuggest( const char *partial, CUtlVector< CUtlString > &commands ) +{ + if ( m_bUsingCommandCallbackInterface ) + { + if ( !m_pCommandCompletionCallback ) + return 0; + return m_pCommandCompletionCallback->CommandCompletionCallback( partial, commands ); + } + + Assert( m_fnCompletionCallback ); + if ( !m_fnCompletionCallback ) + return 0; + + char rgpchCommands[ COMMAND_COMPLETION_MAXITEMS ][ COMMAND_COMPLETION_ITEM_LENGTH ]; + int iret = ( m_fnCompletionCallback )( partial, rgpchCommands ); + for ( int i = 0 ; i < iret; ++i ) + { + CUtlString str = rgpchCommands[ i ]; + commands.AddToTail( str ); + } + return iret; +} + + +//----------------------------------------------------------------------------- +// Returns true if the console command can autocomplete +//----------------------------------------------------------------------------- +bool ConCommand::CanAutoComplete( void ) +{ + return m_bHasCompletionCallback; +} + + + +//----------------------------------------------------------------------------- +// +// Console Variables +// +//----------------------------------------------------------------------------- + +//----------------------------------------------------------------------------- +// Various constructors +//----------------------------------------------------------------------------- +ConVar::ConVar( const char *pName, const char *pDefaultValue, int flags /* = 0 */ ) +{ + Create( pName, pDefaultValue, flags ); +} + +ConVar::ConVar( const char *pName, const char *pDefaultValue, int flags, const char *pHelpString ) +{ + Create( pName, pDefaultValue, flags, pHelpString ); +} + +ConVar::ConVar( const char *pName, const char *pDefaultValue, int flags, const char *pHelpString, bool bMin, float fMin, bool bMax, float fMax ) +{ + Create( pName, pDefaultValue, flags, pHelpString, bMin, fMin, bMax, fMax ); +} + +ConVar::ConVar( const char *pName, const char *pDefaultValue, int flags, const char *pHelpString, FnChangeCallback_t callback ) +{ + Create( pName, pDefaultValue, flags, pHelpString, false, 0.0, false, 0.0, callback ); +} + +ConVar::ConVar( const char *pName, const char *pDefaultValue, int flags, const char *pHelpString, bool bMin, float fMin, bool bMax, float fMax, FnChangeCallback_t callback ) +{ + Create( pName, pDefaultValue, flags, pHelpString, bMin, fMin, bMax, fMax, callback ); +} + + +//----------------------------------------------------------------------------- +// Destructor +//----------------------------------------------------------------------------- +ConVar::~ConVar( void ) +{ + if ( m_Value.m_pszString ) + { + delete[] m_Value.m_pszString; + m_Value.m_pszString = NULL; + } +} + + +//----------------------------------------------------------------------------- +// Install a change callback (there shouldn't already be one....) +//----------------------------------------------------------------------------- +void ConVar::InstallChangeCallback( FnChangeCallback_t callback, bool bInvoke /*=true*/ ) +{ + if ( !callback ) + { + Warning( "InstallChangeCallback called with NULL callback, ignoring!!!\n" ); + return; + } + + if ( m_pParent->m_fnChangeCallbacks.Find( callback ) != m_pParent->m_fnChangeCallbacks.InvalidIndex() ) + { + // Same ptr added twice, sigh... + Warning( "InstallChangeCallback ignoring duplicate change callback!!!\n" ); + return; + } + + m_pParent->m_fnChangeCallbacks.AddToTail( callback ); + + // Call it immediately to set the initial value... + if ( bInvoke ) + { + callback( this, m_Value.m_pszString, m_Value.m_fValue ); + } +} + +void ConVar::RemoveChangeCallback( FnChangeCallback_t callback ) +{ + m_pParent->m_fnChangeCallbacks.FindAndRemove( callback ); +} + +bool ConVar::IsFlagSet( int flag ) const +{ + return ( flag & m_pParent->m_nFlags ) ? true : false; +} + +int ConVar::GetFlags() const +{ + return m_pParent->m_nFlags; +} + +const char *ConVar::GetHelpText( void ) const +{ + return m_pParent->m_pszHelpString; +} + +void ConVar::AddFlags( int flags ) +{ + m_pParent->m_nFlags |= flags; + +#ifdef ALLOW_DEVELOPMENT_CVARS + m_pParent->m_nFlags &= ~FCVAR_DEVELOPMENTONLY; +#endif +} + +bool ConVar::IsRegistered( void ) const +{ + return m_pParent->m_bRegistered; +} + +const char *ConVar::GetName( void ) const +{ + return m_pParent->m_pszName; +} + +const char *ConVar::GetBaseName( void ) const +{ + return m_pParent->m_pszName; +} + +int ConVar::GetSplitScreenPlayerSlot( void ) const +{ + // Default implementation (certain FCVAR_USERINFO derive a new type of convar and set this) + return 0; +} + + +//----------------------------------------------------------------------------- +// Purpose: +// Output : Returns true on success, false on failure. +//----------------------------------------------------------------------------- +bool ConVar::IsCommand( void ) const +{ + return false; +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : +//----------------------------------------------------------------------------- +void ConVar::Init() +{ + BaseClass::Init(); +} + +bool ConVar::InternalSetColorFromString( const char *value ) +{ + bool bColor = false; + + // Try pulling RGBA color values out of the string + int nRGBA[4]; + int nParamsRead = sscanf( value, "%i %i %i %i", &(nRGBA[0]), &(nRGBA[1]), &(nRGBA[2]), &(nRGBA[3]) ); + + if ( nParamsRead >= 3 ) + { + // This is probably a color! + if ( nParamsRead == 3 ) + { + // Assume they wanted full alpha + nRGBA[3] = 255; + } + + if ( nRGBA[0] >= 0 && nRGBA[0] <= 255 && + nRGBA[1] >= 0 && nRGBA[1] <= 255 && + nRGBA[2] >= 0 && nRGBA[2] <= 255 && + nRGBA[3] >= 0 && nRGBA[3] <= 255 ) + { + // This is definitely a color! + bColor = true; + + // Stuff all the values into each byte of our int + unsigned char *pColorElement = ((unsigned char*)&m_Value.m_nValue); + pColorElement[0] = nRGBA[0]; + pColorElement[1] = nRGBA[1]; + pColorElement[2] = nRGBA[2]; + pColorElement[3] = nRGBA[3]; + + // Copy that value into a float (even though this has little meaning) + m_Value.m_fValue = ( float )( m_Value.m_nValue ); + } + } + + return bColor; +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : *value - +//----------------------------------------------------------------------------- +void ConVar::InternalSetValue( const char *value ) +{ + if ( IsFlagSet( FCVAR_MATERIAL_THREAD_MASK ) ) + { + if ( g_pCVar && !g_pCVar->IsMaterialThreadSetAllowed() ) + { + g_pCVar->QueueMaterialThreadSetValue( this, value ); + return; + } + } + + char tempVal[ 32 ]; + char *val; + + Assert(m_pParent == this); // Only valid for root convars. + + float flOldValue = m_Value.m_fValue; + val = (char *)value; + if ( !val ) + val = ""; + + if ( !InternalSetColorFromString( value ) ) + { + // Not a color, do the standard thing + float fNewValue = ( float )atof( value ); + if ( !IsFinite( fNewValue ) ) + { + Warning( "Warning: %s = '%s' is infinite, clamping value.\n", GetName(), value ); + fNewValue = FLT_MAX; + } + + if ( ClampValue( fNewValue ) ) + { + V_snprintf( tempVal,sizeof(tempVal), "%f", fNewValue ); + val = tempVal; + } + + // Redetermine value + m_Value.m_fValue = fNewValue; + m_Value.m_nValue = ( int )( m_Value.m_fValue ); + } + + if ( !( m_nFlags & FCVAR_NEVER_AS_STRING ) ) + { + ChangeStringValue( val, flOldValue ); + } +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : *tempVal - +//----------------------------------------------------------------------------- +void ConVar::ChangeStringValue( const char *tempVal, float flOldValue ) +{ + Assert( !( m_nFlags & FCVAR_NEVER_AS_STRING ) ); + + char* pszOldValue = (char*)stackalloc( m_Value.m_StringLength ); + memcpy( pszOldValue, m_Value.m_pszString, m_Value.m_StringLength ); + + int len = V_strlen(tempVal) + 1; + + if ( len > m_Value.m_StringLength) + { + if (m_Value.m_pszString) + { + delete[] m_Value.m_pszString; + } + + m_Value.m_pszString = new char[len]; + m_Value.m_StringLength = len; + } + + memcpy( m_Value.m_pszString, tempVal, len ); + + // Invoke any necessary callback function + for ( int i = 0; i < m_fnChangeCallbacks.Count(); ++i ) + { + m_fnChangeCallbacks[ i ]( this, pszOldValue, flOldValue ); + } + + if ( g_pCVar ) + { + g_pCVar->CallGlobalChangeCallbacks( this, pszOldValue, flOldValue ); + } + + stackfree( pszOldValue ); +} + +//----------------------------------------------------------------------------- +// Purpose: Check whether to clamp and then perform clamp +// Input : value - +// Output : Returns true if value changed +//----------------------------------------------------------------------------- +bool ConVar::ClampValue( float& value ) +{ + if ( m_bHasMin && ( value < m_fMinVal ) ) + { + value = m_fMinVal; + return true; + } + + if ( m_bHasMax && ( value > m_fMaxVal ) ) + { + value = m_fMaxVal; + return true; + } + + return false; +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : *value - +//----------------------------------------------------------------------------- +void ConVar::InternalSetFloatValue( float fNewValue ) +{ + if ( fNewValue == m_Value.m_fValue ) + return; + + if ( IsFlagSet( FCVAR_MATERIAL_THREAD_MASK ) ) + { + if ( g_pCVar && !g_pCVar->IsMaterialThreadSetAllowed() ) + { + g_pCVar->QueueMaterialThreadSetValue( this, fNewValue ); + return; + } + } + + Assert( m_pParent == this ); // Only valid for root convars. + + // Check bounds + ClampValue( fNewValue ); + + // Redetermine value + float flOldValue = m_Value.m_fValue; + m_Value.m_fValue = fNewValue; + m_Value.m_nValue = ( int )m_Value.m_fValue; + + if ( !( m_nFlags & FCVAR_NEVER_AS_STRING ) ) + { + char tempVal[ 32 ]; + V_snprintf( tempVal, sizeof( tempVal), "%f", m_Value.m_fValue ); + ChangeStringValue( tempVal, flOldValue ); + } + else + { + Assert( m_fnChangeCallbacks.Count() == 0 ); + } +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : *value - +//----------------------------------------------------------------------------- +void ConVar::InternalSetIntValue( int nValue ) +{ + if ( nValue == m_Value.m_nValue ) + return; + + if ( IsFlagSet( FCVAR_MATERIAL_THREAD_MASK ) ) + { + if ( g_pCVar && !g_pCVar->IsMaterialThreadSetAllowed() ) + { + g_pCVar->QueueMaterialThreadSetValue( this, nValue ); + return; + } + } + + Assert( m_pParent == this ); // Only valid for root convars. + + float fValue = (float)nValue; + if ( ClampValue( fValue ) ) + { + nValue = ( int )( fValue ); + } + + // Redetermine value + float flOldValue = m_Value.m_fValue; + m_Value.m_fValue = fValue; + m_Value.m_nValue = nValue; + + if ( !( m_nFlags & FCVAR_NEVER_AS_STRING ) ) + { + char tempVal[ 32 ]; + V_snprintf( tempVal, sizeof( tempVal ), "%d", m_Value.m_nValue ); + ChangeStringValue( tempVal, flOldValue ); + } + else + { + Assert( m_fnChangeCallbacks.Count() == 0 ); + } +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : *value - +//----------------------------------------------------------------------------- +void ConVar::InternalSetColorValue( Color value ) +{ + // Stuff color values into an int + int nValue; + + unsigned char *pColorElement = ((unsigned char*)&nValue); + pColorElement[0] = value[0]; + pColorElement[1] = value[1]; + pColorElement[2] = value[2]; + pColorElement[3] = value[3]; + + // Call the int internal set + InternalSetIntValue( nValue ); +} + +//----------------------------------------------------------------------------- +// Purpose: Private creation +//----------------------------------------------------------------------------- +void ConVar::Create( const char *pName, const char *pDefaultValue, int flags /*= 0*/, + const char *pHelpString /*= NULL*/, bool bMin /*= false*/, float fMin /*= 0.0*/, + bool bMax /*= false*/, float fMax /*= false*/, FnChangeCallback_t callback /*= NULL*/ ) +{ + static char *empty_string = ""; + + m_pParent = this; + + // Name should be static data + m_pszDefaultValue = pDefaultValue ? pDefaultValue : empty_string; + Assert( m_pszDefaultValue ); + + m_bHasMin = bMin; + m_fMinVal = fMin; + m_bHasMax = bMax; + m_fMaxVal = fMax; + + if ( callback ) + { + m_fnChangeCallbacks.AddToTail( callback ); + } + + m_Value.m_StringLength = strlen( m_pszDefaultValue ) + 1; + m_Value.m_pszString = new char[m_Value.m_StringLength]; + memcpy( m_Value.m_pszString, m_pszDefaultValue, m_Value.m_StringLength ); + + if ( !InternalSetColorFromString( m_Value.m_pszString ) ) + { + m_Value.m_fValue = ( float )atof( m_Value.m_pszString ); + if ( !IsFinite( m_Value.m_fValue ) ) + { + Warning( "ConVar(%s) defined with infinite float value (%s)\n", pName, m_Value.m_pszString ); + m_Value.m_fValue = FLT_MAX; + Assert( 0 ); + } + + // Bounds Check, should never happen, if it does, no big deal + if ( m_bHasMin && ( m_Value.m_fValue < m_fMinVal ) ) + { + Assert( 0 ); + } + + if ( m_bHasMax && ( m_Value.m_fValue > m_fMaxVal ) ) + { + Assert( 0 ); + } + + m_Value.m_nValue = ( int )m_Value.m_fValue; + } + + //If we're not tagged as cheat, archive or release then hide us. +#if CULL_ALL_CVARS_NOT_FCVAR_RELEASE +// FIXMEL4DTOMAINMERGE: will need to assess if this hides too many convars for TF and other projects in main + if ( !( flags & ( FCVAR_CHEAT | FCVAR_ARCHIVE | FCVAR_RELEASE | FCVAR_USERINFO ) ) ) + { + flags |= FCVAR_DEVELOPMENTONLY; + } +#else + +#endif + + + BaseClass::Create( pName, pHelpString, flags ); +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : *value - +//----------------------------------------------------------------------------- +void ConVar::SetValue(const char *value) +{ + ConVar *var = ( ConVar * )m_pParent; + var->InternalSetValue( value ); +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : value - +//----------------------------------------------------------------------------- +void ConVar::SetValue( float value ) +{ + ConVar *var = ( ConVar * )m_pParent; + var->InternalSetFloatValue( value ); +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : value - +//----------------------------------------------------------------------------- +void ConVar::SetValue( int value ) +{ + ConVar *var = ( ConVar * )m_pParent; + var->InternalSetIntValue( value ); +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : value - +//----------------------------------------------------------------------------- +void ConVar::SetValue( Color value ) +{ + ConVar *var = ( ConVar * )m_pParent; + var->InternalSetColorValue( value ); +} + +//----------------------------------------------------------------------------- +// Purpose: Reset to default value +//----------------------------------------------------------------------------- +void ConVar::Revert( void ) +{ + // Force default value again + ConVar *var = ( ConVar * )m_pParent; + var->SetValue( var->m_pszDefaultValue ); +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : minVal - +// Output : true if there is a min set +//----------------------------------------------------------------------------- +bool ConVar::GetMin( float& minVal ) const +{ + minVal = m_pParent->m_fMinVal; + return m_pParent->m_bHasMin; +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : maxVal - +//----------------------------------------------------------------------------- +bool ConVar::GetMax( float& maxVal ) const +{ + maxVal = m_pParent->m_fMaxVal; + return m_pParent->m_bHasMax; +} + +float ConVar::GetMinValue() const +{ + return m_pParent->m_fMinVal; +} + +float ConVar::GetMaxValue() const +{ + return m_pParent->m_fMaxVal;; +} + +bool ConVar::HasMin() const +{ + return m_pParent->m_bHasMin; +} + +bool ConVar::HasMax() const +{ + return m_pParent->m_bHasMax; +} + +//----------------------------------------------------------------------------- +// Purpose: +// Output : const char +//----------------------------------------------------------------------------- +const char *ConVar::GetDefault( void ) const +{ + return m_pParent->m_pszDefaultValue; +} + +void ConVar::SetDefault( const char *pszDefault ) +{ + static char *empty_string = ""; + m_pszDefaultValue = pszDefault ? pszDefault : empty_string; + Assert( m_pszDefaultValue ); +} + +//----------------------------------------------------------------------------- +// This version is simply used to make reading convars simpler. +// Writing convars isn't allowed in this mode +//----------------------------------------------------------------------------- +class CEmptyConVar : public ConVar +{ +public: + CEmptyConVar() : ConVar( "", "0" ) {} + // Used for optimal read access + virtual void SetValue( const char *pValue ) {} + virtual void SetValue( float flValue ) {} + virtual void SetValue( int nValue ) {} + virtual const char *GetName( void ) const { return ""; } + virtual bool IsFlagSet( int nFlags ) const { return false; } +}; + +static CEmptyConVar s_EmptyConVar; + +ConVarRef::ConVarRef( const char *pName ) +{ + Init( pName, false ); +} + +ConVarRef::ConVarRef( const char *pName, bool bIgnoreMissing ) +{ + Init( pName, bIgnoreMissing ); +} + +void ConVarRef::Init( const char *pName, bool bIgnoreMissing ) +{ + m_pConVar = g_pCVar ? g_pCVar->FindVar( pName ) : &s_EmptyConVar; + if ( !m_pConVar ) + { + m_pConVar = &s_EmptyConVar; + } + m_pConVarState = static_cast< ConVar * >( m_pConVar ); + if( !IsValid() ) + { + static bool bFirst = true; + if ( g_pCVar || bFirst ) + { + if ( !bIgnoreMissing ) + { + Warning( "ConVarRef %s doesn't point to an existing ConVar\n", pName ); + } + bFirst = false; + } + } +} + +ConVarRef::ConVarRef( IConVar *pConVar ) +{ + m_pConVar = pConVar ? pConVar : &s_EmptyConVar; + m_pConVarState = static_cast< ConVar * >( m_pConVar ); +} + +bool ConVarRef::IsValid() const +{ + return m_pConVar != &s_EmptyConVar; +} + +// Helper for splitscreen ConVars +SplitScreenConVarRef::SplitScreenConVarRef( const char *pName ) +{ + Init( pName, false ); +} + +SplitScreenConVarRef::SplitScreenConVarRef( const char *pName, bool bIgnoreMissing ) +{ + Init( pName, bIgnoreMissing ); +} + +void SplitScreenConVarRef::Init( const char *pName, bool bIgnoreMissing ) +{ + for ( int i = 0; i < MAX_SPLITSCREEN_CLIENTS; ++i ) + { + cv_t &info = m_Info[ i ]; + char pchName[ 256 ]; + if ( i != 0 ) + { + V_snprintf( pchName, sizeof( pchName ), "%s%d", pName, i + 1 ); + } + else + { + V_strncpy( pchName, pName, sizeof( pchName ) ); + } + + info.m_pConVar = g_pCVar ? g_pCVar->FindVar( pchName ) : &s_EmptyConVar; + if ( !info.m_pConVar ) + { + info.m_pConVar = &s_EmptyConVar; + if ( i > 0 ) + { + // Point at slot zero instead, in case we got in here with a non FCVAR_SS var... + info.m_pConVar = m_Info[ 0 ].m_pConVar; + } + } + info.m_pConVarState = static_cast< ConVar * >( info.m_pConVar ); + } + + if ( !IsValid() ) + { + static bool bFirst = true; + if ( g_pCVar || bFirst ) + { + if ( !bIgnoreMissing ) + { + Warning( "ConVarRef %s doesn't point to an existing ConVar\n", pName ); + } + bFirst = false; + } + } +} + +SplitScreenConVarRef::SplitScreenConVarRef( IConVar *pConVar ) +{ + cv_t &info = m_Info[ 0 ]; + info.m_pConVar = pConVar ? pConVar : &s_EmptyConVar; + info.m_pConVarState = static_cast< ConVar * >( info.m_pConVar ); + + for ( int i = 1; i < MAX_SPLITSCREEN_CLIENTS; ++i ) + { + info = m_Info[ i ]; + char pchName[ 256 ]; + V_snprintf( pchName, sizeof( pchName ), "%s%d", pConVar->GetName(), i + 1 ); + + info.m_pConVar = g_pCVar ? g_pCVar->FindVar( pchName ) : &s_EmptyConVar; + if ( !info.m_pConVar ) + { + info.m_pConVar = &s_EmptyConVar; + if ( i > 0 ) + { + // Point at slot zero instead, in case we got in here with a non FCVAR_SS var... + info.m_pConVar = m_Info[ 0 ].m_pConVar; + } + } + info.m_pConVarState = static_cast< ConVar * >( info.m_pConVar ); + } +} + +bool SplitScreenConVarRef::IsValid() const +{ + return m_Info[ 0 ].m_pConVar != &s_EmptyConVar; +} + +struct PrintConVarFlags_t +{ + int flag; + const char *desc; +}; + +static PrintConVarFlags_t g_PrintConVarFlags[] = +{ + { FCVAR_GAMEDLL, "game" }, + { FCVAR_CLIENTDLL, "client" }, + { FCVAR_ARCHIVE, "archive" }, + { FCVAR_NOTIFY, "notify" }, + { FCVAR_SPONLY, "singleplayer" }, + { FCVAR_NOT_CONNECTED, "notconnected" }, + { FCVAR_CHEAT, "cheat" }, + { FCVAR_REPLICATED, "replicated" }, + { FCVAR_SERVER_CAN_EXECUTE, "server_can_execute" }, + { FCVAR_CLIENTCMD_CAN_EXECUTE, "clientcmd_can_execute" }, + { FCVAR_USERINFO, "user" }, + { FCVAR_SS, "ss" }, + { FCVAR_SS_ADDED, "ss_added" }, +}; + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void ConVar_AppendFlags( const ConCommandBase *var, char *buf, size_t bufsize ) +{ + for ( int i = 0; i < ARRAYSIZE( g_PrintConVarFlags ) ; ++i ) + { + const PrintConVarFlags_t &info = g_PrintConVarFlags[ i ]; + if ( var->IsFlagSet( info.flag ) ) + { + char append[ 128 ]; + V_snprintf( append, sizeof( append ), " %s", info.desc ); + V_strncat( buf, append, bufsize, COPY_ALL_CHARACTERS ); + } + } +} + +static void AppendPrintf( char *buf, size_t bufsize, char const *fmt, ... ) +{ + char scratch[ 1024 ]; + va_list argptr; + va_start( argptr, fmt ); + _vsnprintf( scratch, sizeof( scratch ) - 1, fmt, argptr ); + va_end( argptr ); + scratch[ sizeof( scratch ) - 1 ] = 0; + + V_strncat( buf, scratch, bufsize, COPY_ALL_CHARACTERS ); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void ConVar_PrintDescription( const ConCommandBase *pVar ) +{ + bool bMin, bMax; + float fMin, fMax; + const char *pStr; + + Assert( pVar ); + + Color clr; + clr.SetColor( 255, 100, 100, 255 ); + + char outstr[ 4096 ]; + outstr[ 0 ] = 0; + + if ( !pVar->IsCommand() ) + { + ConVar *var = ( ConVar * )pVar; + const ConVar_ServerBounded *pBounded = dynamic_cast<const ConVar_ServerBounded*>( var ); + + bMin = var->GetMin( fMin ); + bMax = var->GetMax( fMax ); + + const char *value = NULL; + char tempVal[ 32 ]; + + if ( pBounded || var->IsFlagSet( FCVAR_NEVER_AS_STRING ) ) + { + value = tempVal; + + int intVal = pBounded ? pBounded->GetInt() : var->GetInt(); + float floatVal = pBounded ? pBounded->GetFloat() : var->GetFloat(); + + if ( fabs( (float)intVal - floatVal ) < 0.000001 ) + { + V_snprintf( tempVal, sizeof( tempVal ), "%d", intVal ); + } + else + { + V_snprintf( tempVal, sizeof( tempVal ), "%f", floatVal ); + } + } + else + { + value = var->GetString(); + } + + if ( value ) + { + AppendPrintf( outstr, sizeof( outstr ), "\"%s\" = \"%s\"", var->GetName(), value ); + + if ( V_stricmp( value, var->GetDefault() ) ) + { + AppendPrintf( outstr, sizeof( outstr ), " ( def. \"%s\" )", var->GetDefault() ); + } + } + + if ( bMin ) + { + AppendPrintf( outstr, sizeof( outstr ), " min. %f", fMin ); + } + if ( bMax ) + { + AppendPrintf( outstr, sizeof( outstr ), " max. %f", fMax ); + } + + // Handle virtualized cvars. + if ( pBounded && fabs( pBounded->GetFloat() - var->GetFloat() ) > 0.0001f ) + { + AppendPrintf( outstr, sizeof( outstr ), " [%.3f server clamped to %.3f]", + var->GetFloat(), pBounded->GetFloat() ); + } + } + else + { + ConCommand *var = ( ConCommand * )pVar; + + AppendPrintf( outstr, sizeof( outstr ), "\"%s\" ", var->GetName() ); + } + + ConVar_AppendFlags( pVar, outstr, sizeof( outstr ) ); + + pStr = pVar->GetHelpText(); + if ( pStr && *pStr ) + { + ConMsg( "%-80s - %.80s\n", outstr, pStr ); + } + else + { + ConMsg( "%-80s\n", outstr ); + } +} |