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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /external/vpc/public/ilaunchabledll.h | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'external/vpc/public/ilaunchabledll.h')
| -rw-r--r-- | external/vpc/public/ilaunchabledll.h | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/external/vpc/public/ilaunchabledll.h b/external/vpc/public/ilaunchabledll.h new file mode 100644 index 0000000..4062588 --- /dev/null +++ b/external/vpc/public/ilaunchabledll.h @@ -0,0 +1,28 @@ +//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#ifndef ILAUNCHABLEDLL_H +#define ILAUNCHABLEDLL_H +#ifdef _WIN32 +#pragma once +#endif + + +#define LAUNCHABLE_DLL_INTERFACE_VERSION "launchable_dll_1" + + +// vmpi_service can use this to debug worker apps in-process, +// and some of the launchers (like texturecompile) use this. +class ILaunchableDLL +{ +public: + // All vrad.exe does is load the VRAD DLL and run this. + virtual int main( int argc, char **argv ) = 0; +}; + + + +#endif // ILAUNCHABLEDLL_H |