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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /external/vpc/public/appframework | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'external/vpc/public/appframework')
| -rw-r--r-- | external/vpc/public/appframework/iappsystem.h | 121 |
1 files changed, 121 insertions, 0 deletions
diff --git a/external/vpc/public/appframework/iappsystem.h b/external/vpc/public/appframework/iappsystem.h new file mode 100644 index 0000000..5375fb0 --- /dev/null +++ b/external/vpc/public/appframework/iappsystem.h @@ -0,0 +1,121 @@ +//===== Copyright � 1996-2005, Valve Corporation, All rights reserved. ======// +// +// Purpose: An application framework +// +// $Revision: $ +// $NoKeywords: $ +//===========================================================================// + +#ifndef IAPPSYSTEM_H +#define IAPPSYSTEM_H + +#ifdef COMPILER_MSVC +#pragma once +#endif + +#include "tier1/interface.h" +#include "interfaces/interfaces.h" + + +//----------------------------------------------------------------------------- +// Specifies a module + interface name for initialization +//----------------------------------------------------------------------------- +struct AppSystemInfo_t +{ + const char *m_pModuleName; + const char *m_pInterfaceName; +}; + + +//----------------------------------------------------------------------------- +// Client systems are singleton objects in the client codebase responsible for +// various tasks +// The order in which the client systems appear in this list are the +// order in which they are initialized and updated. They are shut down in +// reverse order from which they are initialized. +//----------------------------------------------------------------------------- +enum InitReturnVal_t +{ + INIT_FAILED = 0, + INIT_OK, + + INIT_LAST_VAL, +}; + +enum AppSystemTier_t +{ + APP_SYSTEM_TIER0 = 0, + APP_SYSTEM_TIER1, + APP_SYSTEM_TIER2, + APP_SYSTEM_TIER3, + + APP_SYSTEM_TIER_OTHER, +}; + + +abstract_class IAppSystem +{ +public: + // Here's where the app systems get to learn about each other + virtual bool Connect( CreateInterfaceFn factory ) = 0; + virtual void Disconnect() = 0; + + // Here's where systems can access other interfaces implemented by this object + // Returns NULL if it doesn't implement the requested interface + virtual void *QueryInterface( const char *pInterfaceName ) = 0; + + // Init, shutdown + virtual InitReturnVal_t Init() = 0; + virtual void Shutdown() = 0; + + // Returns all dependent libraries + virtual const AppSystemInfo_t* GetDependencies() = 0; + + // Returns the tier + virtual AppSystemTier_t GetTier() = 0; + + // Reconnect to a particular interface + virtual void Reconnect( CreateInterfaceFn factory, const char *pInterfaceName ) = 0; +}; + + +//----------------------------------------------------------------------------- +// Helper empty implementation of an IAppSystem +//----------------------------------------------------------------------------- +template< class IInterface > +class CBaseAppSystem : public IInterface +{ +public: + // Here's where the app systems get to learn about each other + virtual bool Connect( CreateInterfaceFn factory ) { return true; } + virtual void Disconnect() {} + + // Here's where systems can access other interfaces implemented by this object + // Returns NULL if it doesn't implement the requested interface + virtual void *QueryInterface( const char *pInterfaceName ) { return NULL; } + + // Init, shutdown + virtual InitReturnVal_t Init() { return INIT_OK; } + virtual void Shutdown() {} + + virtual const AppSystemInfo_t* GetDependencies() { return NULL; } + virtual AppSystemTier_t GetTier() { return APP_SYSTEM_TIER_OTHER; } + + virtual void Reconnect( CreateInterfaceFn factory, const char *pInterfaceName ) + { + ReconnectInterface( factory, pInterfaceName ); + } +}; + + +//----------------------------------------------------------------------------- +// Helper implementation of an IAppSystem for tier0 +//----------------------------------------------------------------------------- +template< class IInterface > +class CTier0AppSystem : public CBaseAppSystem< IInterface > +{ +}; + + +#endif // IAPPSYSTEM_H + |