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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /engine/zone.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//=============================================================================//
+#ifndef ZONE_H
+#define ZONE_H
+#pragma once
+
+#include "tier0/dbg.h"
+
+void Memory_Init (void);
+void Memory_Shutdown( void );
+
+void *Hunk_Alloc(int size, bool bClear = true );
+void *Hunk_AllocName (int size, const char *name, bool bClear = true );
+
+int Hunk_LowMark (void);
+void Hunk_FreeToLowMark (int mark);
+
+void Hunk_Check (void);
+
+int Hunk_MallocSize();
+int Hunk_Size();
+
+void Hunk_Print();
+
+template< typename T >
+class CHunkMemory
+{
+public:
+ // constructor, destructor
+ CHunkMemory( int nGrowSize = 0, int nInitSize = 0 ) { m_pMemory = NULL; m_nAllocated = 0; if ( nInitSize ) Grow( nInitSize ); }
+ CHunkMemory( T* pMemory, int numElements ) { Assert( 0 ); }
+
+ // Can we use this index?
+ bool IsIdxValid( int i ) const { return (i >= 0) && (i < m_nAllocated); }
+
+ // Gets the base address
+ T* Base() { return (T*)m_pMemory; }
+ const T* Base() const { return (T*)m_pMemory; }
+
+ // element access
+ T& operator[]( int i ) { Assert( IsIdxValid(i) ); return Base()[i]; }
+ const T& operator[]( int i ) const { Assert( IsIdxValid(i) ); return Base()[i]; }
+ T& Element( int i ) { Assert( IsIdxValid(i) ); return Base()[i]; }
+ const T& Element( int i ) const { Assert( IsIdxValid(i) ); return Base()[i]; }
+
+ // Attaches the buffer to external memory....
+ void SetExternalBuffer( T* pMemory, int numElements ) { Assert( 0 ); }
+
+ // Size
+ int NumAllocated() const { return m_nAllocated; }
+ int Count() const { return m_nAllocated; }
+
+ // Grows the memory, so that at least allocated + num elements are allocated
+ void Grow( int num = 1 ) { Assert( !m_nAllocated ); m_pMemory = (T *)Hunk_Alloc( num * sizeof(T), false ); m_nAllocated = num; }
+
+ // Makes sure we've got at least this much memory
+ void EnsureCapacity( int num ) { Assert( num <= m_nAllocated ); }
+
+ // Memory deallocation
+ void Purge() { m_nAllocated = 0; }
+
+ // Purge all but the given number of elements (NOT IMPLEMENTED IN )
+ void Purge( int numElements ) { Assert( 0 ); }
+
+ // is the memory externally allocated?
+ bool IsExternallyAllocated() const { return false; }
+
+ // Set the size by which the memory grows
+ void SetGrowSize( int size ) {}
+
+private:
+ T *m_pMemory;
+ int m_nAllocated;
+};
+
+
+#endif // ZONE_H
+
+