summaryrefslogtreecommitdiff
path: root/engine/vgui_basepanel.cpp
diff options
context:
space:
mode:
authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /engine/vgui_basepanel.cpp
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'engine/vgui_basepanel.cpp')
-rw-r--r--engine/vgui_basepanel.cpp130
1 files changed, 130 insertions, 0 deletions
diff --git a/engine/vgui_basepanel.cpp b/engine/vgui_basepanel.cpp
new file mode 100644
index 0000000..1746998
--- /dev/null
+++ b/engine/vgui_basepanel.cpp
@@ -0,0 +1,130 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $Workfile: $
+// $Date: $
+// $NoKeywords: $
+//=============================================================================//
+#include "client_pch.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+
+ConVar vgui_nav_lock( "vgui_nav_lock", "0", FCVAR_DEVELOPMENTONLY );
+ConVar vgui_nav_lock_default_button( "vgui_nav_lock_default_button", "0", FCVAR_DEVELOPMENTONLY );
+
+
+//-----------------------------------------------------------------------------
+// Purpose: Determine length of text string
+// Input : *font -
+// *fmt -
+// ... -
+// Output :
+//-----------------------------------------------------------------------------
+int DrawTextLen( vgui::HFont font, const wchar_t *text )
+{
+ int len = wcslen( text );
+
+ int x = 0;
+
+ vgui::surface()->DrawSetTextFont( font );
+
+ for ( int i = 0 ; i < len; i++ )
+ {
+ int a, b, c;
+ vgui::surface()->GetCharABCwide( font, text[i], a, b, c );
+ // Ignore a
+ if ( i != 0 )
+ x += a;
+ x += b;
+ if ( i != len - 1 )
+ x += c;
+ }
+
+ return x;
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose: Draws colored text to a vgui panel
+// Input : *font - font to use
+// x - position of text
+// y -
+// r - color of text
+// g -
+// b -
+// a - alpha ( 0 = opaque, 255 = transparent )
+// *fmt - va_* text string
+// ... -
+// Output : int - horizontal # of pixels drawn
+//-----------------------------------------------------------------------------
+
+int DrawColoredText( vgui::HFont font, int x, int y, int r, int g, int b, int a, const wchar_t *text )
+{
+ int len = wcslen( text );
+
+ if ( len <= 0 )
+ return x;
+
+ MatSysQueueMark( g_pMaterialSystem, "DrawColoredText\n" );
+ vgui::surface()->DrawSetTextFont( font );
+
+ vgui::surface()->DrawSetTextPos( x, y );
+ vgui::surface()->DrawSetTextColor( r, g, b, a );
+
+ int pixels = DrawTextLen( font, text );
+
+ vgui::surface()->DrawPrintText( text, len );
+
+ MatSysQueueMark( g_pMaterialSystem, "END DrawColoredText\n" );
+ return x + pixels;
+}
+
+int DrawColoredText( vgui::HFont font, int x, int y, Color clr, const wchar_t *text )
+{
+ int r, g, b, a;
+ clr.GetColor( r, g, b, a );
+ return ::DrawColoredText( font, x, y, r, g, b, a, text);
+}
+
+int DrawCenteredColoredText( vgui::HFont font, int left, int top, int right, int bottom, Color clr, const wchar_t *text )
+{
+ int textHeight = vgui::surface()->GetFontTall( font );
+ int textWidth = DrawTextLen( font, text );
+ return DrawColoredText( font, (right + left) / 2 - textWidth / 2, (bottom + top) / 2 - textHeight / 2, clr, text );
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+CBasePanel::CBasePanel( vgui::Panel *parent, char const *panelName )
+: vgui::Panel( parent, panelName )
+{
+ vgui::ivgui()->AddTickSignal( GetVPanel() );
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+CBasePanel::~CBasePanel( void )
+{
+}
+
+void CBasePanel::OnTick()
+{
+ if ( vgui_nav_lock.GetInt() > 0 )
+ {
+ vgui_nav_lock.SetValue( vgui_nav_lock.GetInt() - 1 );
+ }
+
+ if ( vgui_nav_lock_default_button.GetInt() > 0 )
+ {
+ vgui_nav_lock_default_button.SetValue( vgui_nav_lock_default_button.GetInt() - 1 );
+ }
+
+ SetVisible( ShouldDraw() );
+}
+