summaryrefslogtreecommitdiff
path: root/engine/vgui_DebugSystemPanel.cpp
diff options
context:
space:
mode:
authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /engine/vgui_DebugSystemPanel.cpp
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'engine/vgui_DebugSystemPanel.cpp')
-rw-r--r--engine/vgui_DebugSystemPanel.cpp386
1 files changed, 386 insertions, 0 deletions
diff --git a/engine/vgui_DebugSystemPanel.cpp b/engine/vgui_DebugSystemPanel.cpp
new file mode 100644
index 0000000..b6835bd
--- /dev/null
+++ b/engine/vgui_DebugSystemPanel.cpp
@@ -0,0 +1,386 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//===========================================================================//
+#include "client_pch.h"
+#include "ivideomode.h"
+#include "vgui_DebugSystemPanel.h"
+#include <vgui/ISurface.h>
+#include <vgui_controls/Controls.h>
+#include <vgui_controls/MenuButton.h>
+#include <vgui_controls/Menu.h>
+#include <vgui_controls/MenuItem.h>
+#include <vgui/Cursor.h>
+#include <vgui_controls/TreeView.h>
+#include <vgui_controls/ImageList.h>
+#include <vgui/IScheme.h>
+#include <vgui/IVGui.h>
+#include <vgui_controls/Frame.h>
+#include <vgui_controls/CheckButton.h>
+#include <vgui_controls/PropertyPage.h>
+#include <vgui_controls/PropertyDialog.h>
+#include <vgui_controls/PropertySheet.h>
+#include "tier1/CommandBuffer.h"
+#include "tier1/tier1.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+using namespace vgui;
+
+//-----------------------------------------------------------------------------
+// Purpose: A menu button that knows how to parse cvar/command menu data from gamedir\scripts\debugmenu.txt
+//-----------------------------------------------------------------------------
+class CDebugMenuButton : public MenuButton
+{
+ typedef MenuButton BaseClass;
+
+public:
+ // Construction
+ CDebugMenuButton( Panel *parent, const char *panelName, const char *text );
+
+private:
+ // Menu associated with this button
+ Menu *m_pMenu;
+};
+
+class CDebugCommandButton : public vgui::Button
+{
+typedef vgui::Button BaseClass;
+public:
+ CDebugCommandButton( vgui::Panel *parent, const char *panelName, const char *labelText, const char *command )
+ : BaseClass( parent, panelName, labelText )
+ {
+ AddActionSignalTarget( this );
+ SetCommand( command );
+ }
+
+ virtual void OnCommand( const char *command )
+ {
+ Cbuf_AddText( va( "%s\n", (char *)command ) );
+ }
+
+ virtual void OnTick( void )
+ {
+ }
+};
+
+class CDebugCommandCheckbox : public vgui::CheckButton
+{
+typedef vgui::CheckButton BaseClass;
+public:
+ CDebugCommandCheckbox( vgui::Panel *parent, const char *panelName, const char *labelText, const char *command )
+ : BaseClass( parent, panelName, labelText )
+ {
+ m_pVar = ( ConVar * )g_pCVar->FindVar( command );
+ SetCommand( command );
+ AddActionSignalTarget( this );
+ }
+
+ virtual void OnCommand( const char *command )
+ {
+ if ( m_pVar )
+ {
+ Cbuf_AddText( va( "%s %d\n", m_pVar->GetName(), !m_pVar->GetInt() ) );
+ }
+ }
+
+private:
+ ConVar *m_pVar;
+};
+
+class CDebugIncrementCVarButton : public vgui::Button
+{
+typedef vgui::Button BaseClass;
+public:
+ CDebugIncrementCVarButton( vgui::Panel *pParent, const char *pPanelName, const char *pLabelText, const char *pCommand )
+ : BaseClass( pParent, pPanelName, pLabelText )
+ {
+ CCommand args;
+ args.Tokenize( pCommand );
+
+ m_pVar = NULL;
+ if ( args.ArgC() >= 4 )
+ {
+ m_pVar = ( ConVar * )g_pCVar->FindVar( args[0] );
+
+ m_flMinvalue = (float)atof( args[1] );
+ m_flMaxvalue = (float)atof( args[2] );
+ m_flIncrement = (float)atof( args[3] );
+ }
+
+ SetCommand( "increment" );
+ AddActionSignalTarget( this );
+
+ m_flPreviousValue = -9999.0f;
+
+ OnTick();
+ }
+
+ virtual void OnCommand( const char *command )
+ {
+ //
+ if ( !m_pVar )
+ return;
+
+ float curValue = m_pVar->GetFloat();
+ curValue += m_flIncrement;
+ if ( curValue > m_flMaxvalue )
+ {
+ curValue = m_flMinvalue;
+ }
+ else if ( curValue < m_flMinvalue )
+ {
+ curValue = m_flMaxvalue;
+ }
+ m_pVar->SetValue( curValue );
+ }
+
+ virtual void OnTick( void )
+ {
+ if ( !m_pVar )
+ return;
+
+ if ( m_pVar->GetFloat() == m_flPreviousValue )
+ return;
+
+ char sz[ 512 ];
+ Q_snprintf( sz, sizeof( sz ), "%s %.2f", m_pVar->GetName(), m_pVar->GetFloat() );
+ SetText( sz );
+ SizeToContents();
+ m_flPreviousValue = m_pVar->GetFloat();
+ }
+
+private:
+
+ ConVar *m_pVar;
+ float m_flMinvalue;
+ float m_flMaxvalue;
+ float m_flIncrement;
+
+ float m_flPreviousValue;
+
+};
+
+class CDebugOptionsPage : public vgui::PropertyPage
+{
+ typedef vgui::PropertyPage BaseClass;
+public:
+ CDebugOptionsPage ( vgui::Panel *parent, const char *panelName )
+ : BaseClass( parent, panelName )
+ {
+ vgui::ivgui()->AddTickSignal( GetVPanel(), 250 );
+ }
+
+ virtual void OnTick( void )
+ {
+ BaseClass::OnTick();
+
+ if ( !IsVisible() )
+ return;
+
+ int c = m_LayoutItems.Count();
+ for ( int i = 0; i < c; i++ )
+ {
+ vgui::Panel *p = m_LayoutItems[ i ];
+ p->OnTick();
+ }
+ }
+
+ virtual void PerformLayout( void )
+ {
+ BaseClass::PerformLayout();
+
+ int c = m_LayoutItems.Count();
+ int x = 5;
+ int y = 5;
+
+ int w = 150;
+ int h = 18;
+ int gap = 2;
+
+ int tall = GetTall();
+
+ // LoadControlSettings( va( "resource\\%s.res", kv->GetName() ) );
+ for ( int i = 0; i < c; i++ )
+ {
+ vgui::Panel *p = m_LayoutItems[ i ];
+ p->SetBounds( x, y, w, h );
+
+ y += ( h + gap );
+ if ( y >= tall - h )
+ {
+ x += ( w + gap );
+ y = 5;
+ }
+ }
+ }
+
+ void Init( KeyValues *kv )
+ {
+ // LoadControlSettings( va( "resource\\%s.res", kv->GetName() ) );
+ for (KeyValues *control = kv->GetFirstSubKey(); control != NULL; control = control->GetNextKey())
+ {
+ const char *t;
+
+ t = control->GetString( "command", "" );
+ if ( t && t[0] )
+ {
+ CDebugCommandButton *btn = new CDebugCommandButton( this, "CommandButton", control->GetName(), t );
+ m_LayoutItems.AddToTail( btn );
+ continue;
+ }
+ t = control->GetString( "togglecvar", "" );
+ if ( t && t[0] )
+ {
+ CDebugCommandCheckbox *checkbox = new CDebugCommandCheckbox( this, "CommandCheck", control->GetName(), t );
+ m_LayoutItems.AddToTail( checkbox );
+ continue;
+ }
+ t = control->GetString( "incrementcvar", "" );
+ if ( t && t[0] )
+ {
+ CDebugIncrementCVarButton *increment = new CDebugIncrementCVarButton( this, "IncrementCVar", control->GetName(), t );
+ m_LayoutItems.AddToTail( increment );
+ continue;
+ }
+
+ }
+ }
+
+private:
+
+ CUtlVector< vgui::Panel * > m_LayoutItems;
+};
+
+class CDebugOptionsPanel : public vgui::PropertyDialog
+{
+ typedef vgui::PropertyDialog BaseClass;
+public:
+
+ CDebugOptionsPanel( vgui::Panel *parent, const char *panelName )
+ : BaseClass( parent, panelName )
+ {
+ SetTitle( "Debug Options", true );
+
+ KeyValues *kv = new KeyValues( "DebugOptions" );
+ if ( kv )
+ {
+ if ( kv->LoadFromFile(g_pFullFileSystem, "scripts/DebugOptions.txt") )
+ {
+ for (KeyValues *dat = kv->GetFirstSubKey(); dat != NULL; dat = dat->GetNextKey())
+ {
+ if ( !Q_strcasecmp( dat->GetName(), "width" ) )
+ {
+ SetWide( dat->GetInt() );
+ continue;
+ }
+ else if ( !Q_strcasecmp( dat->GetName(), "height" ) )
+ {
+ SetTall( dat->GetInt() );
+ continue;
+ }
+
+ CDebugOptionsPage *page = new CDebugOptionsPage( this, dat->GetName() );
+ page->Init( dat );
+
+ AddPage( page, dat->GetName() );
+ }
+ }
+ kv->deleteThis();
+ }
+
+ GetPropertySheet()->SetTabWidth(72);
+ SetPos( videomode->GetModeStereoWidth() - GetWide() - 10 , 10 );
+ SetVisible( true );
+
+ if ( g_pFullFileSystem->FileExists( "resource/DebugOptionsPanel.res" ) )
+ {
+ LoadControlSettings( "resource/DebugOptionsPanel.res" );
+ }
+ }
+
+ void Init( KeyValues *kv );
+};
+
+
+void CDebugOptionsPanel::Init( KeyValues *kv )
+{
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: Constructor
+//-----------------------------------------------------------------------------
+CDebugMenuButton::CDebugMenuButton(Panel *parent, const char *panelName, const char *text)
+ : BaseClass( parent, panelName, text )
+{
+ MakePopup();
+
+ // Assume no menu
+ m_pMenu = new Menu( this, "DebugMenu" );
+ m_pMenu->AddMenuItem( "Debug Panel", "toggledebugpanel", parent );
+ m_pMenu->AddMenuItem( "Quit", "Quit", parent );
+
+ MenuButton::SetMenu(m_pMenu);
+ SetOpenDirection(Menu::DOWN);
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: Container for menu button
+// Input : *parent -
+// *panelName -
+//-----------------------------------------------------------------------------
+CDebugSystemPanel::CDebugSystemPanel( Panel *parent, const char *panelName )
+ : BaseClass( parent, panelName )
+{
+
+ SetBounds( 0, 0, videomode->GetModeStereoWidth(), videomode->GetModeStereoHeight() );
+
+ // Show arrow cursor while in this mode
+ SetCursor( vgui::dc_arrow );
+ SetVisible( false );
+ SetPaintEnabled( false );
+ SetPaintBackgroundEnabled( false );
+
+ m_pDebugMenu = new CDebugMenuButton( this, "Debug Menu", "Debug Menu" );
+
+ int h = 24;
+ // Locate it at top left
+ m_pDebugMenu->SetPos( 0, 0 );
+ m_pDebugMenu->SetSize( 110, h );
+
+ m_hDebugOptions = new CDebugOptionsPanel( this, "DebugOptions" );
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: Hook so we can force cursor visible
+// Input : state -
+//-----------------------------------------------------------------------------
+void CDebugSystemPanel::SetVisible( bool state )
+{
+ BaseClass::SetVisible( state );
+ if ( state )
+ {
+ surface()->SetCursor( GetCursor() );
+ }
+}
+
+void CDebugSystemPanel::OnCommand( const char *command )
+{
+ if ( !Q_strcasecmp( command, "toggledebugpanel" ) )
+ {
+ if ( m_hDebugOptions )
+ {
+ m_hDebugOptions->SetVisible( !m_hDebugOptions->IsVisible() );
+ }
+ return;
+ }
+ else if ( !Q_strcasecmp( command, "quit" ) )
+ {
+ Cbuf_AddText( "quit\n" );
+ }
+
+ BaseClass::OnCommand( command );
+} \ No newline at end of file