summaryrefslogtreecommitdiff
path: root/engine/quakedef.cpp
diff options
context:
space:
mode:
authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /engine/quakedef.cpp
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'engine/quakedef.cpp')
-rw-r--r--engine/quakedef.cpp13
1 files changed, 13 insertions, 0 deletions
diff --git a/engine/quakedef.cpp b/engine/quakedef.cpp
new file mode 100644
index 0000000..62fcac9
--- /dev/null
+++ b/engine/quakedef.cpp
@@ -0,0 +1,13 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//=============================================================================//
+
+// This file creates the quakedef precompiled header.
+// NOTE: to change precompiled header settings for engine.dll, you need to edit the DSP file
+// because it is setup to do multiple precompiled headers.
+#include "quakedef.h"
+