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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /engine/dt_localtransfer.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
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diff --git a/engine/dt_localtransfer.h b/engine/dt_localtransfer.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef DT_LOCALTRANSFER_H
+#define DT_LOCALTRANSFER_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+
+#include "dt_send.h"
+#include "dt_recv.h"
+
+
+class CBaseEdict;
+
+
+// This sets up the ability to copy an entity with the specified SendTable directly
+// into an entity with the specified RecvTable, thus avoiding compression overhead.
+void LocalTransfer_InitFastCopy(
+ const SendTable *pSendTable,
+ const CStandardSendProxies *pSendProxies,
+ RecvTable *pRecvTable,
+ const CStandardRecvProxies *pRecvProxies,
+ int &nSlowCopyProps, // These are incremented to tell you how many fast copy props it found.
+ int &nFastCopyProps
+ );
+
+// Transfer the data from pSrcEnt to pDestEnt using the specified SendTable and RecvTable.
+void LocalTransfer_TransferEntity(
+ const CBaseEdict *pEdict,
+ const SendTable *pSendTable,
+ const void *pSrcEnt,
+ RecvTable *pRecvTable,
+ void *pDestEnt,
+ bool bNewlyCreated,
+ bool bJustEnteredPVS,
+ int objectID );
+
+// Call this after packing all the entities in a frame.
+void PrintPartialChangeEntsList();
+
+
+#endif // DT_LOCALTRANSFER_H