diff options
| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /engine/clientframe.h | |
| download | archived-source-engine-2018-hl2-src-3bf9df6b2785fa6d951086978a3e66f49427166a.tar.xz archived-source-engine-2018-hl2-src-3bf9df6b2785fa6d951086978a3e66f49427166a.zip | |
Diffstat (limited to 'engine/clientframe.h')
| -rw-r--r-- | engine/clientframe.h | 83 |
1 files changed, 83 insertions, 0 deletions
diff --git a/engine/clientframe.h b/engine/clientframe.h new file mode 100644 index 0000000..2d00876 --- /dev/null +++ b/engine/clientframe.h @@ -0,0 +1,83 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#ifndef CLIENTFRAME_H +#define CLIENTFRAME_H +#ifdef _WIN32 +#pragma once +#endif + +#include <bitvec.h> +#include <const.h> +#include <tier1/mempool.h> + +class CFrameSnapshot; + +#define MAX_CLIENT_FRAMES 128 + +class CClientFrame +{ +public: + + CClientFrame( void ); + CClientFrame( int tickcount ); + CClientFrame( CFrameSnapshot *pSnapshot ); + virtual ~CClientFrame(); + void Init( CFrameSnapshot *pSnapshot ); + void Init( int tickcount ); + + // Accessors to snapshots. The data is protected because the snapshots are reference-counted. + inline CFrameSnapshot* GetSnapshot() const { return m_pSnapshot; }; + void SetSnapshot( CFrameSnapshot *pSnapshot ); + void CopyFrame( CClientFrame &frame ); + virtual bool IsMemPoolAllocated() { return true; } + +public: + + // State of entities this frame from the POV of the client. + int last_entity; // highest entity index + int tick_count; // server tick of this snapshot + + // Used by server to indicate if the entity was in the player's pvs + CBitVec<MAX_EDICTS> transmit_entity; // if bit n is set, entity n will be send to client + CBitVec<MAX_EDICTS> *from_baseline; // if bit n is set, this entity was send as update from baseline + CBitVec<MAX_EDICTS> *transmit_always; // if bit is set, don't do PVS checks before sending (HLTV only) + + CClientFrame* m_pNext; + +private: + + // Index of snapshot entry that stores the entities that were active and the serial numbers + // for the frame number this packed entity corresponds to + // m_pSnapshot MUST be private to force using SetSnapshot(), see reference counters + CFrameSnapshot *m_pSnapshot; +}; + +// TODO substitute CClientFrameManager with an intelligent structure (Tree, hash, cache, etc) +class CClientFrameManager +{ +public: + CClientFrameManager(void); + virtual ~CClientFrameManager(void); + + int AddClientFrame( CClientFrame *pFrame ); // returns current count + CClientFrame *GetClientFrame( int nTick, bool bExact = true ); + void DeleteClientFrames( int nTick ); // -1 for all + int CountClientFrames( void ); // returns number of frames in list + void RemoveOldestFrame( void ); // removes the oldest frame in list + + CClientFrame* AllocateFrame(); + +private: + void FreeFrame( CClientFrame* pFrame ); + + CClientFrame *m_Frames; // updates can be delta'ed from here + CClientFrame *m_LastFrame; + int m_nFrames; + CClassMemoryPool< CClientFrame > m_ClientFramePool; +}; + +#endif // CLIENTFRAME_H |