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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /engine/changeframelist.cpp | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'engine/changeframelist.cpp')
| -rw-r--r-- | engine/changeframelist.cpp | 108 |
1 files changed, 108 insertions, 0 deletions
diff --git a/engine/changeframelist.cpp b/engine/changeframelist.cpp new file mode 100644 index 0000000..2469508 --- /dev/null +++ b/engine/changeframelist.cpp @@ -0,0 +1,108 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#include "basetypes.h" +#include "changeframelist.h" +#include "dt.h" +#include "utlvector.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + + +class CChangeFrameList : public IChangeFrameList +{ +public: + + void Init( int nProperties, int iCurTick ) + { + m_ChangeTicks.SetSize( nProperties ); + for ( int i=0; i < nProperties; i++ ) + m_ChangeTicks[i] = iCurTick; + } + + +// IChangeFrameList implementation. +public: + + virtual void Release() + { + delete this; + } + + virtual IChangeFrameList* Copy() + { + CChangeFrameList *pRet = new CChangeFrameList; + + int numProps = m_ChangeTicks.Count(); + + pRet->m_ChangeTicks.SetSize( numProps ); + + for ( int i=0; i < numProps; i++ ) + { + pRet->m_ChangeTicks[ i ] = m_ChangeTicks[ i ]; + } + + return pRet; + + } + + virtual int GetNumProps() + { + return m_ChangeTicks.Count(); + } + + virtual void SetChangeTick( const int *pPropIndices, int nPropIndices, const int iTick ) + { + for ( int i=0; i < nPropIndices; i++ ) + { + m_ChangeTicks[ pPropIndices[i] ] = iTick; + } + } + + virtual int GetPropsChangedAfterTick( int iTick, int *iOutProps, int nMaxOutProps ) + { + int nOutProps = 0; + + int c = m_ChangeTicks.Count(); + + Assert( c <= nMaxOutProps ); + + for ( int i=0; i < c; i++ ) + { + if ( m_ChangeTicks[i] > iTick ) + { + iOutProps[nOutProps] = i; + ++nOutProps; + } + } + + return nOutProps; + } + +// IChangeFrameList implementation. +protected: + + virtual ~CChangeFrameList() + { + } + +private: + // Change frames for each property. + CUtlVector<int> m_ChangeTicks; +}; + + +IChangeFrameList* AllocChangeFrameList( int nProperties, int iCurTick ) +{ + CChangeFrameList *pRet = new CChangeFrameList; + pRet->Init( nProperties, iCurTick); + return pRet; +} + + + |