diff options
| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /engine/cbenchmark.cpp | |
| download | archived-source-engine-2018-hl2-src-3bf9df6b2785fa6d951086978a3e66f49427166a.tar.xz archived-source-engine-2018-hl2-src-3bf9df6b2785fa6d951086978a3e66f49427166a.zip | |
Diffstat (limited to 'engine/cbenchmark.cpp')
| -rw-r--r-- | engine/cbenchmark.cpp | 169 |
1 files changed, 169 insertions, 0 deletions
diff --git a/engine/cbenchmark.cpp b/engine/cbenchmark.cpp new file mode 100644 index 0000000..0a265a9 --- /dev/null +++ b/engine/cbenchmark.cpp @@ -0,0 +1,169 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#include "client_pch.h" + +#ifdef IS_WINDOWS_PC +#include "winlite.h" +#include <winsock2.h> // INADDR_ANY defn +#endif +#include "cbenchmark.h" +#include "tier0/vcrmode.h" +#include "filesystem_engine.h" +#include "sys.h" +#include "KeyValues.h" +#include "sv_uploaddata.h" +#include "FindSteamServers.h" +#include "vstdlib/random.h" +#include "cl_steamauth.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +#define DEFAULT_RESULTS_FOLDER "results" +#define DEFAULT_RESULTS_FILENAME "results.txt" + +CBenchmarkResults g_BenchmarkResults; +extern ConVar host_framerate; +extern void GetMaterialSystemConfigForBenchmarkUpload(KeyValues *dataToUpload); + +//----------------------------------------------------------------------------- +// Purpose: Constructor +//----------------------------------------------------------------------------- +CBenchmarkResults::CBenchmarkResults() +{ + m_bIsTestRunning = false; + m_szFilename[0] = 0; +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +bool CBenchmarkResults::IsBenchmarkRunning() +{ + return m_bIsTestRunning; +} + +//----------------------------------------------------------------------------- +// Purpose: starts recording data +//----------------------------------------------------------------------------- +void CBenchmarkResults::StartBenchmark( const CCommand &args ) +{ + const char *pszFilename = DEFAULT_RESULTS_FILENAME; + + if ( args.ArgC() > 1 ) + { + pszFilename = args[1]; + } + + // check path first + if ( !COM_IsValidPath( pszFilename ) ) + { + ConMsg( "bench_start %s: invalid path.\n", pszFilename ); + return; + } + + m_bIsTestRunning = true; + + SetResultsFilename( pszFilename ); + + // set any necessary settings + host_framerate.SetValue( (float)(1.0f / host_state.interval_per_tick) ); + + // get the current frame and time + m_iStartFrame = host_framecount; + m_flStartTime = realtime; +} + +//----------------------------------------------------------------------------- +// Purpose: writes out results to file +//----------------------------------------------------------------------------- +void CBenchmarkResults::StopBenchmark() +{ + m_bIsTestRunning = false; + + // reset + host_framerate.SetValue( 0 ); + + // print out some stats + int numticks = host_framecount - m_iStartFrame; + float framerate = numticks / ( realtime - m_flStartTime ); + Msg( "Average framerate: %.2f\n", framerate ); + + // work out where to write the file + g_pFileSystem->CreateDirHierarchy( DEFAULT_RESULTS_FOLDER, "MOD" ); + char szFilename[256]; + Q_snprintf( szFilename, sizeof( szFilename ), "%s\\%s", DEFAULT_RESULTS_FOLDER, m_szFilename ); + + // write out the data as keyvalues + KeyValues *kv = new KeyValues( "benchmark" ); + kv->SetFloat( "framerate", framerate ); + kv->SetInt( "build", build_number() ); + + // get material system info + GetMaterialSystemConfigForBenchmarkUpload( kv ); + + // save + kv->SaveToFile( g_pFileSystem, szFilename, "MOD" ); + kv->deleteThis(); +} + +//----------------------------------------------------------------------------- +// Purpose: Sets which file the results will be written to +//----------------------------------------------------------------------------- +void CBenchmarkResults::SetResultsFilename( const char *pFilename ) +{ + Q_strncpy( m_szFilename, pFilename, sizeof( m_szFilename ) ); + Q_DefaultExtension( m_szFilename, ".txt", sizeof( m_szFilename ) ); +} + +//----------------------------------------------------------------------------- +// Purpose: uploads the most recent results to Steam +//----------------------------------------------------------------------------- +void CBenchmarkResults::Upload() +{ +#ifndef SWDS + if ( !m_szFilename[0] || !Steam3Client().SteamUtils() ) + return; + uint32 cserIP = 0; + uint16 cserPort = 0; + while ( cserIP == 0 ) + { + Steam3Client().SteamUtils()->GetCSERIPPort( &cserIP, &cserPort ); + if ( !cserIP ) + Sys_Sleep( 10 ); + } + + netadr_t netadr_CserIP( cserIP, cserPort ); + // upload + char szFilename[256]; + Q_snprintf( szFilename, sizeof( szFilename ), "%s\\%s", DEFAULT_RESULTS_FOLDER, m_szFilename ); + KeyValues *kv = new KeyValues( "benchmark" ); + if ( kv->LoadFromFile( g_pFileSystem, szFilename, "MOD" ) ) + { + // this sends the data to the Steam CSER + UploadData( netadr_CserIP.ToString(), "benchmark", kv ); + } + + kv->deleteThis(); +#endif +} + +CON_COMMAND_F( bench_start, "Starts gathering of info. Arguments: filename to write results into", FCVAR_CHEAT ) +{ + GetBenchResultsMgr()->StartBenchmark( args ); +} + +CON_COMMAND_F( bench_end, "Ends gathering of info.", FCVAR_CHEAT ) +{ + GetBenchResultsMgr()->StopBenchmark(); +} + +CON_COMMAND_F( bench_upload, "Uploads most recent benchmark stats to the Valve servers.", FCVAR_CHEAT ) +{ + GetBenchResultsMgr()->Upload(); +} + |