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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /engine/audio/private/snd_env_fx.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'engine/audio/private/snd_env_fx.h')
-rw-r--r--engine/audio/private/snd_env_fx.h61
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diff --git a/engine/audio/private/snd_env_fx.h b/engine/audio/private/snd_env_fx.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef SND_ENV_FX_H
+#define SND_ENV_FX_H
+
+#if defined( _WIN32 )
+#pragma once
+#endif
+
+//=====================================================================
+// FX presets
+//=====================================================================
+
+#define SXROOM_OFF 0
+
+#define SXROOM_GENERIC 1 // general, low reflective, diffuse room
+
+#define SXROOM_METALIC_S 2 // highly reflective, parallel surfaces
+#define SXROOM_METALIC_M 3
+#define SXROOM_METALIC_L 4
+
+#define SXROOM_TUNNEL_S 5 // resonant reflective, long surfaces
+#define SXROOM_TUNNEL_M 6
+#define SXROOM_TUNNEL_L 7
+
+#define SXROOM_CHAMBER_S 8 // diffuse, moderately reflective surfaces
+#define SXROOM_CHAMBER_M 9
+#define SXROOM_CHAMBER_L 10
+
+#define SXROOM_BRITE_S 11 // diffuse, highly reflective
+#define SXROOM_BRITE_M 12
+#define SXROOM_BRITE_L 13
+
+#define SXROOM_WATER1 14 // underwater fx
+#define SXROOM_WATER2 15
+#define SXROOM_WATER3 16
+
+#define SXROOM_CONCRETE_S 17 // bare, reflective, parallel surfaces
+#define SXROOM_CONCRETE_M 18
+#define SXROOM_CONCRETE_L 19
+
+#define SXROOM_OUTSIDE1 20 // echoing, moderately reflective
+#define SXROOM_OUTSIDE2 21 // echoing, dull
+#define SXROOM_OUTSIDE3 22 // echoing, very dull
+
+#define SXROOM_CAVERN_S 23 // large, echoing area
+#define SXROOM_CAVERN_M 24
+#define SXROOM_CAVERN_L 25
+
+#define SXROOM_WEIRDO1 26
+#define SXROOM_WEIRDO2 27
+#define SXROOM_WEIRDO3 28
+
+#define CSXROOM 29
+
+#endif // SND_ENV_FX_H